Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Grand0r7
Kukulkan
Level 17
God Stats
0W - 1L
1,318 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 2
Hades
Hades
MrTikku
Hades
Level 82
God Stats
1W - 5L
1,289 SR
Queue Stats
292W - 306L
1,440 Elo+
Solo
Neith
Neith
Shadarknest
Neith
Level 26
God Stats
0W - 1L
1,667 SR
Queue Stats
32W - 18L
1,596 Elo+
Party 1
Maui
Maui
xirii6
Maui
Level 89
God Stats
0W - 2L
1,326 SR
Queue Stats
82W - 70L
1,505 Elo+
Party 1
Team Averages
Level 67
1,420 SR
1,506 Elo+

VS

Team Averages
Level 85
1,512 SR
1,481 Elo+
Loki
Loki
CodeGreaze
Loki
Level 49
God Stats
7W - 9L
1,502 SR
Queue Stats
125W - 133L
1,507 Elo+
Solo
Bacchus
Bacchus
Kefiroff
Bacchus
Level 144
God Stats
11W - 9L
1,532 SR
Queue Stats
226W - 232L
1,488 Elo+
Solo
Neith
Neith
j4b555
Neith
Level 40
God Stats
5W - 7L
1,520 SR
Queue Stats
58W - 55L
1,465 Elo+
Party 3
Anubis
Anubis
jfrenchie
Anubis
Level 65
God Stats
17W - 9L
1,715 SR
Queue Stats
40W - 52L
1,430 Elo+
Solo
Ymir
Ymir
ЭLyas
Ymir
Level 126
God Stats
2W - 3L
1,290 SR
Queue Stats
246W - 222L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 3 / 1
8,537
474
7,581
14,412
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Grand0r7
Kukulkan
14
2 / 5 / 2
8,866
493
7,357
11,341
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
MrTikku
Hades
15
4 / 6 / 0
9,331
518
12,684
16,140
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 2
7,483
416
5,850
10,486
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
xirii6
Maui
12
1 / 3 / 0
7,415
412
2,612
13,494
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,649
536
9,395
13,408
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Kefiroff
Bacchus
15
0 / 0 / 7
9,675
538
8,233
11,754
13,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
j4b555
Neith
14
4 / 3 / 5
8,772
487
12,759
9,379
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
jfrenchie
Anubis
16
5 / 4 / 3
10,255
570
11,123
13,351
7,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
ЭLyas
Ymir
16
6 / 2 / 2
9,880
549
7,920
12,095
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
10
Kills
20
20
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
1
1.17
W
5
1
2
6
L
Kukulkan
Grand0r7
Kukulkan
2
5
2
0.6
W
Bacchus
Kefiroff
Bacchus
0
0
7
3.5
L
Hades
MrTikku
Hades
4
6
0
0.67
L
0
3
2
0.33
W
Neith
j4b555
Neith
4
3
5
2.17
W
Anubis
jfrenchie
Anubis
5
4
3
1.63
L
Maui
xirii6
Maui
1
3
0
0.33
W
Ymir
ЭLyas
Ymir
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,084
Damage
49,430
65,873
Taken
59,987
33,035
Mitigated
35,892
15,949
Healing
21,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,581
3,000
0
4,424
14,412
5,332
0
3,094
11,318
0
51,882
W
9,395
3,510
0
7,374
13,408
5,011
0
3,754
9,654
0
71,724
L
Kukulkan
Grand0r7
Kukulkan
7,357
1,268
0
601
11,341
4,906
542
5,340
6,001
53,378
0
W
Bacchus
Kefiroff
Bacchus
8,233
720
0
4,260
11,754
13,652
64
1,409
10,345
39,873
15,074
L
Hades
MrTikku
Hades
12,684
1,948
101
5,793
16,140
6,416
690
9,616
6,524
75,494
0
L
5,850
1,128
0
1,680
10,486
5,130
0
4,012
6,474
0
54,691
W
Neith
j4b555
Neith
12,759
3,784
0
1,991
9,379
3,980
662
3,513
5,866
0
68,980
W
Anubis
jfrenchie
Anubis
11,123
1,120
0
5,542
13,351
7,258
3,344
9,010
4,341
71,511
0
L
Maui
xirii6
Maui
2,612
799
0
3,350
13,494
11,251
0
4,090
9,404
25,952
0
W
Ymir
ЭLyas
Ymir
7,920
2,643
0
1,972
12,095
5,991
0
4,967
7,128
73,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,632
Gold Earned
48,231
459
Minions Killed
500
0
Camps Cleared
0
1,580,436
Distance Traveled
1,710,880
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,537
474
81
5
0
382,197
7
W
Loki
9,649
536
111
6
0
402,888
4
L
Kukulkan
8,866
493
103
6
0
285,235
6
W
Bacchus
9,675
538
64
4
0
372,425
9
L
Hades
9,331
518
140
8
0
259,118
3
L
Neith
7,483
416
109
6
0
321,032
2
W
Neith
8,772
487
109
6
0
308,660
0
W
Anubis
10,255
570
101
6
0
277,720
2
L
Maui
7,415
412
26
1
0
332,854
1
W
Ymir
9,880
549
115
6
0
349,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role