Player Matchup

Baron Samedi
Baron Samedi
Creolka
Baron Samedi
Level 159
God Stats
6W - 5L
1,475 SR
Queue Stats
64W - 52L
1,514 Elo+
Solo
Ullr
Ullr
Gilgamesh404
Ullr
Level 49
God Stats
5W - 11L
1,581 SR
Queue Stats
140W - 197L
1,461 Elo+
Solo
Ymir
Ymir
Noteviddia
Ymir
Level 66
God Stats
0W - 2L
1,483 SR
Queue Stats
14W - 17L
1,426 Elo+
Solo
Team Averages
Level 91
1,513 SR
1,467 Elo+

VS

Team Averages
Level 115
1,584 SR
1,776 Elo+
Merlin
Merlin
TePartoLaNuca
Merlin
Level 27
God Stats
2W - 1L
1,481 SR
Queue Stats
12W - 4L
1,713 Elo+
Party 1
Xing Tian
Xing Tian
Urni
Xing Tian
Level 159
God Stats
12W - 5L
1,723 SR
Queue Stats
81W - 28L
1,790 Elo+
Party 1
Ullr
Ullr
ViThos
Ullr
Level 159
God Stats
6W - 1L
1,549 SR
Queue Stats
67W - 18L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Creolka
Baron Samedi
10
0 / 7 / 1
6,673
556
6,102
11,094
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 0
7,079
590
7,196
13,690
5,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 1
6,883
574
5,200
15,496
12,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
9,198
767
12,665
5,897
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Urni
Xing Tian
14
3 / 1 / 8
9,643
804
7,432
14,907
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
ViThos
Ullr
14
8 / 0 / 4
9,563
797
12,064
8,738
4,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Creolka
Baron Samedi
0
7
1
0.07
L
1
3
0
0.33
L
0
4
1
0.13
W
3
0
11
8.5
W
Xing Tian
Urni
Xing Tian
3
1
8
7
W
Ullr
ViThos
Ullr
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,498
Damage
32,161
40,280
Taken
29,542
23,355
Mitigated
25,081
8,630
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Creolka
Baron Samedi
6,102
650
1,528
1,633
11,094
5,328
0
6,336
4,758
18,969
0
L
7,196
2,445
0
3,221
13,690
5,060
0
6,857
6,833
0
29,193
L
5,200
893
274
1,974
15,496
12,967
0
6,904
8,592
14,385
0
W
12,665
415
0
1,634
5,897
3,023
1,113
2,729
3,168
53,025
0
W
Xing Tian
Urni
Xing Tian
7,432
950
0
3,887
14,907
17,847
129
5,638
9,269
18,925
0
W
Ullr
ViThos
Ullr
12,064
4,697
0
538
8,738
4,211
1,746
3,561
5,177
0
31,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,635
Gold Earned
28,404
81
Minions Killed
157
0
Camps Cleared
10
590,030
Distance Traveled
692,758
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,673
556
16
1
0
181,512
5
L
Ullr
7,079
590
51
4
0
193,671
0
L
Ymir
6,883
574
14
1
0
214,847
4
W
Merlin
9,198
767
83
7
5
226,034
3
W
Xing Tian
9,643
804
15
1
1
239,282
4
W
Ullr
9,563
797
59
5
4
227,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role