Player Matchup

Agni
Agni
BlipBlapAttack
Agni
Level 158
God Stats
8W - 18L
1,556 SR
Queue Stats
135W - 123L
1,610 Elo+
Solo
Artio
Artio
Lujanator
Artio
Level 119
God Stats
3W - 2L
1,700 SR
Queue Stats
102W - 85L
1,548 Elo+
Solo
Loki
Loki
OVAaunzath
Loki
Level 146
God Stats
14W - 13L
1,589 SR
Queue Stats
22W - 26L
1,559 Elo+
Solo
Lancelot
Lancelot
calcifer-dante8
Lancelot
Level 69
God Stats
5W - 7L
1,573 SR
Queue Stats
227W - 232L
1,530 Elo+
Solo
Nu Wa
Nu Wa
howi198
Nu Wa
Level 146
God Stats
163W - 137L
1,597 SR
Queue Stats
357W - 368L
1,493 Elo+
Solo
Team Averages
Level 128
1,603 SR
1,548 Elo+

VS

Team Averages
Level 138
1,610 SR
1,532 Elo+
Horus
Horus
Jerem1218
Horus
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
288W - 222L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
Kazutekii
Erlang Shen
Level 129
God Stats
3W - 1L
1,640 SR
Queue Stats
8W - 9L
1,464 Elo+
Party 1
Anhur
Anhur
MORRISMITHS
Anhur
Level 122
God Stats
21W - 15L
1,647 SR
Queue Stats
51W - 39L
1,546 Elo+
Party 1
Baba Yaga
Baba Yaga
PARTYDIZZY
Baba Yaga
Level 127
God Stats
2W - 1L
1,594 SR
Queue Stats
312W - 323L
1,538 Elo+
Solo
Hades
Hades
yukiiuwu
Hades
Level 154
God Stats
2W - 0L
1,671 SR
Queue Stats
155W - 93L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,843
684
9,979
5,169
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Lujanator
Artio
11
0 / 3 / 2
6,256
626
6,065
12,975
7,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 4 / 1
7,151
715
9,357
12,139
5,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
13
1 / 3 / 1
6,703
670
6,714
10,332
4,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
howi198
Nu Wa
14
0 / 4 / 3
7,212
721
9,182
9,763
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jerem1218
Horus
15
5 / 0 / 3
7,953
795
10,486
11,357
8,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Kazutekii
Erlang Shen
15
3 / 1 / 8
8,478
848
6,612
13,750
9,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 0 / 8
8,034
803
6,469
8,316
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
PARTYDIZZY
Baba Yaga
13
0 / 2 / 4
6,927
693
4,161
4,922
2,230
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
yukiiuwu
Hades
15
5 / 1 / 7
7,958
796
12,490
11,925
7,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
15
15
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Horus
Jerem1218
Horus
5
0
3
6.5
W
Erlang Shen
Kazutekii
Erlang Shen
3
1
8
7
L
Artio
Lujanator
Artio
0
3
2
0.33
W
2
0
8
6
L
2
4
1
0.63
W
Baba Yaga
PARTYDIZZY
Baba Yaga
0
2
4
1
L
Lancelot
1
3
1
0.5
L
Nu Wa
howi198
Nu Wa
0
4
3
0.38
W
Hades
yukiiuwu
Hades
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,297
Damage
40,218
50,378
Taken
50,270
24,177
Mitigated
31,075
10,351
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,979
647
0
260
5,169
1,911
138
1,713
3,340
23,330
0
W
Horus
Jerem1218
Horus
10,486
4,509
1,187
3,719
11,357
8,275
75
5,156
6,201
0
25,788
W
Erlang Shen
Kazutekii
Erlang Shen
6,612
3,635
1,646
4,266
13,750
9,674
210
6,836
6,914
0
20,569
L
Artio
Lujanator
Artio
6,065
652
935
3,961
12,975
7,902
0
5,665
7,149
10,409
0
W
6,469
2,683
0
3,447
8,316
3,551
1,491
4,779
3,537
0
28,498
L
9,357
1,630
0
1,631
12,139
5,628
0
3,192
8,735
0
27,175
W
Baba Yaga
PARTYDIZZY
Baba Yaga
4,161
225
53
560
4,922
2,230
0
2,578
2,344
19,116
0
L
Lancelot
6,714
897
0
1,394
10,332
4,796
0
3,994
6,190
0
21,285
L
Nu Wa
howi198
Nu Wa
9,182
4,004
167
2,003
9,763
3,940
0
2,087
7,327
29,810
1,560
W
Hades
yukiiuwu
Hades
12,490
1,891
980
4,673
11,925
7,345
352
5,629
6,296
40,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
39,350
171
Minions Killed
212
0
Camps Cleared
0
1,014,803
Distance Traveled
1,032,334
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,843
684
41
4
0
204,570
4
W
Horus
7,953
795
40
4
0
235,998
2
W
Erlang Shen
8,478
848
26
3
0
232,601
2
L
Artio
6,256
626
8
1
0
197,925
5
W
Anhur
8,034
803
54
5
0
194,067
0
L
Loki
7,151
715
39
4
0
209,598
5
W
Baba Yaga
6,927
693
33
3
0
166,805
0
L
Lancelot
6,703
670
36
4
0
226,034
3
L
Nu Wa
7,212
721
47
5
0
176,676
4
W
Hades
7,958
796
59
6
0
202,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role