Player Matchup

Hercules
Hercules
ShartNation
Hercules
Level 101
God Stats
8W - 12L
1,427 SR
Queue Stats
141W - 162L
1,470 Elo+
Solo
Poseidon
Poseidon
atzel45alberto
Poseidon
Level 88
God Stats
2W - 7L
1,650 SR
Queue Stats
32W - 33L
1,562 Elo+
Solo
Hades
Hades
mageideas
Hades
Level 42
God Stats
1W - 1L
1,747 SR
Queue Stats
113W - 129L
1,410 Elo+
Solo
Team Averages
Level 77
1,608 SR
1,481 Elo+

VS

Team Averages
Level 120
1,465 SR
1,512 Elo+
Camazotz
Camazotz
Dixieeynormus
Camazotz
Level 107
God Stats
1W - 3L
1,148 SR
Queue Stats
189W - 229L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
TheIceCreamButt
Baron Samedi
Level 160
God Stats
18W - 9L
1,718 SR
Queue Stats
427W - 280L
1,644 Elo+
Solo
King Arthur
King Arthur
gayestagenda
King Arthur
Level 94
God Stats
5W - 5L
1,529 SR
Queue Stats
137W - 146L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ShartNation
Hercules
14
2 / 2 / 2
9,736
649
15,399
21,627
21,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
14
1 / 5 / 3
9,311
621
15,119
10,830
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
mageideas
Hades
14
1 / 3 / 3
9,220
615
12,434
15,554
9,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dixieeynormus
Camazotz
15
3 / 1 / 6
9,963
664
10,067
22,305
13,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TheIceCreamButt
Baron Samedi
17
6 / 0 / 4
11,788
786
19,050
13,493
18,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
gayestagenda
King Arthur
14
1 / 3 / 6
9,236
616
8,961
18,921
21,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
10
10
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Dixieeynormus
Camazotz
3
1
6
6
L
Hercules
ShartNation
Hercules
2
2
2
1.5
W
Baron Samedi
TheIceCreamButt
Baron Samedi
6
0
4
8
L
Poseidon
1
5
3
0.5
W
King Arthur
gayestagenda
King Arthur
1
3
6
1.33
L
Hades
mageideas
Hades
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,952
Damage
38,078
48,011
Taken
54,719
35,124
Mitigated
52,978
9,422
Healing
26,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Dixieeynormus
Camazotz
10,067
4,839
548
10,444
22,305
13,238
0
10,098
11,850
0
32,843
L
Hercules
ShartNation
Hercules
15,399
4,635
1,049
4,394
21,627
21,346
0
7,879
13,162
0
34,428
W
Baron Samedi
TheIceCreamButt
Baron Samedi
19,050
1,803
4,208
7,246
13,493
18,428
406
7,089
6,206
51,214
0
L
Poseidon
15,119
2,757
0
0
10,830
4,508
0
5,165
5,374
43,884
0
W
King Arthur
gayestagenda
King Arthur
8,961
1,049
283
3,791
18,921
21,312
0
10,212
8,261
79
17,546
L
Hades
mageideas
Hades
12,434
1,433
677
3,302
15,554
9,270
0
6,266
8,973
32,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
30,987
164
Minions Killed
131
5
Camps Cleared
8
844,700
Distance Traveled
897,772
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,963
664
43
3
5
303,801
0
L
Hercules
9,736
649
28
2
0
306,950
4
W
Baron Samedi
11,788
786
67
4
3
284,487
2
L
Poseidon
9,311
621
66
4
4
250,671
1
W
King Arthur
9,236
616
21
1
0
309,484
10
L
Hades
9,220
615
70
5
1
287,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role