Player Matchup

Anubis
Anubis
Javitorex87
Anubis
Level 127
God Stats
3W - 6L
1,335 SR
Queue Stats
419W - 430L
1,411 Elo+
Solo
Poseidon
Poseidon
Nefilim1211
Poseidon
Level 127
God Stats
0W - 1L
1,683 SR
Queue Stats
28W - 28L
1,430 Elo+
Solo
Mercury
Mercury
VON丶ZAS
Mercury
Level 127
God Stats
2W - 2L
1,487 SR
Queue Stats
211W - 206L
1,423 Elo+
Party 1
Fenrir
Fenrir
W7sh_7up
Fenrir
Level 101
God Stats
3W - 8L
1,237 SR
Queue Stats
212W - 213L
1,514 Elo+
Solo
Yemoja
Yemoja
zhaoxvekuan
Yemoja
Level 64
God Stats
1W - 3L
1,366 SR
Queue Stats
209W - 202L
1,425 Elo+
Party 1
Team Averages
Level 109
1,422 SR
1,440 Elo+

VS

Team Averages
Level 105
1,547 SR
1,408 Elo+
Janus
Janus
Belkador
Janus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 38L
1,294 Elo+
Party 2
Da Ji
Da Ji
Illusen
Da Ji
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 72L
1,394 Elo+
Solo
Xing Tian
Xing Tian
Komejant
Xing Tian
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 101L
1,488 Elo+
Solo
Hel
Hel
Yjaska
Hel
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 51L
1,451 Elo+
Party 2
Discordia
Discordia
Zombie06
Discordia
Level 127
God Stats
2W - 1L
1,733 SR
Queue Stats
111W - 99L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
0 / 7 / 6
11,684
531
28,347
20,155
12,161
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Nefilim1211
Poseidon
20
2 / 3 / 4
14,033
638
27,754
20,329
11,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
VON丶ZAS
Mercury
18
2 / 6 / 4
11,236
511
11,013
20,274
10,369
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
W7sh_7up
Fenrir
17
2 / 9 / 1
10,682
486
9,829
25,039
13,012
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
18
2 / 6 / 5
11,564
526
5,111
28,474
31,666
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Belkador
Janus
20
8 / 2 / 15
14,930
679
27,933
21,147
12,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Illusen
Da Ji
20
10 / 4 / 14
13,944
634
15,963
21,795
13,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Komejant
Xing Tian
20
9 / 1 / 18
15,567
708
15,248
33,191
49,194
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Yjaska
Hel
20
3 / 1 / 20
13,402
609
11,734
21,387
21,245
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
Zombie06
Discordia
20
1 / 1 / 24
12,716
578
36,148
11,446
6,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
122
8
Kills
31
31
Deaths
9
20
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Janus
Belkador
Janus
8
2
15
7.75
W
Da Ji
Illusen
Da Ji
10
4
14
4.25
L
Anubis
0
7
6
0.43
W
Xing Tian
Komejant
Xing Tian
9
1
18
18
L
Poseidon
Nefilim1211
Poseidon
2
3
4
1.33
L
Mercury
VON丶ZAS
Mercury
2
6
4
0.67
L
Fenrir
W7sh_7up
Fenrir
2
9
1
0.28
W
Hel
Yjaska
Hel
3
1
20
13
W
Discordia
Zombie06
Discordia
1
1
24
13
L
Yemoja
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,054
Damage
107,026
114,271
Taken
108,966
78,300
Mitigated
103,163
48,491
Healing
66,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Belkador
Janus
27,933
2,015
1,509
3,950
21,147
12,862
2,092
11,531
9,616
61,858
0
W
Da Ji
Illusen
Da Ji
15,963
4,116
1,090
2,129
21,795
13,737
3,225
12,580
9,215
0
25,907
L
Anubis
28,347
663
1,155
2,893
20,155
12,161
0
15,577
4,578
51,900
0
W
Xing Tian
Komejant
Xing Tian
15,248
940
2,019
5,686
33,191
49,194
480
17,076
16,115
39,137
0
L
Poseidon
Nefilim1211
Poseidon
27,754
3,053
1,390
5,050
20,329
11,092
0
17,098
3,231
82,131
0
L
Mercury
VON丶ZAS
Mercury
11,013
1,975
1,792
2,055
20,274
10,369
0
15,520
4,754
0
23,880
L
Fenrir
W7sh_7up
Fenrir
9,829
1,890
1,808
3,119
25,039
13,012
0
19,904
5,135
0
13,658
W
Hel
Yjaska
Hel
11,734
414
28,431
14,898
21,387
21,245
1,183
12,153
9,234
35,375
0
W
Discordia
Zombie06
Discordia
36,148
1,707
3,385
3,132
11,446
6,125
1,035
7,872
3,574
58,954
0
L
Yemoja
5,111
1,721
20,117
9,112
28,474
31,666
0
22,964
5,510
9,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,199
Gold Earned
70,559
188
Minions Killed
207
0
Camps Cleared
0
1,852,317
Distance Traveled
2,158,903
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,930
679
79
4
0
409,313
1
W
Da Ji
13,944
634
33
2
0
407,824
1
L
Anubis
11,684
531
50
2
0
340,508
0
W
Xing Tian
15,567
708
28
1
0
458,322
2
L
Poseidon
14,033
638
96
4
0
382,670
1
L
Mercury
11,236
511
26
1
0
420,125
5
L
Fenrir
10,682
486
8
0
0
347,825
0
W
Hel
13,402
609
39
2
0
436,548
0
W
Discordia
12,716
578
28
1
0
446,896
0
L
Yemoja
11,564
526
8
0
0
361,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role