Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold IV
GhostlyAngeI
Serqet
Gold IV
Level 85
God Stats
15W - 17L
1,539 SR
Queue Stats
120W - 142L
1,326 MMR
Solo
Tyr
Tyr
Gold III
spacelessruby15
Tyr
Gold III
Level 109
God Stats
0W - 6L
1,477 SR
Queue Stats
133W - 134L
1,505 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,505 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,528 SR
1,598 MMR
Ao Kuang
Ao Kuang
Gold IV
Tyghas
Ao Kuang
Gold IV
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
1,771 MMR
Party 2
Atlas
Atlas
Silver V
UchihaVengence4
Atlas
Silver V
Level 153
God Stats
2W - 0L
1,584 SR
Queue Stats
30W - 29L
1,304 MMR
Solo
Bastet
Bastet
Gold V
ßoca
Bastet
Gold V
Level 135
God Stats
4W - 0L
1,500 SR
Queue Stats
209W - 83L
1,719 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 8 / 2
6,243
624
8,432
10,519
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
11
1 / 2 / 1
6,705
671
3,832
7,709
6,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 3 / 1
6,977
698
5,825
11,005
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabAchillesBaron SamediNe ZhaHorus

VS

Bans
Guan YuYmirSobekAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Tyghas
Ao Kuang
12
6 / 1 / 5
8,529
853
6,014
12,067
6,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 10
7,526
753
8,487
8,856
6,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
ßoca
Bastet
12
4 / 1 / 8
7,857
786
10,217
8,338
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
8
2
0.13
L
Serqet
1
2
1
0.75
W
Ao Kuang
Tyghas
Ao Kuang
6
1
5
8.5
W
2
0
10
7
L
1
3
1
0.5
W
Bastet
ßoca
Bastet
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,089
Damage
24,718
29,233
Taken
29,261
18,341
Mitigated
17,551
4,721
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,432
731
0
280
10,519
3,655
0
3,894
5,798
19,027
0
L
Serqet
3,832
519
0
2,609
7,709
6,321
0
3,391
3,745
0
9,726
W
Ao Kuang
Tyghas
Ao Kuang
6,014
1,248
1,464
6,093
12,067
6,873
92
2,802
8,550
24,592
0
W
8,487
2,510
234
2,340
8,856
6,723
260
3,030
5,184
19,419
0
L
5,825
760
0
1,832
11,005
8,365
0
6,234
4,171
0
16,381
W
Bastet
ßoca
Bastet
10,217
1,453
0
3,000
8,338
3,955
272
2,065
5,631
0
27,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,925
Gold Earned
23,912
88
Minions Killed
114
1
Camps Cleared
8
577,955
Distance Traveled
627,014
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,243
624
47
5
1
161,622
1
L
Serqet
6,705
671
17
2
0
211,683
3
W
Ao Kuang
8,529
853
38
4
4
204,158
0
W
Atlas
7,526
753
33
3
1
200,053
5
L
Tyr
6,977
698
24
2
0
204,650
5
W
Bastet
7,857
786
43
4
3
222,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role