Player Matchup

Tyr
Tyr
Spongemonkey441
Tyr
Level 49
God Stats
13W - 6L
1,826 SR
Queue Stats
176W - 76L
1,852 Elo+
Party 1
Jormungandr
Jormungandr
Steakman1
Jormungandr
Level 148
God Stats
14W - 6L
1,664 SR
Queue Stats
113W - 52L
1,737 Elo+
Party 1
Sol
Sol
volume0777
Sol
Level 87
God Stats
8W - 12L
1,289 SR
Queue Stats
554W - 571L
1,463 Elo+
Solo
Team Averages
Level 95
1,593 SR
1,684 Elo+

VS

Team Averages
Level 94
1,561 SR
1,396 Elo+
Ishtar
Ishtar
GreatValueOtaku
Ishtar
Level 125
God Stats
1W - 1L
1,769 SR
Queue Stats
13W - 21L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
HoneyBadger6500
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 188L
1,405 Elo+
Solo
Hercules
Hercules
Justincred1ble
Hercules
Level 88
God Stats
11W - 30L
1,415 SR
Queue Stats
77W - 97L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 8
8,374
837
10,662
11,191
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
Steakman1
Jormungandr
12
4 / 0 / 11
7,794
779
7,272
5,223
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 0 / 12
7,811
781
8,961
4,567
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,835
584
4,742
8,321
3,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
HoneyBadger6500
Zhong Kui
9
0 / 7 / 0
5,804
580
4,609
10,568
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
0 / 4 / 0
6,146
615
2,960
12,723
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Zhong Kui
HoneyBadger6500
Zhong Kui
0
7
0
0
L
Hercules
0
4
0
0
W
9
0
8
13
W
Jormungandr
Steakman1
Jormungandr
4
0
11
9.5
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,895
Damage
12,311
20,981
Taken
31,612
19,193
Mitigated
16,979
6,578
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,742
2,950
0
768
8,321
3,238
0
3,126
4,785
0
19,670
L
Zhong Kui
HoneyBadger6500
Zhong Kui
4,609
591
0
491
10,568
6,116
0
5,234
4,869
16,490
0
L
Hercules
2,960
721
336
3,688
12,723
7,625
0
7,556
4,620
0
9,475
W
10,662
2,179
350
2,614
11,191
12,816
522
2,532
8,659
0
16,451
W
Jormungandr
Steakman1
Jormungandr
7,272
1,793
0
625
5,223
4,472
424
1,169
4,054
25,508
0
W
8,961
1,997
725
2,264
4,567
1,905
513
1,398
3,169
31,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
17,785
122
Minions Killed
80
7
Camps Cleared
2
564,474
Distance Traveled
476,005
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,835
584
30
3
0
151,432
1
L
Zhong Kui
5,804
580
38
4
1
145,276
1
L
Hercules
6,146
615
12
1
1
179,297
3
W
Tyr
8,374
837
17
2
1
195,514
1
W
Jormungandr
7,794
779
53
5
1
187,982
1
W
Sol
7,811
781
52
5
5
180,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role