Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Kyоto
Achilles
Level 64
God Stats
5W - 1L
1,874 SR
Queue Stats
119W - 35L
1,927 Elo+
Party 1
Ne Zha
Ne Zha
PørkChøp
Ne Zha
Level 123
God Stats
98W - 15L
2,006 SR
Queue Stats
389W - 146L
1,856 Elo+
Party 1
Team Averages
Level 111
1,793 SR
1,761 Elo+

VS

Team Averages
Level 98
1,535 SR
1,406 Elo+
Nu Wa
Nu Wa
ShiraIn123
Nu Wa
Level 61
God Stats
0W - 2L
1,577 SR
Queue Stats
20W - 44L
1,298 Elo+
Party 2
Chernobog
Chernobog
ZiziNplay
Chernobog
Level 126
God Stats
1W - 2L
1,656 SR
Queue Stats
11W - 18L
1,432 Elo+
Party 2
Maui
Maui
mitko1701
Maui
Level 106
God Stats
0W - 1L
1,372 SR
Queue Stats
10W - 13L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 0 / 12
7,810
781
8,043
8,378
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kyоto
Achilles
12
8 / 0 / 7
8,104
810
5,834
8,005
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
PørkChøp
Ne Zha
12
4 / 1 / 10
7,580
758
8,417
10,691
4,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 5 / 0
6,100
610
3,305
7,017
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
ZiziNplay
Chernobog
9
0 / 7 / 1
6,037
604
3,206
9,180
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
9
0 / 3 / 0
6,028
603
3,546
9,374
7,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
15
Kills
1
1
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
12
9
W
Achilles
Kyоto
Achilles
8
0
7
11.5
W
Ne Zha
PørkChøp
Ne Zha
4
1
10
9
L
Nu Wa
1
5
0
0.2
L
Chernobog
ZiziNplay
Chernobog
0
7
1
0.07
L
Maui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
10,057
27,074
Taken
25,571
12,938
Mitigated
12,298
10,431
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,043
990
2,795
4,192
8,378
3,285
386
3,338
5,040
31,755
0
W
Achilles
Kyоto
Achilles
5,834
969
0
1,350
8,005
5,076
84
1,406
6,599
0
20,026
W
Ne Zha
PørkChøp
Ne Zha
8,417
1,667
0
2,094
10,691
4,577
891
2,441
8,250
37
22,340
L
Nu Wa
3,305
908
0
76
7,017
2,006
0
2,192
4,638
11,213
0
L
Chernobog
ZiziNplay
Chernobog
3,206
2,056
0
482
9,180
3,219
0
3,225
5,781
0
19,232
L
Maui
3,546
731
126
603
9,374
7,073
0
2,907
6,167
11,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,494
Gold Earned
18,165
113
Minions Killed
75
7
Camps Cleared
2
601,963
Distance Traveled
504,930
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,810
781
63
6
4
204,670
5
W
Achilles
8,104
810
30
3
1
202,887
4
W
Ne Zha
7,580
758
20
2
2
194,406
2
L
Nu Wa
6,100
610
17
2
1
157,995
0
L
Chernobog
6,037
604
41
4
1
168,778
5
L
Maui
6,028
603
17
2
0
178,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role