Player Matchup

Heimdallr
Heimdallr
KingOfKingS5682
Heimdallr
Level 46
God Stats
21W - 13L
1,660 SR
Queue Stats
224W - 187L
1,474 Elo+
Solo
Bacchus
Bacchus
RICARDOlucas360
Bacchus
Level 86
God Stats
20W - 25L
1,448 SR
Queue Stats
133W - 188L
1,362 Elo+
Solo
Hera
Hera
UptwnYankee
Hera
Level 82
God Stats
3W - 5L
1,380 SR
Queue Stats
105W - 134L
1,349 Elo+
Solo
Team Averages
Level 71
1,496 SR
1,395 Elo+

VS

Team Averages
Level 71
1,698 SR
1,367 Elo+
Baron Samedi
Baron Samedi
MrOakcliff214
Baron Samedi
Level 27
God Stats
13W - 8L
1,708 SR
Queue Stats
80W - 101L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
Slowpoke1213
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,378 Elo+
Solo
Eset
Eset
tituskchi
Eset
Level 60
God Stats
6W - 3L
1,886 SR
Queue Stats
201W - 297L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingOfKingS5682
Heimdallr
18
11 / 4 / 8
12,885
805
22,719
16,397
7,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 0 / 14
14,187
887
9,924
19,360
27,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 13
11,904
744
16,758
12,910
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrOakcliff214
Baron Samedi
15
2 / 6 / 3
10,526
658
12,751
20,288
14,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Slowpoke1213
Jing Wei
15
1 / 7 / 5
10,546
659
12,573
20,482
9,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
16
4 / 10 / 2
11,707
732
13,151
17,664
8,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
23
Kills
7
7
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
KingOfKingS5682
Heimdallr
11
4
8
3.75
L
Baron Samedi
MrOakcliff214
Baron Samedi
2
6
3
0.58
W
7
0
14
14
L
Jing Wei
Slowpoke1213
Jing Wei
1
7
5
0.5
W
5
3
13
3.83
L
Eset
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,401
Damage
38,475
48,667
Taken
58,434
40,066
Mitigated
32,062
11,949
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
KingOfKingS5682
Heimdallr
22,719
9,864
0
2,246
16,397
7,245
2,215
8,139
8,258
0
60,983
L
Baron Samedi
MrOakcliff214
Baron Samedi
12,751
2,125
959
5,399
20,288
14,144
0
9,461
10,827
38,360
0
W
9,924
1,311
981
5,790
19,360
27,895
311
10,011
9,349
28,547
0
L
Jing Wei
Slowpoke1213
Jing Wei
12,573
8,368
0
3,528
20,482
9,567
34
9,348
11,130
0
44,052
W
16,758
4,509
693
2,239
12,910
4,926
420
8,137
4,773
47,758
0
L
Eset
13,151
1,263
1,046
1,504
17,664
8,351
0
8,381
9,283
42,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
32,779
172
Minions Killed
172
7
Camps Cleared
5
821,846
Distance Traveled
911,545
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,885
805
62
4
2
261,169
2
L
Baron Samedi
10,526
658
37
2
1
291,288
3
W
Bacchus
14,187
887
36
2
2
278,785
1
L
Jing Wei
10,546
659
73
5
3
320,310
4
W
Hera
11,904
744
74
5
3
281,892
1
L
Eset
11,707
732
62
4
1
299,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role