Player Matchup

Thanatos
Thanatos
BbEeNnZz
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Perlemus
Kukulkan
Level 20
God Stats
1W - 3L
1,232 SR
Queue Stats
2W - 13L
1,175 Elo+
Party 2
Izanami
Izanami
Raynita
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Neith
Neith
YourTail
Neith
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Arachne
Arachne
oliversimpson
Arachne
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 32L
1,498 Elo+
Party 2
Team Averages
Level 23
1,446 SR
1,435 Elo+

VS

Team Averages
Level 113
1,449 SR
1,446 Elo+
Sylvanus
Sylvanus
Badderlemmy
Sylvanus
Level 130
God Stats
5W - 4L
1,284 SR
Queue Stats
230W - 257L
1,426 Elo+
Party 1
Ishtar
Ishtar
DragonSlayer134
Ishtar
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 16L
1,472 Elo+
Party 3
Scylla
Scylla
Giantazio
Scylla
Level 114
God Stats
25W - 23L
1,538 SR
Queue Stats
147W - 153L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
TheBomber23
Cthulhu
Level 105
God Stats
2W - 1L
1,479 SR
Queue Stats
3W - 4L
1,401 Elo+
Party 3
Camazotz
Camazotz
ilMosto
Camazotz
Level 106
God Stats
3W - 1L
1,442 SR
Queue Stats
266W - 246L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BbEeNnZz
Thanatos
13
0 / 6 / 3
8,135
428
3,514
13,464
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Perlemus
Kukulkan
16
3 / 5 / 4
9,909
522
11,407
13,211
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Raynita
Izanami
9
1 / 5 / 1
6,709
353
5,172
9,486
3,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
YourTail
Neith
10
0 / 6 / 1
6,582
346
6,854
12,832
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
18
8 / 4 / 1
11,406
600
11,191
19,643
8,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Badderlemmy
Sylvanus
17
4 / 3 / 2
11,020
580
8,528
14,599
10,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 6
8,669
456
6,910
9,138
3,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Giantazio
Scylla
17
10 / 4 / 2
11,201
590
13,934
10,027
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TheBomber23
Cthulhu
14
3 / 0 / 7
9,272
488
6,397
11,846
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Camazotz
ilMosto
Camazotz
15
5 / 3 / 5
9,617
506
7,257
19,548
8,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
25
26
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Badderlemmy
Sylvanus
4
3
2
1.67
L
Thanatos
BbEeNnZz
Thanatos
0
6
3
0.25
W
3
2
6
3
W
Scylla
Giantazio
Scylla
10
4
2
2.75
L
Kukulkan
Perlemus
Kukulkan
3
5
4
1
L
Izanami
Raynita
Izanami
1
5
1
0.3
W
Cthulhu
TheBomber23
Cthulhu
3
0
7
6.5
L
Neith
YourTail
Neith
0
6
1
0.08
W
Camazotz
ilMosto
Camazotz
5
3
5
2.5
L
Arachne
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,138
Damage
43,026
68,636
Taken
65,158
29,661
Mitigated
39,209
18,053
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Badderlemmy
Sylvanus
8,528
1,517
70
4,680
14,599
10,408
460
2,046
12,553
74,194
16,330
L
Thanatos
BbEeNnZz
Thanatos
3,514
815
0
7,420
13,464
6,534
0
4,667
8,797
0
41,487
W
6,910
3,211
0
2,611
9,138
3,993
969
966
8,172
0
49,587
W
Scylla
Giantazio
Scylla
13,934
587
0
735
10,027
4,394
1,550
2,865
7,162
79,405
1,368
L
Kukulkan
Perlemus
Kukulkan
11,407
1,438
0
1,434
13,211
6,011
627
6,327
6,884
70,097
0
L
Izanami
Raynita
Izanami
5,172
3,251
0
494
9,486
3,283
0
5,541
3,945
0
24,336
W
Cthulhu
TheBomber23
Cthulhu
6,397
532
637
3,317
11,846
12,004
567
1,795
10,051
34,845
0
L
Neith
YourTail
Neith
6,854
3,175
0
1,498
12,832
5,553
0
6,443
6,389
0
28,421
W
Camazotz
ilMosto
Camazotz
7,257
2,066
0
10,252
19,548
8,410
0
3,894
15,654
0
62,726
L
Arachne
11,191
8,129
0
7,207
19,643
8,280
1,341
5,391
14,252
0
99,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
49,779
423
Minions Killed
515
0
Camps Cleared
0
1,756,690
Distance Traveled
1,654,583
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,020
580
164
9
0
266,305
6
L
Thanatos
8,135
428
77
4
0
374,438
1
W
Ishtar
8,669
456
72
4
0
355,914
0
W
Scylla
11,201
590
133
7
0
325,416
1
L
Kukulkan
9,909
522
121
6
0
338,305
6
L
Izanami
6,709
353
38
2
0
351,641
0
W
Cthulhu
9,272
488
44
2
0
326,288
0
L
Neith
6,582
346
37
2
0
326,367
0
W
Camazotz
9,617
506
102
5
0
380,660
2
L
Arachne
11,406
600
150
8
0
365,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role