Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Hex-Goregasm
Sobek
Level 69
God Stats
7W - 4L
1,686 SR
Queue Stats
430W - 515L
1,363 Elo+
Solo
Izanami
Izanami
SsSNAKEBELLYsS
Izanami
Level 154
God Stats
6W - 7L
1,477 SR
Queue Stats
751W - 767L
1,455 Elo+
Solo
Charybdis
Charybdis
TunaNqCrust
Charybdis
Level 48
God Stats
0W - 2L
1,282 SR
Queue Stats
59W - 59L
1,360 Elo+
Solo
Team Averages
Level 91
1,489 SR
1,436 Elo+

VS

Team Averages
Level 127
1,501 SR
1,437 Elo+
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Cpt_Spaulding513
Discordia
Level 134
God Stats
18W - 9L
1,638 SR
Queue Stats
726W - 837L
1,475 Elo+
Party 1
Geb
Geb
Ra_PaMo
Geb
Level 119
God Stats
2W - 2L
1,396 SR
Queue Stats
74W - 88L
1,333 Elo+
Solo
Xbalanque
Xbalanque
i_broke_it84
Xbalanque
Level 158
God Stats
46W - 40L
1,511 SR
Queue Stats
1,070W - 1,201L
1,456 Elo+
Party 1
Atlas
Atlas
lorisb1708
Atlas
Level 66
God Stats
6W - 2L
1,459 SR
Queue Stats
181W - 190L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 4 / 1
7,591
690
5,232
10,267
11,730
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
 
Anhur
13
0 / 6 / 0
6,899
627
8,816
11,679
6,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 2
8,390
763
2,358
11,023
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 3 / 0
7,433
676
6,781
8,393
4,382
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TunaNqCrust
Charybdis
11
0 / 3 / 0
6,674
607
3,000
7,025
3,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
5 / 1 / 6
9,221
838
11,170
9,879
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
14
2 / 1 / 11
8,428
766
9,214
3,810
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
15
1 / 0 / 13
8,426
766
4,294
11,809
10,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
i_broke_it84
Xbalanque
15
7 / 2 / 7
9,330
848
10,669
8,457
4,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
15
3 / 1 / 12
9,364
851
8,925
11,042
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
4
Kills
18
18
Deaths
5
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
1
0.63
L
Anhur
 
Anhur
0
6
0
0
W
Chernobog
 
Chernobog
5
1
6
8
W
Discordia
2
1
11
7.5
L
1
2
2
1
W
Geb
1
0
13
7.5
L
1
3
0
0.33
L
Charybdis
TunaNqCrust
Charybdis
0
3
0
0
W
Xbalanque
i_broke_it84
Xbalanque
7
2
7
5.25
W
Atlas
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
44,272
48,387
Taken
44,997
36,724
Mitigated
37,181
12,690
Healing
22,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,232
526
953
1,680
10,267
11,730
0
3,059
7,208
0
11,829
L
Anhur
 
Anhur
8,816
3,571
761
1,429
11,679
6,344
94
6,334
5,345
0
18,239
W
Chernobog
 
Chernobog
11,170
6,960
1,209
3,715
9,879
4,987
3,148
407
9,472
0
34,729
W
Discordia
9,214
217
1,813
301
3,810
1,427
183
0
3,810
15,647
0
L
2,358
0
629
4,275
11,023
11,184
0
5,173
5,850
11,794
0
W
Geb
4,294
44
2,889
2,814
11,809
10,754
29
835
10,974
11,231
0
L
6,781
2,743
707
1,354
8,393
4,382
56
4,349
4,044
0
18,098
L
Charybdis
TunaNqCrust
Charybdis
3,000
1,203
43
859
7,025
3,084
0
3,518
3,507
0
8,904
W
Xbalanque
i_broke_it84
Xbalanque
10,669
1,659
1,403
1,024
8,457
4,177
1,527
574
7,883
0
18,469
W
Atlas
8,925
2,319
2,836
4,585
11,042
15,836
620
542
10,500
16,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
44,769
96
Minions Killed
115
0
Camps Cleared
0
739,337
Distance Traveled
1,038,510
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,591
690
6
1
0
131,610
0
L
Anhur
6,899
627
33
3
0
170,979
0
W
Chernobog
9,221
838
51
5
0
179,467
0
W
Discordia
8,428
766
14
1
0
215,934
0
L
Sobek
8,390
763
15
1
0
133,916
3
W
Geb
8,426
766
9
1
0
218,227
0
L
Izanami
7,433
676
31
3
0
166,090
0
L
Charybdis
6,674
607
11
1
0
136,742
1
W
Xbalanque
9,330
848
32
3
0
223,847
2
W
Atlas
9,364
851
9
1
0
201,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role