Player Matchup

Loki
Loki
Alienceゞ
Loki
Level 155
God Stats
4W - 1L
1,840 SR
Queue Stats
139W - 22L
2,004 Elo+
Party 2
Nu Wa
Nu Wa
我被抓了位移交了怎么跑啊
Nu Wa
Level 157
God Stats
1W - 1L
1,441 SR
Queue Stats
182W - 45L
1,977 Elo+
Party 2
Sun Wukong
Sun Wukong
言子小姐的狗
Sun Wukong
Level 160
God Stats
1W - 2L
1,349 SR
Queue Stats
240W - 72L
1,947 Elo+
Party 2
Team Averages
Level 157
1,544 SR
1,976 Elo+

VS

Team Averages
Level 134
1,948 SR
1,974 Elo+
Horus
Horus
JadenTaylor1
Horus
Level 149
God Stats
50W - 6L
2,034 SR
Queue Stats
691W - 153L
1,964 Elo+
Party 1
Baba Yaga
Baba Yaga
JayMan15
Baba Yaga
Level 123
God Stats
60W - 13L
1,910 SR
Queue Stats
324W - 91L
1,968 Elo+
Party 1
Charybdis
Charybdis
SilentGiggity
Charybdis
Level 129
God Stats
47W - 7L
1,900 SR
Queue Stats
580W - 129L
1,988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,154
572
6,569
16,837
13,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 3
10,090
631
16,594
15,593
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
14
2 / 5 / 3
9,555
597
9,580
20,390
15,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
11,371
711
15,859
18,945
20,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
JayMan15
Baba Yaga
17
3 / 0 / 15
11,185
699
13,705
9,978
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SilentGiggity
Charybdis
17
11 / 4 / 8
12,464
779
16,734
17,477
8,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
19
19
Deaths
5
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
5
1
14
12
W
Baba Yaga
JayMan15
Baba Yaga
3
0
15
10.5
W
Charybdis
SilentGiggity
Charybdis
11
4
8
3.75
L
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,743
Damage
46,298
52,820
Taken
46,400
33,610
Mitigated
34,221
6,835
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,569
2,153
0
913
16,837
13,267
0
3,970
12,350
0
22,897
W
15,859
5,155
1,490
7,616
18,945
20,918
237
6,389
12,139
481
23,642
W
Baba Yaga
JayMan15
Baba Yaga
13,705
557
0
2,963
9,978
4,596
794
4,689
5,020
52,025
0
W
Charybdis
SilentGiggity
Charybdis
16,734
8,759
0
6,030
17,477
8,707
2,084
5,927
11,217
26
66,220
L
16,594
3,413
0
1,000
15,593
4,363
17
4,245
10,933
49,864
0
L
Sun Wukong
9,580
1,947
0
4,922
20,390
15,980
8
6,189
13,679
0
29,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
35,020
154
Minions Killed
202
7
Camps Cleared
8
804,485
Distance Traveled
889,588
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,154
572
29
2
4
267,351
6
W
Horus
11,371
711
15
1
0
299,861
3
W
Baba Yaga
11,185
699
86
5
3
333,967
4
W
Charybdis
12,464
779
101
6
5
255,760
5
L
Nu Wa
10,090
631
82
5
2
245,372
2
L
Sun Wukong
9,555
597
43
3
1
291,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role