Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Crow191863
Chang'e
Level 89
God Stats
0W - 1L
1,508 SR
Queue Stats
15W - 18L
1,425 Elo+
Solo
Maui
Maui
xXFlaccidBurnXx
Maui
Level 89
God Stats
7W - 9L
1,498 SR
Queue Stats
156W - 206L
1,387 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,437 Elo+

VS

Team Averages
Level 70
1,569 SR
1,703 Elo+
Da Ji
Da Ji
Kaelystia
Da Ji
Level 138
God Stats
5W - 2L
1,561 SR
Queue Stats
605W - 355L
1,812 Elo+
Party 1
Hera
Hera
Matchum
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,742 Elo+
Party 1
Bacchus
Bacchus
insta_Trixsyy
Bacchus
Level 44
God Stats
27W - 17L
1,644 SR
Queue Stats
93W - 62L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 4 / 3
7,417
742
1,590
6,233
2,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Crow191863
Chang'e
12
2 / 4 / 1
7,029
703
6,055
12,210
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 2
6,946
695
3,593
14,887
10,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kaelystia
Da Ji
11
1 / 2 / 9
7,096
710
10,522
6,435
2,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Matchum
Hera
12
3 / 2 / 6
7,793
779
10,759
5,901
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
12
6 / 1 / 3
7,752
775
6,080
7,239
6,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
10
10
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
3
0.88
L
Chang'e
Crow191863
Chang'e
2
4
1
0.63
W
Da Ji
Kaelystia
Da Ji
1
2
9
2.75
W
Hera
Matchum
Hera
3
2
6
3
W
Bacchus
6
1
3
7.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,238
Damage
27,361
33,330
Taken
19,575
18,045
Mitigated
11,834
9,602
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,590
59
0
188
6,233
2,703
0
3,284
2,949
0
7,825
L
Chang'e
Crow191863
Chang'e
6,055
263
1,295
3,326
12,210
4,922
0
5,668
6,542
24,485
0
W
Da Ji
Kaelystia
Da Ji
10,522
2,469
0
538
6,435
2,979
455
3,557
2,878
0
20,368
W
Hera
Matchum
Hera
10,759
2,896
0
600
5,901
2,542
66
3,505
2,396
35,271
0
W
Bacchus
6,080
704
0
1,796
7,239
6,313
232
2,889
4,350
15,137
0
L
3,593
618
294
4,499
14,887
10,420
0
8,409
6,478
17,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,392
Gold Earned
22,641
85
Minions Killed
99
3
Camps Cleared
7
498,003
Distance Traveled
570,569
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,417
742
9
1
0
109,116
2
L
Chang'e
7,029
703
51
5
2
182,276
3
W
Da Ji
7,096
710
19
2
2
187,999
0
W
Hera
7,793
779
62
6
2
172,929
2
W
Bacchus
7,752
775
18
2
3
209,641
1
L
Maui
6,946
695
25
3
1
206,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role