Player Matchup

Sylvanus
Sylvanus
Gold III
HollowTIP5OH
Sylvanus
Gold III
Level 156
God Stats
0W - 1L
1,253 SR
Queue Stats
23W - 21L
1,841 MMR
Solo
Chiron
Chiron
Gold II
MauriTheTerrible
Chiron
Gold II
Level 128
God Stats
1W - 4L
1,372 SR
Queue Stats
139W - 191L
1,584 MMR
Solo
Poseidon
Poseidon
Silver I
herbrek
Poseidon
Silver I
Level 103
God Stats
0W - 1L
1,642 SR
Queue Stats
8W - 6L
1,573 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,422 SR
1,666 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,564 SR
1,681 MMR
Charybdis
Charybdis
Silver IV
CoCstuffer
Charybdis
Silver IV
Level 73
God Stats
16W - 13L
1,556 SR
Queue Stats
303W - 398L
832 MMR
Solo
Discordia
Discordia
Gold V
KOACH420
Discordia
Gold V
Level 160
God Stats
23W - 21L
1,515 SR
Queue Stats
60W - 79L
1,376 MMR
Solo
Cerberus
Cerberus
Diamond I
PapaPump250
Cerberus
Diamond I
Level 160
God Stats
6W - 6L
1,622 SR
Queue Stats
286W - 288L
2,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HollowTIP5OH
Sylvanus
11
0 / 4 / 2
8,051
537
7,304
22,129
19,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 0
9,264
618
13,974
16,939
6,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
herbrek
Poseidon
12
1 / 6 / 1
8,469
565
12,665
17,104
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusFenrirCabrakanAh Muzen Cab

VS

Bans
VulcanMorgan Le FayYu HuangOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoCstuffer
Charybdis
16
3 / 2 / 7
10,362
691
12,661
14,633
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
KOACH420
Discordia
16
4 / 0 / 7
10,211
681
16,044
9,873
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
PapaPump250
Cerberus
16
6 / 0 / 6
10,652
710
18,399
23,494
23,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CoCstuffer
Charybdis
3
2
7
3.25
L
Sylvanus
HollowTIP5OH
Sylvanus
0
4
2
0.25
W
Discordia
KOACH420
Discordia
4
0
7
7.5
L
1
3
0
0.33
W
Cerberus
PapaPump250
Cerberus
6
0
6
9
L
Poseidon
herbrek
Poseidon
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
47,104
56,172
Taken
48,000
33,322
Mitigated
35,119
13,255
Healing
20,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CoCstuffer
Charybdis
12,661
7,822
0
5,673
14,633
6,915
1,360
6,720
7,913
0
51,302
L
Sylvanus
HollowTIP5OH
Sylvanus
7,304
1,977
3,784
4,026
22,129
19,702
16
10,958
11,171
12,866
2,444
W
Discordia
KOACH420
Discordia
16,044
663
0
2,705
9,873
4,282
944
4,344
5,529
46,022
0
L
13,974
6,159
583
3,472
16,939
6,890
84
11,205
5,734
0
41,634
W
Cerberus
PapaPump250
Cerberus
18,399
1,302
0
12,008
23,494
23,922
0
8,684
14,810
44,257
0
L
Poseidon
herbrek
Poseidon
12,665
2,952
0
1,390
17,104
6,730
0
12,588
4,516
35,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,784
Gold Earned
31,225
130
Minions Killed
248
2
Camps Cleared
11
729,187
Distance Traveled
848,037
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,362
691
99
7
4
256,654
0
L
Sylvanus
8,051
537
23
2
0
230,169
3
W
Discordia
10,211
681
54
4
3
285,578
2
L
Chiron
9,264
618
66
4
1
260,339
4
W
Cerberus
10,652
710
95
6
4
305,805
4
L
Poseidon
8,469
565
41
3
1
238,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role