Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
DevinhoDaRua
Freya
Level 29
God Stats
2W - 0L
1,875 SR
Queue Stats
7W - 2L
1,736 Elo+
Party 2
Ishtar
Ishtar
Ponti77
Ishtar
Level 158
God Stats
1W - 0L
1,653 SR
Queue Stats
5W - 2L
1,835 Elo+
Party 2
Kukulkan
Kukulkan
Sceptile420
Kukulkan
Level 112
God Stats
7W - 7L
1,546 SR
Queue Stats
44W - 40L
1,497 Elo+
Solo
Team Averages
Level 124
1,615 SR
1,614 Elo+

VS

Team Averages
Level 119
1,590 SR
1,510 Elo+
The Morrigan
The Morrigan
BossBolognese
The Morrigan
Level 148
God Stats
2W - 2L
1,661 SR
Queue Stats
12W - 8L
1,579 Elo+
Solo
Yu Huang
Yu Huang
Mrozosudca
Yu Huang
Level 127
God Stats
3W - 3L
1,309 SR
Queue Stats
171W - 186L
1,535 Elo+
Party 1
Athena
Athena
WiederGillo
Athena
Level 105
God Stats
9W - 8L
1,867 SR
Queue Stats
34W - 40L
1,469 Elo+
Solo
Lancelot
Lancelot
WildcardCooper
Lancelot
Level 138
God Stats
2W - 3L
1,833 SR
Queue Stats
157W - 157L
1,571 Elo+
Party 1
Skadi
Skadi
nutzu1
Skadi
Level 78
God Stats
1W - 2L
1,278 SR
Queue Stats
185W - 202L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
10 / 1 / 13
9,519
952
17,932
11,009
5,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
 
Horus
16
9 / 2 / 9
9,099
910
11,404
10,023
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 5 / 6
7,868
787
14,275
12,335
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Ponti77
Ishtar
14
1 / 2 / 8
7,680
768
13,461
11,107
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Sceptile420
Kukulkan
15
0 / 0 / 6
8,008
801
4,786
3,812
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BossBolognese
The Morrigan
13
2 / 6 / 1
7,178
718
3,372
10,631
3,853
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Mrozosudca
Yu Huang
14
0 / 3 / 3
7,171
717
6,823
9,033
3,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
14
1 / 3 / 7
7,862
786
4,556
17,840
18,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
14
5 / 7 / 1
8,217
822
8,388
15,317
9,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
nutzu1
Skadi
13
2 / 6 / 4
7,262
726
5,760
14,374
4,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
25
Kills
10
10
Deaths
25
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
1
13
16.5
W
Horus
 
Horus
9
2
9
6.75
L
The Morrigan
BossBolognese
The Morrigan
2
6
1
0.42
W
5
5
6
1.6
L
Yu Huang
Mrozosudca
Yu Huang
0
3
3
0.5
W
Ishtar
Ponti77
Ishtar
1
2
8
2.5
W
Kukulkan
Sceptile420
Kukulkan
0
0
6
3
L
Athena
1
3
7
1.5
L
Lancelot
5
7
1
0.79
L
Skadi
nutzu1
Skadi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,858
Damage
28,899
48,286
Taken
67,195
22,904
Mitigated
40,533
13,895
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,932
5,570
0
3,179
11,009
5,437
308
2,142
8,867
0
44,792
W
Horus
 
Horus
11,404
5,148
1,320
1,945
10,023
6,138
326
2,807
7,216
0
20,091
L
The Morrigan
BossBolognese
The Morrigan
3,372
590
0
117
10,631
3,853
0
2,891
7,626
18,590
788
W
14,275
4,333
0
2,691
12,335
4,964
27
4,472
7,863
26,626
0
L
Yu Huang
Mrozosudca
Yu Huang
6,823
627
0
884
9,033
3,624
0
2,300
6,521
26,392
0
W
Ishtar
Ponti77
Ishtar
13,461
8,432
0
3,391
11,107
4,848
2,648
3,194
7,913
0
34,194
W
Kukulkan
Sceptile420
Kukulkan
4,786
443
0
1,369
3,812
1,517
322
1,470
2,342
36,477
0
L
Athena
4,556
762
0
2,689
17,840
18,807
0
5,344
12,158
10,623
0
L
Lancelot
8,388
1,356
0
676
15,317
9,478
0
2,442
12,605
0
16,972
L
Skadi
nutzu1
Skadi
5,760
2,660
0
1,370
14,374
4,771
0
4,850
9,224
0
15,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
37,690
241
Minions Killed
140
0
Camps Cleared
0
1,100,759
Distance Traveled
931,311
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,519
952
50
5
0
260,967
2
W
Horus
9,099
910
21
2
0
226,071
2
L
The Morrigan
7,178
718
37
4
0
180,617
4
W
Freya
7,868
787
24
2
0
203,758
0
L
Yu Huang
7,171
717
53
5
0
172,916
3
W
Ishtar
7,680
768
62
6
0
197,041
3
W
Kukulkan
8,008
801
84
8
0
212,922
3
L
Athena
7,862
786
14
1
0
195,106
1
L
Lancelot
8,217
822
20
2
0
215,129
1
L
Skadi
7,262
726
16
2
0
167,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role