Player Matchup

Guan Yu
Guan Yu
Masters
Fj0rdan
Guan Yu
Masters
Level 154
God Stats
1W - 2L
1,617 SR
Queue Stats
191W - 173L
2,117 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
Naxhes
Cliodhna
Platinum IV
Level 128
God Stats
26W - 28L
1,632 SR
Queue Stats
1,051W - 1,060L
1,753 MMR
Solo
Ishtar
Ishtar
Diamond I
NotDIHW
Ishtar
Diamond I
Level 67
God Stats
45W - 22L
1,871 SR
Queue Stats
158W - 127L
2,516 MMR
Solo
Ra
Ra
Diamond V
SecondoW
Ra
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 108L
1,814 MMR
Solo
Horus
Horus
Platinum V
b00mslangg
Horus
Platinum V
Level 127
God Stats
0W - 2L
1,748 SR
Queue Stats
65W - 65L
1,711 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,674 SR
1,982 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,644 SR
2,015 MMR
Sylvanus
Sylvanus
Gold II
KkingKong
Sylvanus
Gold II
Level 109
God Stats
8W - 4L
1,728 SR
Queue Stats
251W - 254L
1,551 MMR
Solo
Chiron
Chiron
Platinum V
Reynoldsss
Chiron
Platinum V
Level 160
God Stats
10W - 7L
1,625 SR
Queue Stats
491W - 483L
1,662 MMR
Solo
Shiva
Shiva
Diamond I
RussianStyle
Shiva
Diamond I
Level 160
God Stats
2W - 1L
1,860 SR
Queue Stats
46W - 31L
2,600 MMR
Party 1
Freya
Freya
Gold II
dbone
Freya
Gold II
Level 157
God Stats
1W - 2L
1,200 SR
Queue Stats
237W - 236L
1,670 MMR
Solo
Achilles
Achilles
Diamond I
lMAMENACE
Achilles
Diamond I
Level 160
God Stats
36W - 20L
1,808 SR
Queue Stats
60W - 36L
2,589 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fj0rdan
Guan Yu
17
0 / 4 / 2
11,174
466
12,419
23,650
24,877
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Naxhes
Cliodhna
17
3 / 4 / 3
11,233
468
14,965
24,032
10,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
NotDIHW
Ishtar
17
4 / 7 / 6
11,733
489
20,182
25,292
10,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 5
10,800
450
22,925
16,417
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
15
4 / 5 / 4
10,556
440
11,620
23,270
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Ne ZhaDa JiThorKhepri

VS

Bans
PeleCernunnosBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KkingKong
Sylvanus
17
2 / 4 / 16
12,570
524
10,703
29,777
38,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Reynoldsss
Chiron
20
4 / 3 / 14
13,311
555
14,110
19,765
9,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 13
14,254
594
22,691
26,283
23,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
dbone
Freya
20
4 / 5 / 8
13,508
563
14,600
25,419
11,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
lMAMENACE
Achilles
20
8 / 1 / 9
14,218
592
22,416
33,198
54,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
13
Kills
26
26
Deaths
13
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Fj0rdan
Guan Yu
0
4
2
0.25
W
Sylvanus
KkingKong
Sylvanus
2
4
16
2.5
L
Cliodhna
Naxhes
Cliodhna
3
4
3
1.13
L
Ishtar
NotDIHW
Ishtar
4
7
6
1
W
Chiron
Reynoldsss
Chiron
4
3
14
3.67
W
8
0
13
14.5
L
2
6
5
0.75
L
Horus
4
5
4
1.2
W
Freya
dbone
Freya
4
5
8
1.6
W
Achilles
lMAMENACE
Achilles
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,111
Damage
84,520
112,661
Taken
134,442
77,855
Mitigated
138,045
34,522
Healing
54,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Fj0rdan
Guan Yu
12,419
1,747
1,029
6,760
23,650
24,877
0
2,446
21,204
0
88,070
W
Sylvanus
KkingKong
Sylvanus
10,703
2,307
5,535
10,324
29,777
38,764
1,280
5,014
24,763
46,309
0
L
Cliodhna
Naxhes
Cliodhna
14,965
1,076
0
8,321
24,032
10,405
0
3,625
20,407
0
108,508
L
Ishtar
NotDIHW
Ishtar
20,182
13,647
0
8,524
25,292
10,389
654
10,141
15,151
0
119,936
W
Chiron
Reynoldsss
Chiron
14,110
3,671
1,640
8,133
19,765
9,331
6,711
5,984
13,781
0
134,561
W
22,691
4,031
1,474
5,819
26,283
23,741
2,969
6,134
20,149
1,216
139,999
L
22,925
1,680
2,405
1,799
16,417
6,852
0
4,708
11,709
95,826
0
L
Horus
11,620
5,467
1,188
4,496
23,270
25,332
0
5,659
17,611
0
25,939
W
Freya
dbone
Freya
14,600
4,184
0
13,284
25,419
11,655
2,909
1,951
23,468
132,249
0
W
Achilles
lMAMENACE
Achilles
22,416
6,238
0
7,892
33,198
54,554
1,945
6,163
27,035
60
114,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,496
Gold Earned
67,861
650
Minions Killed
762
0
Camps Cleared
0
2,304,058
Distance Traveled
2,268,185
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,174
466
162
7
0
457,547
4
W
Sylvanus
12,570
524
51
2
0
375,454
8
L
Cliodhna
11,233
468
159
7
0
538,913
11
L
Ishtar
11,733
489
172
7
0
391,698
10
W
Chiron
13,311
555
200
8
0
444,439
7
W
Shiva
14,254
594
174
7
0
575,671
2
L
Ra
10,800
450
131
5
0
467,147
4
L
Horus
10,556
440
26
1
0
448,753
2
W
Freya
13,508
563
166
7
0
398,522
8
W
Achilles
14,218
592
171
7
0
474,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role