Player Matchup

Baron Samedi
Baron Samedi
Cornicus
Baron Samedi
Level 44
God Stats
21W - 17L
1,473 SR
Queue Stats
113W - 150L
1,368 Elo+
Solo
Hun Batz
Hun Batz
O_PODEROSO_HOMEM
Hun Batz
Level 51
God Stats
9W - 4L
1,717 SR
Queue Stats
105W - 114L
1,499 Elo+
Solo
Tyr
Tyr
SOW Iceman
Tyr
Level 160
God Stats
4W - 6L
1,478 SR
Queue Stats
449W - 458L
1,508 Elo+
Solo
Maui
Maui
iTZ_DeeJaY_K-oS
Maui
Level 160
God Stats
28W - 15L
1,780 SR
Queue Stats
1,488W - 1,451L
1,428 Elo+
Solo
Ishtar
Ishtar
iTryYouMadYet
Ishtar
Level 159
God Stats
8W - 8L
1,147 SR
Queue Stats
81W - 66L
1,473 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,455 Elo+

VS

Team Averages
Level 118
1,405 SR
1,501 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
B_FROZEN_
Charybdis
Level 64
God Stats
2W - 5L
1,323 SR
Queue Stats
120W - 142L
1,502 Elo+
Solo
Terra
Terra
Esw1n2222
Terra
Level 107
God Stats
10W - 22L
1,489 SR
Queue Stats
221W - 224L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EzXpGodly
Morgan Le Fay
Level 148
God Stats
24W - 15L
1,172 SR
Queue Stats
667W - 617L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
VanillaVacation
Cu Chulainn
Level 112
God Stats
4W - 4L
1,542 SR
Queue Stats
177W - 180L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cornicus
Baron Samedi
14
1 / 3 / 5
8,821
401
9,462
13,703
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 7
9,849
448
16,511
24,275
13,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 0 / 5
12,403
564
15,925
19,738
23,663
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 8
9,742
443
5,862
18,508
20,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 2 / 6
11,051
502
20,897
23,066
12,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
0 / 4 / 2
9,345
425
9,133
18,543
9,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
B_FROZEN_
Charybdis
15
2 / 6 / 2
9,475
431
11,983
17,580
6,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Esw1n2222
Terra
12
1 / 4 / 3
7,989
363
13,297
23,594
21,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
EzXpGodly
Morgan Le Fay
13
0 / 3 / 4
8,681
395
14,175
14,136
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
VanillaVacation
Cu Chulainn
17
4 / 2 / 1
10,893
495
17,341
26,268
32,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
7
7
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
L
Charybdis
B_FROZEN_
Charybdis
2
6
2
0.5
W
Baron Samedi
Cornicus
Baron Samedi
1
3
5
1.17
L
Terra
Esw1n2222
Terra
1
4
3
0.63
L
Morgan Le Fay
EzXpGodly
Morgan Le Fay
0
3
4
0.67
W
3
2
7
3.25
W
7
0
5
9.5
L
Cu Chulainn
VanillaVacation
Cu Chulainn
4
2
1
2.25
W
1
0
8
5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,657
Damage
65,929
99,290
Taken
100,121
78,475
Mitigated
76,979
39,436
Healing
25,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,133
232
0
5,338
18,543
9,221
0
2,120
16,423
0
89,915
L
Charybdis
B_FROZEN_
Charybdis
11,983
6,187
0
2,494
17,580
6,659
754
1,299
16,281
0
61,792
W
Baron Samedi
Cornicus
Baron Samedi
9,462
584
2,269
3,262
13,703
8,317
133
4,358
9,173
48,458
0
L
Terra
Esw1n2222
Terra
13,297
1,309
2,471
8,178
23,594
21,307
0
3,384
20,210
38,492
2,963
L
Morgan Le Fay
EzXpGodly
Morgan Le Fay
14,175
1,667
0
3,957
14,136
7,465
144
5,062
9,074
67,423
0
W
16,511
4,119
0
8,166
24,275
13,063
83
7,128
16,783
24
95,210
W
15,925
1,617
0
9,801
19,738
23,663
441
1,548
18,146
0
107,338
L
Cu Chulainn
VanillaVacation
Cu Chulainn
17,341
1,399
0
3,028
26,268
32,327
0
3,483
22,785
0
96,051
W
5,862
1,786
0
3,586
18,508
20,814
13
7,250
10,786
20,193
0
W
20,897
12,167
0
12,352
23,066
12,618
1,183
5,061
17,526
0
103,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,866
Gold Earned
46,383
549
Minions Killed
523
0
Camps Cleared
0
2,020,633
Distance Traveled
1,983,343
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,345
425
127
6
0
427,763
0
L
Charybdis
9,475
431
89
4
0
348,831
1
W
Baron Samedi
8,821
401
88
4
0
368,256
5
L
Terra
7,989
363
43
2
0
433,732
6
L
Morgan Le Fay
8,681
395
107
5
0
382,542
2
W
Hun Batz
9,849
448
118
5
0
454,520
4
W
Tyr
12,403
564
180
8
0
457,915
0
L
Cu Chulainn
10,893
495
157
7
0
390,475
0
W
Maui
9,742
443
25
1
0
401,260
5
W
Ishtar
11,051
502
138
6
0
338,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role