Player Matchup

Sun Wukong
Sun Wukong
BigKam1111
Sun Wukong
Level 20
God Stats
1W - 1L
1,477 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo
Mulan
Mulan
Drewster_48
Mulan
Level 127
God Stats
0W - 1L
1,697 SR
Queue Stats
9W - 7L
1,551 Elo+
Solo
Izanami
Izanami
FiksiKEpta
Izanami
Level 43
God Stats
5W - 5L
1,870 SR
Queue Stats
31W - 52L
1,299 Elo+
Solo
Jormungandr
Jormungandr
Jibbador
Jormungandr
Level 95
God Stats
1W - 1L
1,430 SR
Queue Stats
35W - 26L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
Rhincodon121
Baron Samedi
Level 123
God Stats
3W - 3L
1,618 SR
Queue Stats
61W - 55L
1,602 Elo+
Party 2
Team Averages
Level 82
1,618 SR
1,546 Elo+

VS

Team Averages
Level 118
1,546 SR
1,511 Elo+
Pele
Pele
Alucard28Dracula
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
GuyDeManuel
Sol
Level 160
God Stats
5W - 3L
1,598 SR
Queue Stats
550W - 563L
1,592 Elo+
Party 1
Ishtar
Ishtar
LesGetWEIRDBraj
Ishtar
Level 147
God Stats
2W - 3L
1,655 SR
Queue Stats
91W - 78L
1,477 Elo+
Solo
Neith
Neith
QueenBarbs6220
Neith
Level 108
God Stats
19W - 20L
1,309 SR
Queue Stats
38W - 55L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thewizirdsbaker
Ah Muzen Cab
Level 160
God Stats
17W - 15L
1,665 SR
Queue Stats
1,094W - 1,109L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigKam1111
Sun Wukong
20
3 / 7 / 14
13,732
687
13,134
27,731
25,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 4 / 15
14,034
702
11,901
23,779
24,582
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
FiksiKEpta
Izanami
20
4 / 9 / 7
13,838
692
13,808
19,185
7,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Jibbador
Jormungandr
20
7 / 3 / 10
14,560
728
20,407
27,295
36,295
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Rhincodon121
Baron Samedi
20
9 / 5 / 8
14,841
742
34,630
25,966
16,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 10
13,946
697
14,879
25,009
12,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 11
14,664
733
18,883
25,315
14,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 7 / 9
15,556
778
26,942
26,158
14,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
1 / 4 / 5
13,293
665
12,492
20,331
10,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
thewizirdsbaker
Ah Muzen Cab
20
6 / 3 / 14
15,026
751
24,543
17,003
14,044
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
77
27
Kills
28
28
Deaths
27
54
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
10
10
1.1
L
Sun Wukong
BigKam1111
Sun Wukong
3
7
14
1.43
L
4
4
15
2.88
L
Izanami
FiksiKEpta
Izanami
4
9
7
0.83
W
5
3
11
3.5
L
Jormungandr
Jibbador
Jormungandr
7
3
10
4
W
10
7
9
2.07
W
1
4
5
0.88
L
Baron Samedi
Rhincodon121
Baron Samedi
9
5
8
2.6
W
Ah Muzen Cab
thewizirdsbaker
Ah Muzen Cab
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,880
Damage
97,739
123,956
Taken
113,816
110,400
Mitigated
65,222
28,287
Healing
27,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,879
2,732
0
3,245
25,009
12,611
868
11,597
13,412
0
44,624
L
Sun Wukong
BigKam1111
Sun Wukong
13,134
1,780
376
8,298
27,731
25,975
119
3,985
23,746
0
50,648
L
11,901
2,006
326
3,333
23,779
24,582
1,877
1,342
22,437
0
46,888
L
Izanami
FiksiKEpta
Izanami
13,808
9,881
546
1,135
19,185
7,431
2,774
1,500
17,685
0
38,480
W
18,883
6,317
0
10,829
25,315
14,112
597
15,061
10,254
61,805
4,815
L
Jormungandr
Jibbador
Jormungandr
20,407
7,319
637
2,262
27,295
36,295
1,081
6,047
21,248
58,821
0
W
26,942
17,962
0
6,940
26,158
14,315
1,483
12,264
13,894
0
70,096
W
12,492
5,766
0
2,478
20,331
10,140
989
6,784
13,547
0
52,568
L
Baron Samedi
Rhincodon121
Baron Samedi
34,630
1,270
3,447
7,927
25,966
16,117
1,988
4,374
21,592
77,832
0
W
Ah Muzen Cab
thewizirdsbaker
Ah Muzen Cab
24,543
11,926
0
3,580
17,003
14,044
3,382
9,331
7,672
0
82,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,005
Gold Earned
72,485
386
Minions Killed
407
0
Camps Cleared
0
1,782,482
Distance Traveled
1,812,458
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,946
697
64
3
0
361,416
0
L
Sun Wukong
13,732
687
58
3
0
356,736
5
L
Mulan
14,034
702
66
3
0
374,528
1
L
Izanami
13,838
692
61
3
0
301,428
1
W
Sol
14,664
733
82
4
0
416,790
1
L
Jormungandr
14,560
728
83
4
0
381,994
0
W
Ishtar
15,556
778
67
3
0
335,955
3
W
Neith
13,293
665
76
4
0
318,065
0
L
Baron Samedi
14,841
742
118
6
0
367,796
2
W
Ah Muzen Cab
15,026
751
118
6
0
380,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role