Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GreenPro
Ah Muzen Cab
Level 123
God Stats
2W - 1L
1,702 SR
Queue Stats
141W - 153L
1,543 Elo+
Solo
Anubis
Anubis
MartysekCZECHNL
Anubis
Level 36
God Stats
14W - 17L
1,507 SR
Queue Stats
16W - 20L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
mixg0l
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 78L
1,539 Elo+
Solo
Team Averages
Level 87
1,569 SR
1,504 Elo+

VS

Team Averages
Level 108
1,517 SR
1,455 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bluezora
Anubis
Level 92
God Stats
7W - 11L
1,552 SR
Queue Stats
44W - 84L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreenPro
Ah Muzen Cab
12
4 / 1 / 9
8,053
895
8,971
6,993
2,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 10
8,306
923
11,060
5,665
3,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
mixg0l
Gilgamesh
13
7 / 1 / 8
9,169
1,019
7,655
10,125
9,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 3 / 1
6,958
773
4,545
13,191
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
 
Pele
10
1 / 6 / 2
6,444
716
5,172
11,304
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Bluezora
Anubis
9
1 / 7 / 2
6,657
740
2,670
7,645
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
1
0.5
L
Pele
 
Pele
1
6
2
0.33
L
Anubis
Bluezora
Anubis
1
7
2
0.29
W
Ah Muzen Cab
GreenPro
Ah Muzen Cab
4
1
9
8.5
W
5
1
10
10
W
Gilgamesh
mixg0l
Gilgamesh
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
12,387
22,783
Taken
32,140
15,150
Mitigated
15,016
9,619
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,545
217
454
2,348
13,191
8,561
0
5,630
7,561
15,390
0
L
Pele
 
Pele
5,172
1,133
0
1,389
11,304
3,629
0
2,407
8,897
0
18,858
L
Anubis
Bluezora
Anubis
2,670
319
0
250
7,645
2,826
0
3,241
4,404
10,824
0
W
Ah Muzen Cab
GreenPro
Ah Muzen Cab
8,971
4,327
0
3,407
6,993
2,609
1,600
3,174
3,819
0
45,115
W
11,060
859
0
2,237
5,665
3,101
942
2,129
3,536
27,445
0
W
Gilgamesh
mixg0l
Gilgamesh
7,655
1,784
1,841
2,134
10,125
9,440
336
2,277
7,848
0
16,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
20,059
126
Minions Killed
74
7
Camps Cleared
2
529,901
Distance Traveled
484,561
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,958
773
22
2
0
193,658
3
L
Pele
6,444
716
29
3
0
175,129
2
L
Anubis
6,657
740
23
3
2
115,774
1
W
Ah Muzen Cab
8,053
895
70
8
3
175,166
0
W
Anubis
8,306
923
38
4
3
165,550
3
W
Gilgamesh
9,169
1,019
18
2
1
189,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role