Player Matchup

Baron Samedi
Baron Samedi
Iceglave
Baron Samedi
Level 98
God Stats
1W - 3L
1,364 SR
Queue Stats
331W - 364L
1,402 Elo+
Solo
Bacchus
Bacchus
Refinedhades24
Bacchus
Level 95
God Stats
32W - 19L
1,617 SR
Queue Stats
108W - 105L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
platinum-dude694
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,385 Elo+
Solo
Danzaburou
Danzaburou
sickmodbro
Danzaburou
Level 103
God Stats
4W - 6L
1,643 SR
Queue Stats
114W - 123L
1,431 Elo+
Solo
King Arthur
King Arthur
unable_to_invade
King Arthur
Level 62
God Stats
16W - 19L
1,407 SR
Queue Stats
126W - 148L
1,448 Elo+
Solo
Team Averages
Level 85
1,506 SR
1,418 Elo+

VS

Team Averages
Level 48
1,592 SR
1,503 Elo+
Ymir
Ymir
Elkasoraus
Ymir
Level 67
God Stats
6W - 6L
1,512 SR
Queue Stats
477W - 418L
1,595 Elo+
Party 1
Chronos
Chronos
MondayNightChris
Chronos
Level 97
God Stats
42W - 29L
1,705 SR
Queue Stats
525W - 462L
1,610 Elo+
Party 1
Achilles
Achilles
RudyG123
Achilles
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 107L
1,539 Elo+
Party 1
Neith
Neith
Snuggles-909
Neith
Level 25
God Stats
23W - 14L
1,436 SR
Queue Stats
137W - 122L
1,312 Elo+
Party 1
Xing Tian
Xing Tian
yahboigeo
Xing Tian
Level 41
God Stats
5W - 2L
1,808 SR
Queue Stats
322W - 319L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iceglave
Baron Samedi
9
0 / 2 / 0
4,673
467
1,891
5,787
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
4,528
453
774
6,137
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,961
396
843
4,604
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
sickmodbro
Danzaburou
7
0 / 1 / 0
4,298
430
1,351
4,343
1,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
unable_to_invade
King Arthur
9
0 / 3 / 0
5,099
510
2,239
7,331
3,806
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,757
576
4,049
6,182
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 4
6,995
700
4,359
5,196
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
RudyG123
Achilles
10
1 / 0 / 2
6,107
611
3,052
5,611
2,686
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 0 / 0
5,255
526
2,368
1,832
779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
yahboigeo
Xing Tian
9
1 / 0 / 0
5,460
546
1,870
5,468
2,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Baron Samedi
Iceglave
Baron Samedi
0
2
0
0
W
2
0
4
4
L
0
1
0
0
W
Achilles
RudyG123
Achilles
1
0
2
2
W
1
0
0
1
L
0
1
0
0
L
Danzaburou
sickmodbro
Danzaburou
0
1
0
0
L
King Arthur
unable_to_invade
King Arthur
0
3
0
0
W
Xing Tian
yahboigeo
Xing Tian
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,098
Damage
15,698
28,202
Taken
24,289
13,708
Mitigated
10,635
6,410
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,049
1,521
0
2,495
6,182
2,927
0
1,433
4,749
30,734
0
L
Baron Samedi
Iceglave
Baron Samedi
1,891
109
0
1,336
5,787
3,095
0
3,091
2,696
26,584
0
W
4,359
1,892
0
2,875
5,196
1,889
0
1,301
3,895
70,629
0
L
774
129
80
1,691
6,137
3,819
0
1,805
4,332
9,437
0
W
Achilles
RudyG123
Achilles
3,052
770
0
1,849
5,611
2,686
0
0
5,611
0
30,994
W
2,368
676
0
357
1,832
779
442
234
1,598
0
28,240
L
843
459
0
196
4,604
1,542
0
2,236
2,368
12,070
0
L
Danzaburou
sickmodbro
Danzaburou
1,351
765
0
1,406
4,343
1,446
0
1,311
3,032
0
23,950
L
King Arthur
unable_to_invade
King Arthur
2,239
69
0
1,701
7,331
3,806
0
1,835
5,496
0
27,949
W
Xing Tian
yahboigeo
Xing Tian
1,870
140
1,093
1,458
5,468
2,354
0
540
4,928
13,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,559
Gold Earned
29,574
186
Minions Killed
315
0
Camps Cleared
0
730,866
Distance Traveled
959,473
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,757
576
58
6
0
187,269
3
L
Baron Samedi
4,673
467
49
5
0
175,741
0
W
Chronos
6,995
700
125
13
0
186,523
4
L
Bacchus
4,528
453
11
1
0
140,342
7
W
Achilles
6,107
611
60
6
0
207,974
1
W
Neith
5,255
526
59
6
0
167,566
5
L
Ao Kuang
3,961
396
25
3
0
114,959
0
L
Danzaburou
4,298
430
42
4
0
135,059
1
L
King Arthur
5,099
510
59
6
0
164,765
3
W
Xing Tian
5,460
546
13
1
0
210,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role