Player Matchup

Cthulhu
Cthulhu
Deeton
Cthulhu
Level 141
God Stats
24W - 20L
1,689 SR
Queue Stats
144W - 119L
1,613 Elo+
Solo
Kukulkan
Kukulkan
Reapergames986
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
kevG0D
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,457 Elo+
Solo
Team Averages
Level 90
1,563 SR
1,492 Elo+

VS

Team Averages
Level 104
1,441 SR
1,536 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BasketBallGesus
Ne Zha
Level 127
God Stats
2W - 0L
1,323 SR
Queue Stats
44W - 47L
1,534 Elo+
Party 1
Maui
Maui
ChumboBrown
Maui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deeton
Cthulhu
12
1 / 3 / 0
8,887
635
12,341
16,918
17,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
14
0 / 3 / 1
8,736
624
7,475
8,693
4,366
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
kevG0D
Tsukuyomi
12
1 / 8 / 1
8,060
576
9,929
15,567
6,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
4 / 1 / 9
9,957
711
8,184
7,141
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 1 / 7
10,663
762
19,118
16,597
9,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 11
10,722
766
7,698
17,961
19,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
14
14
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
9
8.5
W
7
1
7
10.5
W
3
0
11
8.5
L
Cthulhu
Deeton
Cthulhu
1
3
0
0.33
L
Kukulkan
0
3
1
0.17
L
Tsukuyomi
kevG0D
Tsukuyomi
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
35,000
41,178
Taken
41,699
27,868
Mitigated
33,258
5,643
Healing
26,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,184
1,663
9,075
5,494
7,141
4,237
188
4,398
2,743
20,295
0
W
19,118
6,459
0
6,545
16,597
9,191
881
9,042
7,555
0
57,043
W
7,698
2,071
256
5,516
17,961
19,830
200
7,604
10,357
22,582
0
L
Cthulhu
Deeton
Cthulhu
12,341
911
376
2,978
16,918
17,053
0
7,218
9,700
24,902
0
L
Kukulkan
7,475
1,308
0
669
8,693
4,366
0
2,579
6,114
36,989
0
L
Tsukuyomi
kevG0D
Tsukuyomi
9,929
2,083
0
1,620
15,567
6,449
0
6,347
9,220
0
23,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
31,342
118
Minions Killed
124
6
Camps Cleared
5
673,537
Distance Traveled
836,341
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,957
711
41
3
2
258,454
1
W
Ne Zha
10,663
762
67
5
2
305,546
6
W
Maui
10,722
766
16
1
1
272,341
3
L
Cthulhu
8,887
635
15
1
1
238,998
0
L
Kukulkan
8,736
624
83
6
4
206,290
2
L
Tsukuyomi
8,060
576
20
1
1
228,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role