Player Matchup

Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond V
DEATH B4 YOU 2
Discordia
Diamond V
Level 135
God Stats
0W - 2L
1,176 SR
Queue Stats
128W - 117L
2,016 MMR
Party 1
Bastet
Bastet
Platinum II
HardStuckGold69
Bastet
Platinum II
Level 129
God Stats
0W - 2L
1,633 SR
Queue Stats
118W - 107L
1,906 MMR
Party 1
Atlas
Atlas
Diamond I
Kruciphy
Atlas
Diamond I
Level 123
God Stats
23W - 21L
1,638 SR
Queue Stats
532W - 524L
2,451 MMR
Solo
Hachiman
Hachiman
Diamond V
Xande Kareca
Hachiman
Diamond V
Level 149
God Stats
3W - 22L
1,116 SR
Queue Stats
259W - 259L
2,046 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,413 SR
1,984 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,525 SR
1,944 MMR
Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
 
Athena
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum II
Curel-NBTH
Jormungandr
Platinum II
Level 140
God Stats
56W - 55L
1,567 SR
Queue Stats
283W - 273L
1,881 MMR
Solo
Janus
Janus
Masters
LilÐiv
Janus
Masters
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 42L
2,922 MMR
Solo
Loki
Loki
Platinum I
RoKuang8421
Loki
Platinum I
Level 82
God Stats
6W - 5L
1,559 SR
Queue Stats
218W - 225L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 4 / 1
7,289
405
5,269
13,160
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
DEATH B4 YOU 2
Discordia
12
0 / 6 / 0
7,441
413
7,633
11,140
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 0
7,673
426
5,725
14,419
8,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Kruciphy
Atlas
10
0 / 9 / 0
6,607
367
7,390
22,200
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Xande Kareca
Hachiman
14
0 / 3 / 0
7,906
439
5,045
13,591
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
NemesisAwilixRavanaSusano

VS

Bans
GebHadesChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 1 / 4
10,411
578
10,161
10,138
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
14
3 / 1 / 18
9,929
552
6,058
18,659
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Curel-NBTH
Jormungandr
16
5 / 0 / 5
10,706
595
10,415
14,187
13,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
LilÐiv
Janus
19
15 / 0 / 8
12,605
700
28,443
11,106
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 1 / 8
9,938
552
3,535
14,234
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
70
2
Kills
27
27
Deaths
3
1
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
1
0.38
W
Chiron
 
Chiron
2
1
4
4
W
Athena
 
Athena
3
1
18
12
W
Jormungandr
Curel-NBTH
Jormungandr
5
0
5
7.5
L
Discordia
DEATH B4 YOU 2
Discordia
0
6
0
0
L
1
5
0
0.2
L
Atlas
Kruciphy
Atlas
0
9
0
0
W
Janus
LilÐiv
Janus
15
0
8
19
W
2
1
8
6
L
Hachiman
Xande Kareca
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,062
Damage
58,612
74,510
Taken
68,324
37,251
Mitigated
50,401
13,535
Healing
22,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,269
1,287
0
1,604
13,160
5,240
0
6,177
6,983
0
52,664
W
Chiron
 
Chiron
10,161
3,298
522
3,984
10,138
4,322
4,316
1,161
8,977
0
91,740
W
Athena
 
Athena
6,058
1,424
986
4,626
18,659
20,782
147
4,310
14,349
27,604
2,073
W
Jormungandr
Curel-NBTH
Jormungandr
10,415
3,975
0
3,185
14,187
13,171
1,549
2,990
11,197
71,330
0
L
Discordia
DEATH B4 YOU 2
Discordia
7,633
859
0
850
11,140
3,433
0
8,990
2,150
65,016
0
L
5,725
972
0
3,226
14,419
8,709
0
11,066
3,353
0
46,849
L
Atlas
Kruciphy
Atlas
7,390
2,819
65
3,230
22,200
15,826
0
14,023
8,081
26,130
0
W
Janus
LilÐiv
Janus
28,443
2,831
0
3,081
11,106
6,263
381
4,652
6,454
138,490
0
W
3,535
792
0
6,535
14,234
5,863
526
1,910
12,324
0
88,733
L
Hachiman
Xande Kareca
Hachiman
5,045
1,848
0
4,560
13,591
4,043
511
3,961
9,630
0
63,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
53,589
427
Minions Killed
683
0
Camps Cleared
0
1,595,577
Distance Traveled
1,886,511
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,289
405
87
5
0
345,559
2
W
Chiron
10,411
578
151
8
0
346,519
6
W
Athena
9,929
552
38
2
0
362,866
2
W
Jormungandr
10,706
595
144
8
0
354,615
4
L
Discordia
7,441
413
109
6
0
309,855
4
L
Bastet
7,673
426
83
5
0
323,717
0
L
Atlas
6,607
367
35
2
0
304,738
7
W
Janus
12,605
700
213
12
0
407,639
0
W
Loki
9,938
552
137
8
0
414,872
6
L
Hachiman
7,906
439
113
6
0
311,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role