Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Haddiickks
Tyr
Level 106
God Stats
22W - 5L
1,846 SR
Queue Stats
135W - 94L
1,617 Elo+
Party 4
Atlas
Atlas
ManaWaster
Atlas
Level 157
God Stats
1W - 0L
1,895 SR
Queue Stats
9W - 3L
1,711 Elo+
Party 2
Thoth
Thoth
SteelPotato
Thoth
Level 117
God Stats
19W - 10L
1,648 SR
Queue Stats
145W - 95L
1,640 Elo+
Party 4
Bakasura
Bakasura
ryotanus
Bakasura
Level 88
God Stats
3W - 0L
1,990 SR
Queue Stats
133W - 94L
1,671 Elo+
Party 4
Team Averages
Level 125
1,776 SR
1,628 Elo+

VS

Team Averages
Level 126
1,614 SR
1,618 Elo+
Arachne
Arachne
Gurkan92
Arachne
Level 129
God Stats
23W - 14L
1,644 SR
Queue Stats
51W - 38L
1,634 Elo+
Party 3
Jormungandr
Jormungandr
J34gle
Jormungandr
Level 155
God Stats
12W - 6L
1,741 SR
Queue Stats
1,060W - 894L
1,582 Elo+
Party 1
Eset
Eset
Kalasklas
Eset
Level 124
God Stats
0W - 2L
1,595 SR
Queue Stats
10W - 9L
1,567 Elo+
Party 3
Sobek
Sobek
Moffli
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 7L
1,720 Elo+
Party 3
Ullr
Ullr
ηєlly
Ullr
Level 97
God Stats
7W - 7L
1,591 SR
Queue Stats
183W - 194L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 0 / 1
7,010
539
6,528
9,343
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 5
7,294
561
6,004
14,452
8,853
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
11
1 / 0 / 1
6,453
496
3,772
7,177
4,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 1
7,031
541
6,143
4,222
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ryotanus
Bakasura
14
5 / 0 / 1
7,880
606
5,124
9,975
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gurkan92
Arachne
11
0 / 1 / 0
6,202
477
2,135
10,187
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
J34gle
Jormungandr
11
0 / 3 / 0
6,637
511
9,885
9,040
6,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
10
0 / 1 / 0
5,968
459
3,516
6,546
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Moffli
Sobek
9
0 / 1 / 0
5,783
445
4,632
11,370
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
ηєlly
Ullr
11
0 / 1 / 0
6,285
483
5,282
8,940
3,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
1
0.5
L
Arachne
Gurkan92
Arachne
0
1
0
0
W
0
0
5
2.5
L
Jormungandr
J34gle
Jormungandr
0
3
0
0
L
Eset
0
1
0
0
W
Atlas
1
0
1
1.5
L
Sobek
Moffli
Sobek
0
1
0
0
W
1
0
1
1.5
W
Bakasura
ryotanus
Bakasura
5
0
1
5.5
L
Ullr
ηєlly
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,571
Damage
25,450
45,169
Taken
46,083
23,807
Mitigated
25,457
19,047
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,528
4,140
0
3,978
9,343
3,932
0
663
8,680
0
61,159
L
Arachne
Gurkan92
Arachne
2,135
1,000
0
3,309
10,187
4,173
0
954
8,993
0
52,388
W
6,004
1,261
0
7,014
14,452
8,853
0
9,866
4,586
0
52,969
L
Jormungandr
J34gle
Jormungandr
9,885
3,940
0
1,600
9,040
6,322
0
0
8,627
64,980
0
L
Eset
3,516
118
338
930
6,546
2,313
0
3,563
2,773
51,846
0
W
Atlas
3,772
1,707
1,418
2,944
7,177
4,841
0
2,340
4,837
19,992
0
L
Sobek
Moffli
Sobek
4,632
575
0
3,865
11,370
9,419
0
4,696
6,208
18,234
0
W
6,143
580
0
582
4,222
1,699
0
2,318
1,904
62,849
0
W
Bakasura
ryotanus
Bakasura
5,124
3,475
0
3,111
9,975
4,482
0
2,846
7,129
60
53,581
L
Ullr
ηєlly
Ullr
5,282
2,005
0
1,000
8,940
3,230
0
762
8,138
0
52,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
30,875
474
Minions Killed
399
0
Camps Cleared
0
1,390,616
Distance Traveled
1,285,927
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,010
539
97
7
0
233,464
3
L
Arachne
6,202
477
88
7
0
286,750
5
W
Tyr
7,294
561
107
8
0
285,354
3
L
Jormungandr
6,637
511
100
8
0
228,041
4
L
Eset
5,968
459
111
9
0
267,677
6
W
Atlas
6,453
496
30
2
0
276,240
5
L
Sobek
5,783
445
21
2
0
255,576
3
W
Thoth
7,031
541
126
10
0
245,611
6
W
Bakasura
7,880
606
114
9
0
349,947
2
L
Ullr
6,285
483
79
6
0
247,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role