Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BilibiliMyDJ
Loki
Level 159
God Stats
17W - 23L
1,349 SR
Queue Stats
679W - 709L
1,472 Elo+
Solo
Zeus
Zeus
CosmicWafer
Zeus
Level 106
God Stats
8W - 0L
1,979 SR
Queue Stats
94W - 93L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Loonalicht
Morgan Le Fay
Level 141
God Stats
42W - 41L
1,449 SR
Queue Stats
227W - 240L
1,453 Elo+
Solo
Maui
Maui
WaxenNine5
Maui
Level 74
God Stats
2W - 5L
1,277 SR
Queue Stats
170W - 176L
1,509 Elo+
Solo
Team Averages
Level 118
1,511 SR
1,485 Elo+

VS

Team Averages
Level 112
1,542 SR
1,447 Elo+
Bastet
Bastet
Hades696
Bastet
Level 160
God Stats
2W - 2L
1,627 SR
Queue Stats
113W - 98L
1,438 Elo+
Solo
Jing Wei
Jing Wei
ShiraIn123
Jing Wei
Level 61
God Stats
19W - 16L
1,422 SR
Queue Stats
58W - 65L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
ZiziNplay
Baron Samedi
Level 126
God Stats
14W - 14L
1,543 SR
Queue Stats
198W - 196L
1,412 Elo+
Party 1
Eset
Eset
mitko1701
Eset
Level 106
God Stats
2W - 1L
1,798 SR
Queue Stats
114W - 115L
1,458 Elo+
Party 1
Susano
Susano
profoundsmurf
Susano
Level 107
God Stats
3W - 8L
1,320 SR
Queue Stats
398W - 412L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 0 / 5
5,797
580
6,881
4,093
1,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 5
5,752
575
2,520
5,096
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
4 / 3 / 0
6,078
608
5,714
5,359
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Loonalicht
Morgan Le Fay
11
2 / 2 / 2
6,326
633
4,474
6,352
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 0 / 7
5,998
600
4,825
5,972
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hades696
Bastet
11
1 / 2 / 1
6,055
606
5,604
7,990
3,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
ShiraIn123
Jing Wei
9
0 / 3 / 0
4,826
483
1,190
7,705
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ZiziNplay
Baron Samedi
7
0 / 2 / 0
4,819
482
2,604
8,007
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
10
2 / 2 / 1
6,111
611
4,705
6,270
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 2
5,795
580
3,390
8,344
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
5
5
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
5
4.5
W
1
0
5
3.5
W
4
3
0
1.33
L
Bastet
Hades696
Bastet
1
2
1
0.75
W
Morgan Le Fay
Loonalicht
Morgan Le Fay
2
2
2
1.5
L
Jing Wei
ShiraIn123
Jing Wei
0
3
0
0
W
3
0
7
6.5
L
Baron Samedi
ZiziNplay
Baron Samedi
0
2
0
0
L
Eset
2
2
1
1.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
17,493
26,872
Taken
38,316
12,003
Mitigated
16,841
7,137
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,881
3,693
0
1,553
4,093
1,533
0
1,770
2,323
0
35,218
W
2,520
465
0
1,380
5,096
1,703
0
468
4,628
0
35,691
W
5,714
1,052
0
640
5,359
1,890
0
2,751
2,608
32,970
0
L
Bastet
Hades696
Bastet
5,604
824
0
2,772
7,990
3,107
6
3,839
3,841
0
41,549
W
Morgan Le Fay
Loonalicht
Morgan Le Fay
4,474
752
0
1,946
6,352
2,547
1,236
0
6,352
38,231
0
L
Jing Wei
ShiraIn123
Jing Wei
1,190
687
0
1,910
7,705
2,130
0
2,076
5,629
0
25,283
W
4,825
1,291
249
1,369
5,972
4,330
0
2,320
3,652
18,223
7,051
L
Baron Samedi
ZiziNplay
Baron Samedi
2,604
635
583
2,262
8,007
4,855
0
3,014
4,993
13,604
0
L
Eset
4,705
511
349
1,928
6,270
2,743
0
3,120
3,150
46,378
0
L
3,390
1,064
0
2,742
8,344
4,006
0
1,691
6,603
0
34,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
27,606
315
Minions Killed
319
0
Camps Cleared
0
1,012,973
Distance Traveled
1,009,988
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,797
580
51
5
0
192,668
4
W
Loki
5,752
575
71
7
0
231,944
1
W
Zeus
6,078
608
60
6
0
185,163
4
L
Bastet
6,055
606
83
8
0
197,108
4
W
Morgan Le Fay
6,326
633
82
8
0
189,224
2
L
Jing Wei
4,826
483
52
5
0
198,018
0
W
Maui
5,998
600
51
5
0
213,974
1
L
Baron Samedi
4,819
482
26
3
0
211,473
1
L
Eset
6,111
611
95
10
0
197,342
5
L
Susano
5,795
580
63
6
0
206,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role