Player Matchup

Fenrir
Fenrir
Ammatu
Fenrir
Level 102
God Stats
7W - 2L
1,768 SR
Queue Stats
296W - 245L
1,611 Elo+
Party 2
Neith
Neith
Nintendough
Neith
Level 159
God Stats
8W - 1L
1,853 SR
Queue Stats
219W - 222L
1,590 Elo+
Solo
Tyr
Tyr
Pheenin
Tyr
Level 135
God Stats
15W - 15L
1,476 SR
Queue Stats
627W - 511L
1,632 Elo+
Party 2
Hades
Hades
TheRockyRoad
Hades
Level 104
God Stats
5W - 1L
1,836 SR
Queue Stats
127W - 115L
1,572 Elo+
Solo
Maui
Maui
Åntīthesis
Maui
Level 160
God Stats
28W - 20L
1,584 SR
Queue Stats
166W - 156L
1,631 Elo+
Solo
Team Averages
Level 132
1,703 SR
1,607 Elo+

VS

Team Averages
Level 127
1,670 SR
1,594 Elo+
Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Conxty
Thanatos
Level 159
God Stats
15W - 9L
1,771 SR
Queue Stats
789W - 472L
1,663 Elo+
Party 1
Serqet
Serqet
SteavyWeavy
Serqet
Level 127
God Stats
11W - 10L
1,763 SR
Queue Stats
1,755W - 879L
1,717 Elo+
Party 1
Kukulkan
Kukulkan
UhhGman
Kukulkan
Level 105
God Stats
11W - 10L
1,681 SR
Queue Stats
234W - 203L
1,512 Elo+
Party 1
Geb
Geb
axel200016
Geb
Level 124
God Stats
1W - 3L
1,637 SR
Queue Stats
104W - 125L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ammatu
Fenrir
14
1 / 3 / 8
8,151
582
5,882
11,602
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 0
8,488
606
10,101
9,408
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
15
6 / 0 / 6
8,542
610
10,670
10,983
6,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 0 / 1
8,964
640
9,322
11,275
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 1 / 8
8,220
587
4,230
8,856
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 3 / 2
7,853
561
7,080
11,850
4,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Conxty
Thanatos
12
2 / 5 / 1
7,161
512
4,452
12,418
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
9
0 / 4 / 0
5,952
425
4,489
12,141
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
UhhGman
Kukulkan
12
2 / 5 / 0
7,307
522
5,632
8,097
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 1 / 0
7,118
508
5,832
14,195
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
5
5
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
W
Fenrir
Ammatu
Fenrir
1
3
8
1.67
L
Thanatos
Conxty
Thanatos
2
5
1
0.5
W
6
1
0
6
W
Tyr
6
0
6
9
L
Serqet
0
4
0
0
W
1
0
1
1.5
L
Kukulkan
UhhGman
Kukulkan
2
5
0
0.4
L
1
1
0
1
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,205
Damage
27,485
52,124
Taken
58,701
29,115
Mitigated
31,023
24,667
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,080
4,961
0
5,762
11,850
4,742
0
1,280
10,570
0
78,427
W
Fenrir
Ammatu
Fenrir
5,882
1,459
0
2,333
11,602
5,288
0
1,731
9,699
0
69,221
L
Thanatos
Conxty
Thanatos
4,452
521
0
7,612
12,418
6,280
0
646
11,772
0
45,047
W
10,101
5,061
0
2,922
9,408
4,523
0
458
8,950
0
68,437
W
Tyr
10,670
784
0
6,809
10,983
6,396
0
4,042
6,675
0
69,526
L
Serqet
4,489
1,107
0
2,097
12,141
9,368
0
937
11,204
0
32,605
W
9,322
2,163
209
9,282
11,275
5,203
0
4,398
6,358
79,671
0
L
Kukulkan
UhhGman
Kukulkan
5,632
1,283
0
955
8,097
3,773
0
977
7,120
65,402
0
L
5,832
885
0
3,025
14,195
6,860
0
9,322
4,873
44,935
0
W
4,230
853
186
2,926
8,856
7,705
0
420
8,436
21,697
2,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
35,391
552
Minions Killed
471
0
Camps Cleared
0
1,474,675
Distance Traveled
1,374,076
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,853
561
137
10
0
259,373
2
W
Fenrir
8,151
582
116
8
0
329,006
4
L
Thanatos
7,161
512
79
6
0
279,174
6
W
Neith
8,488
606
121
9
0
261,025
2
W
Tyr
8,542
610
122
9
0
322,029
2
L
Serqet
5,952
425
41
3
0
291,121
5
W
Hades
8,964
640
172
12
0
260,992
6
L
Kukulkan
7,307
522
113
8
0
261,653
1
L
Geb
7,118
508
101
7
0
282,755
5
W
Maui
8,220
587
21
2
0
301,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role