Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
PeFFeK
Janus
Level 121
God Stats
4W - 3L
1,485 SR
Queue Stats
259W - 115L
1,726 Elo+
Party 2
Artio
Artio
Σscage
Artio
Level 143
God Stats
3W - 1L
1,844 SR
Queue Stats
300W - 220L
1,723 Elo+
Party 2
Team Averages
Level 141
1,610 SR
1,650 Elo+

VS

Team Averages
Level 75
1,493 SR
1,347 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bolat850
Cthulhu
Level 7
God Stats
3W - 7L
1,527 SR
Queue Stats
3W - 15L
1,202 Elo+
Party 1
Danzaburou
Danzaburou
Chief1990
Danzaburou
Level 75
God Stats
12W - 15L
1,451 SR
Queue Stats
78W - 119L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 2 / 4
7,933
793
6,951
7,995
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
PeFFeK
Janus
14
6 / 1 / 4
8,727
873
17,892
8,886
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Σscage
Artio
12
1 / 1 / 5
7,434
743
3,984
13,821
9,310
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 3 / 0
7,978
798
11,509
9,765
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Bolat850
Cthulhu
9
0 / 1 / 3
6,691
669
2,246
9,387
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Chief1990
Danzaburou
9
0 / 6 / 1
5,930
593
4,791
11,151
4,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
2
4
2.5
L
Janus
 
Janus
4
3
0
1.33
L
Cthulhu
Bolat850
Cthulhu
0
1
3
1.5
L
Danzaburou
Chief1990
Danzaburou
0
6
1
0.08
W
Janus
PeFFeK
Janus
6
1
4
8
W
Artio
Σscage
Artio
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,827
Damage
18,546
30,702
Taken
30,303
15,539
Mitigated
16,490
11,103
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,951
2,442
0
2,348
7,995
2,921
1,882
4,999
2,716
0
34,613
L
Janus
 
Janus
11,509
757
0
739
9,765
4,021
0
7,464
2,301
36,614
0
L
Cthulhu
Bolat850
Cthulhu
2,246
125
0
782
9,387
8,121
0
5,845
3,542
5,276
0
L
Danzaburou
Chief1990
Danzaburou
4,791
2,446
0
431
11,151
4,348
0
8,567
2,584
0
7,383
W
Janus
PeFFeK
Janus
17,892
1,116
50
3,456
8,886
3,308
883
3,676
5,030
44,548
0
W
Artio
Σscage
Artio
3,984
430
815
4,434
13,821
9,310
264
5,163
8,444
18,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
20,599
139
Minions Killed
93
8
Camps Cleared
1
582,339
Distance Traveled
531,217
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,933
793
68
7
4
170,715
1
L
Janus
7,978
798
76
8
1
201,531
2
L
Cthulhu
6,691
669
8
1
0
170,990
0
L
Danzaburou
5,930
593
9
1
0
158,696
3
W
Janus
8,727
873
61
6
2
214,699
2
W
Artio
7,434
743
10
1
2
196,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role