Player Matchup

Nemesis
Nemesis
ChiNoWubs
Nemesis
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 67L
1,402 Elo+
Party 3
Terra
Terra
PyroOptional
Terra
Level 25
God Stats
4W - 4L
1,697 SR
Queue Stats
41W - 40L
1,406 Elo+
Party 3
Zeus
Zeus
Queendeeva
Zeus
Level 127
God Stats
4W - 1L
1,740 SR
Queue Stats
58W - 59L
1,445 Elo+
Party 3
Cernunnos
Cernunnos
ŞΣXЎŤÅŤΣЯŤΦŤ
Cernunnos
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 50L
1,554 Elo+
Party 3
Shiva
Shiva
にょろ星
Shiva
Level 38
God Stats
2W - 5L
1,230 SR
Queue Stats
208W - 242L
1,372 Elo+
Solo
Team Averages
Level 83
1,533 SR
1,436 Elo+

VS

Team Averages
Level 36
1,497 SR
1,641 Elo+
Sun Wukong
Sun Wukong
NeonRapture
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,774 Elo+
Party 1
Xbalanque
Xbalanque
SonPinkyLee
Xbalanque
Level 39
God Stats
0W - 1L
1,291 SR
Queue Stats
14W - 17L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
emmama10
Nu Wa
Level 79
God Stats
26W - 35L
1,489 SR
Queue Stats
26W - 35L
1,485 Elo+
Party 2
Fenrir
Fenrir
oParketo3
Fenrir
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 1
Lancelot
Lancelot
shadowgame995
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChiNoWubs
Nemesis
20
8 / 2 / 28
15,300
1,177
15,921
12,382
7,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 3 / 29
13,994
1,076
10,060
22,960
34,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 1 / 15
13,696
1,054
16,422
11,180
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
26 / 4 / 11
17,731
1,364
50,061
26,355
14,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 2 / 30
13,927
1,071
15,534
22,518
24,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NeonRapture
Sun Wukong
18
3 / 4 / 6
13,244
1,019
16,543
24,520
24,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
SonPinkyLee
Xbalanque
18
0 / 7 / 9
12,069
928
19,138
16,090
6,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
emmama10
Nu Wa
18
0 / 6 / 10
12,177
937
13,509
15,133
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
oParketo3
Fenrir
18
3 / 12 / 6
12,701
977
14,758
25,959
14,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
shadowgame995
Lancelot
18
6 / 12 / 5
13,928
1,071
26,921
29,334
11,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
48
41
Kills
12
12
Deaths
41
113
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChiNoWubs
Nemesis
8
2
28
11
L
Sun Wukong
NeonRapture
Sun Wukong
3
4
6
1.5
W
2
3
29
5.5
W
4
1
15
11.5
L
Xbalanque
SonPinkyLee
Xbalanque
0
7
9
0.64
L
Nu Wa
emmama10
Nu Wa
0
6
10
0.83
L
Fenrir
oParketo3
Fenrir
3
12
6
0.5
L
Lancelot
shadowgame995
Lancelot
6
12
5
0.71
W
26
4
11
7.88
W
1
2
30
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,998
Damage
90,869
95,395
Taken
111,036
85,511
Mitigated
61,824
37,003
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChiNoWubs
Nemesis
15,921
7,672
0
1,822
12,382
7,202
0
1,613
10,499
0
33,264
L
Sun Wukong
NeonRapture
Sun Wukong
16,543
1,829
0
5,237
24,520
24,640
0
5,185
19,335
0
41,084
W
10,060
1,584
5,375
5,288
22,960
34,515
0
3,251
19,267
18,153
0
W
16,422
1,568
0
1,840
11,180
4,970
0
2,064
8,839
70,626
0
L
Xbalanque
SonPinkyLee
Xbalanque
19,138
7,969
0
1,119
16,090
6,363
0
2,464
13,626
0
52,192
L
Nu Wa
emmama10
Nu Wa
13,509
2,468
0
351
15,133
4,594
0
3,336
11,797
40,243
0
L
Fenrir
oParketo3
Fenrir
14,758
3,843
0
1,996
25,959
14,658
0
8,123
17,836
0
20,785
L
Lancelot
shadowgame995
Lancelot
26,921
6,164
0
3,440
29,334
11,569
0
7,374
21,960
0
46,638
W
50,061
37,561
0
12,530
26,355
14,698
0
2,744
23,139
0
94,721
W
15,534
3,599
4,328
5,820
22,518
24,126
0
2,638
19,180
0
24,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,648
Gold Earned
64,119
298
Minions Killed
244
7
Camps Cleared
7
1,238,918
Distance Traveled
1,258,876
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,300
1,177
38
3
2
294,805
0
L
Sun Wukong
13,244
1,019
57
4
1
282,251
2
W
Terra
13,994
1,076
20
2
0
218,601
0
W
Zeus
13,696
1,054
120
9
2
247,050
0
L
Xbalanque
12,069
928
70
5
2
212,003
0
L
Nu Wa
12,177
937
68
5
1
215,117
0
L
Fenrir
12,701
977
11
1
2
262,374
0
L
Lancelot
13,928
1,071
38
3
1
287,131
0
W
Cernunnos
17,731
1,364
102
8
2
223,824
0
W
Shiva
13,927
1,071
18
1
1
254,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role