Player Matchup

Jormungandr
Jormungandr
LWallace1993
Jormungandr
Level 104
God Stats
2W - 2L
1,290 SR
Queue Stats
911W - 982L
1,441 Elo+
Solo
Hun Batz
Hun Batz
Lobo-invernal
Hun Batz
Level 83
God Stats
4W - 4L
1,635 SR
Queue Stats
136W - 146L
1,410 Elo+
Solo
Discordia
Discordia
Maicon_Lopes
Discordia
Level 89
God Stats
0W - 1L
1,738 SR
Queue Stats
272W - 253L
1,312 Elo+
Solo
Khepri
Khepri
Make-OutSeries
Khepri
Level 61
God Stats
4W - 2L
1,869 SR
Queue Stats
167W - 191L
1,375 Elo+
Solo
Thanatos
Thanatos
svart-titan
Thanatos
Level 62
God Stats
7W - 8L
1,216 SR
Queue Stats
127W - 125L
1,332 Elo+
Solo
Team Averages
Level 80
1,550 SR
1,374 Elo+

VS

Team Averages
Level 109
1,459 SR
1,407 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Ironhawkthegame
Shiva
Level 68
God Stats
58W - 63L
1,422 SR
Queue Stats
94W - 96L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Nikki_Rat_Girl
Nu Wa
Level 102
God Stats
4W - 2L
1,598 SR
Queue Stats
69W - 77L
1,409 Elo+
Solo
Hou Yi
Hou Yi
R3d_M0nK3y_5
Hou Yi
Level 73
God Stats
2W - 1L
1,389 SR
Queue Stats
85W - 83L
1,379 Elo+
Solo
Nemesis
Nemesis
XxThEASaSiN56Xx
Nemesis
Level 142
God Stats
23W - 19L
1,387 SR
Queue Stats
403W - 468L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LWallace1993
Jormungandr
11
2 / 4 / 0
6,749
519
3,755
8,515
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Lobo-invernal
Hun Batz
9
1 / 3 / 0
5,637
434
2,470
9,901
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Maicon_Lopes
Discordia
9
2 / 3 / 2
5,817
447
5,742
6,227
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 2 / 2
6,475
498
4,302
13,496
10,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
svart-titan
Thanatos
10
0 / 2 / 4
6,143
473
3,380
8,504
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 1 / 2
7,288
561
5,316
7,421
3,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 4
6,273
483
5,516
8,595
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 1 / 6
7,705
593
7,171
6,007
2,304
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
10
1 / 1 / 4
6,249
481
5,141
6,543
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 2 / 2
7,754
596
8,568
11,819
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
14
14
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
2
4
W
1
4
4
0.75
L
Jormungandr
LWallace1993
Jormungandr
2
4
0
0.5
L
Hun Batz
Lobo-invernal
Hun Batz
1
3
0
0.33
L
Discordia
Maicon_Lopes
Discordia
2
3
2
1
L
4
2
2
2.5
W
3
1
6
6
W
Hou Yi
1
1
4
3
W
6
2
2
3.5
L
Thanatos
svart-titan
Thanatos
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,649
Damage
31,712
46,643
Taken
40,385
27,113
Mitigated
17,954
15,208
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,316
3,316
0
4,778
7,421
3,179
1,335
3,624
3,797
0
47,098
W
5,516
789
207
1,044
8,595
5,973
264
2,851
5,744
0
19,425
L
Jormungandr
LWallace1993
Jormungandr
3,755
582
0
0
8,515
6,808
860
471
8,044
41,386
0
L
Hun Batz
Lobo-invernal
Hun Batz
2,470
1,102
0
3,454
9,901
3,800
0
2,767
7,134
0
28,104
L
Discordia
Maicon_Lopes
Discordia
5,742
311
0
0
6,227
2,402
0
1,868
4,359
27,649
0
L
4,302
442
2,172
3,783
13,496
10,139
0
723
12,773
13,467
3,485
W
7,171
1,650
0
868
6,007
2,304
559
2,234
3,773
52,602
0
W
Hou Yi
5,141
2,754
0
1,640
6,543
2,192
1,167
1,375
5,168
0
31,416
W
8,568
4,830
734
3,532
11,819
4,306
218
2,740
9,079
0
48,485
L
Thanatos
svart-titan
Thanatos
3,380
752
0
5,799
8,504
3,964
0
1,342
7,162
0
36,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
35,269
263
Minions Killed
296
0
Camps Cleared
0
1,218,916
Distance Traveled
1,191,345
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,288
561
75
6
0
208,789
2
W
Shiva
6,273
483
24
2
0
261,318
0
L
Jormungandr
6,749
519
75
6
0
218,831
0
L
Hun Batz
5,637
434
68
5
0
275,986
0
L
Discordia
5,817
447
33
3
0
219,801
7
L
Khepri
6,475
498
16
1
0
238,786
2
W
Nu Wa
7,705
593
84
6
0
240,741
4
W
Hou Yi
6,249
481
41
3
0
218,355
0
W
Nemesis
7,754
596
72
6
0
262,142
2
L
Thanatos
6,143
473
71
5
0
265,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role