Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
AGC 1107
Anhur
Platinum IV
Level 140
God Stats
16W - 7L
1,683 SR
Queue Stats
150W - 140L
1,695 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Karim329Hd
Baron Samedi
Gold I
Level 150
God Stats
12W - 6L
1,687 SR
Queue Stats
167W - 163L
1,618 MMR
Solo
Camazotz
Camazotz
Diamond IV
Psycho Legolas
Camazotz
Diamond IV
Level 140
God Stats
3W - 0L
1,878 SR
Queue Stats
335W - 330L
2,018 MMR
Solo
Vulcan
Vulcan
Platinum V
xCemil
Vulcan
Platinum V
Level 81
God Stats
10W - 8L
1,535 SR
Queue Stats
203W - 198L
1,629 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,657 SR
1,692 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,447 SR
1,744 MMR
Cliodhna
Cliodhna
Platinum III
AwesomeRobin408
Cliodhna
Platinum III
Level 156
God Stats
7W - 6L
1,625 SR
Queue Stats
234W - 216L
1,776 MMR
Party 1
Athena
Athena
Platinum IV
BigDaddyD163
Athena
Platinum IV
Level 156
God Stats
3W - 2L
1,627 SR
Queue Stats
100W - 106L
1,657 MMR
Solo
Fenrir
Fenrir
Platinum II
fulule
Fenrir
Platinum II
Level 149
God Stats
5W - 9L
1,327 SR
Queue Stats
635W - 636L
1,783 MMR
Solo
Janus
Janus
Platinum I
l-ScaR3CroW-x
Janus
Platinum I
Level 160
God Stats
0W - 4L
1,303 SR
Queue Stats
231W - 220L
1,950 MMR
Party 1
Hou Yi
Hou Yi
Gold I
xX_TKD-Gamer_Xx
Hou Yi
Gold I
Level 156
God Stats
6W - 10L
1,353 SR
Queue Stats
221W - 227L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 3 / 2
9,579
479
6,525
12,952
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
AGC 1107
Anhur
18
4 / 1 / 1
11,189
559
12,243
10,625
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Karim329Hd
Baron Samedi
14
1 / 1 / 10
9,448
472
5,675
9,133
7,495
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Camazotz
17
8 / 2 / 3
11,571
579
20,801
27,392
17,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
xCemil
Vulcan
17
1 / 3 / 7
10,243
512
8,924
8,933
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThorHadesSusanoCupid

VS

Bans
Guan YuAnubisThanatosNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
2 / 4 / 4
10,662
533
10,156
20,139
15,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
1 / 3 / 4
7,895
395
3,928
15,058
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
fulule
Fenrir
15
5 / 6 / 2
9,733
487
13,465
21,444
11,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 2 / 2
10,576
529
7,579
9,761
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
8,089
404
1,641
11,197
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
10
10
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
2
1.33
W
Anhur
AGC 1107
Anhur
4
1
1
4.5
L
Cliodhna
2
4
4
1
L
Athena
1
3
4
1
W
Baron Samedi
Karim329Hd
Baron Samedi
1
1
10
6
W
Camazotz
8
2
3
4.75
L
Fenrir
fulule
Fenrir
5
6
2
1
L
2
2
2
1.5
W
Vulcan
xCemil
Vulcan
1
3
7
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,168
Damage
36,769
69,035
Taken
77,599
37,602
Mitigated
50,224
35,669
Healing
21,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,525
2,348
0
5,674
12,952
4,989
601
2,144
10,688
0
68,270
W
Anhur
AGC 1107
Anhur
12,243
7,599
0
4,940
10,625
4,334
594
1,953
8,672
0
111,513
L
Cliodhna
10,156
1,279
0
9,717
20,139
15,440
0
3,669
16,470
0
95,570
L
Athena
3,928
972
0
1,306
15,058
15,708
0
4,775
10,283
13,961
1,955
W
Baron Samedi
Karim329Hd
Baron Samedi
5,675
907
2,271
3,811
9,133
7,495
266
2,648
6,288
22,623
0
W
Camazotz
20,801
7,319
0
17,320
27,392
17,061
57
1,807
25,459
0
91,099
L
Fenrir
fulule
Fenrir
13,465
4,542
0
3,646
21,444
11,882
0
2,920
18,524
0
81,621
L
7,579
181
0
1,637
9,761
3,991
0
2,716
7,045
102,726
0
W
Vulcan
xCemil
Vulcan
8,924
3,244
0
1,653
8,933
3,723
816
2,594
6,119
99,557
0
L
1,641
748
0
5,248
11,197
3,203
0
519
10,678
0
60,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,030
Gold Earned
46,955
582
Minions Killed
637
0
Camps Cleared
0
2,026,987
Distance Traveled
1,875,946
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,579
479
100
5
0
439,474
4
W
Anhur
11,189
559
152
8
0
355,370
11
L
Cliodhna
10,662
533
184
9
0
409,535
5
L
Athena
7,895
395
23
1
0
380,731
5
W
Baron Samedi
9,448
472
34
2
0
389,328
9
W
Camazotz
11,571
579
131
7
0
416,861
7
L
Fenrir
9,733
487
112
6
0
391,417
0
L
Janus
10,576
529
208
10
0
415,804
9
W
Vulcan
10,243
512
165
8
0
425,954
3
L
Hou Yi
8,089
404
110
6
0
278,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role