Player Matchup

Janus
Janus
Fizlongpong
Janus
Level 32
God Stats
2W - 3L
1,457 SR
Queue Stats
140W - 37L
1,848 Elo+
Party 2
Skadi
Skadi
Ketkin
Skadi
Level 89
God Stats
6W - 7L
1,854 SR
Queue Stats
309W - 129L
1,761 Elo+
Party 2
Loki
Loki
MiloSFD
Loki
Level 95
God Stats
2W - 0L
1,863 SR
Queue Stats
367W - 151L
1,768 Elo+
Party 2
Kuzenbo
Kuzenbo
butfuthuh
Kuzenbo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 28L
1,807 Elo+
Party 2
Tyr
Tyr
ketkinisagod
Tyr
Level 55
God Stats
9W - 5L
1,675 SR
Queue Stats
239W - 84L
1,768 Elo+
Party 2
Team Averages
Level 66
1,670 SR
1,790 Elo+

VS

Team Averages
Level 64
1,532 SR
1,375 Elo+
Cupid
Cupid
 
Cupid
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Katagenaa
Khepri
Level 49
God Stats
3W - 3L
1,691 SR
Queue Stats
40W - 56L
1,315 Elo+
Party 1
Lancelot
Lancelot
Oz3nn
Lancelot
Level 22
God Stats
2W - 2L
1,558 SR
Queue Stats
38W - 56L
1,315 Elo+
Party 1
Ullr
Ullr
Stofloy
Ullr
Level 87
God Stats
15W - 21L
1,414 SR
Queue Stats
238W - 248L
1,394 Elo+
Solo
Nox
Nox
Маннимарко
Nox
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
8,370
698
8,571
5,202
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Ketkin
Skadi
9
2 / 2 / 3
6,238
520
6,922
7,289
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
MiloSFD
Loki
14
3 / 0 / 3
7,879
657
4,229
8,648
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
butfuthuh
Kuzenbo
11
1 / 0 / 7
7,103
592
4,796
7,730
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 1 / 2
8,028
669
6,607
10,479
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 4 / 2
5,293
441
2,676
11,149
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Katagenaa
Khepri
8
0 / 1 / 2
5,313
443
3,243
7,136
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Oz3nn
Lancelot
10
2 / 3 / 1
6,118
510
3,834
10,026
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Stofloy
Ullr
9
1 / 5 / 0
5,754
480
5,518
9,357
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 0
5,829
486
4,595
6,183
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
3
3
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
2
0.25
W
8
0
3
9.5
L
Khepri
Katagenaa
Khepri
0
1
2
1
W
Skadi
Ketkin
Skadi
2
2
3
1.75
W
Loki
MiloSFD
Loki
3
0
3
4.5
L
Lancelot
Oz3nn
Lancelot
2
3
1
0.83
L
Ullr
Stofloy
Ullr
1
5
0
0.2
W
Kuzenbo
butfuthuh
Kuzenbo
1
0
7
4.5
W
3
1
2
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
19,866
39,348
Taken
43,851
26,875
Mitigated
22,546
17,489
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,676
982
55
3,545
11,149
4,202
0
4,125
7,024
0
32,474
W
8,571
1,389
0
2,074
5,202
2,259
0
2,002
3,200
62,906
0
L
Khepri
Katagenaa
Khepri
3,243
711
48
984
7,136
6,142
0
3,206
3,930
14,882
3,017
W
Skadi
Ketkin
Skadi
6,922
3,345
0
2,222
7,289
2,543
259
1,629
5,660
0
31,688
W
Loki
MiloSFD
Loki
4,229
1,318
0
4,720
8,648
3,169
0
903
7,651
0
67,291
L
Lancelot
Oz3nn
Lancelot
3,834
1,084
0
660
10,026
4,565
0
3,428
6,559
0
43,028
L
Ullr
Stofloy
Ullr
5,518
2,758
0
1,512
9,357
4,375
0
0
8,817
0
25,247
W
Kuzenbo
butfuthuh
Kuzenbo
4,796
2,064
0
1,765
7,730
8,586
0
2,328
5,402
16,018
3,540
W
6,607
1,253
0
6,708
10,479
10,318
0
0
9,681
0
48,059
L
4,595
196
0
569
6,183
3,262
0
2,274
3,909
41,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
28,307
403
Minions Killed
280
0
Camps Cleared
0
1,230,053
Distance Traveled
1,103,255
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,293
441
64
5
0
202,317
1
W
Janus
8,370
698
115
10
0
271,968
7
L
Khepri
5,313
443
21
2
0
221,897
0
W
Skadi
6,238
520
42
4
0
201,192
2
W
Loki
7,879
657
122
10
0
277,433
1
L
Lancelot
6,118
510
73
6
0
265,867
0
L
Ullr
5,754
480
50
4
0
207,811
2
W
Kuzenbo
7,103
592
32
3
0
233,243
1
W
Tyr
8,028
669
92
8
0
246,217
1
L
Nox
5,829
486
72
6
0
205,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role