Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BigSeedyNut
Hades
Level 120
God Stats
3W - 2L
1,728 SR
Queue Stats
164W - 167L
1,495 Elo+
Party 2
Kali
Kali
Kaz8Aicrag
Kali
Level 67
God Stats
8W - 5L
1,580 SR
Queue Stats
63W - 93L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
SoplaGaitas30
Gilgamesh
Level 111
God Stats
1W - 3L
1,435 SR
Queue Stats
6W - 7L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Stupidsweg1xxx
Jing Wei
Level 146
God Stats
6W - 5L
1,422 SR
Queue Stats
141W - 142L
1,397 Elo+
Party 2
Team Averages
Level 111
1,533 SR
1,429 Elo+

VS

Team Averages
Level 109
1,562 SR
1,417 Elo+
Thor
Thor
Darkozx419
Thor
Level 65
God Stats
11W - 2L
1,705 SR
Queue Stats
87W - 107L
1,395 Elo+
Solo
Chronos
Chronos
MrSlasher01
Chronos
Level 125
God Stats
13W - 23L
1,505 SR
Queue Stats
22W - 47L
1,317 Elo+
Solo
Mulan
Mulan
RileyDogg420
Mulan
Level 80
God Stats
26W - 23L
1,478 SR
Queue Stats
137W - 150L
1,424 Elo+
Solo
Danzaburou
Danzaburou
disclosure98
Danzaburou
Level 145
God Stats
5W - 3L
1,529 SR
Queue Stats
597W - 597L
1,498 Elo+
Party 1
Vulcan
Vulcan
xalcotanXXIII
Vulcan
Level 129
God Stats
23W - 21L
1,592 SR
Queue Stats
436W - 409L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 0
5,637
564
4,802
6,918
6,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 1
4,927
493
1,695
6,467
2,625
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 2 / 0
4,477
448
700
7,876
2,581
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
SoplaGaitas30
Gilgamesh
8
0 / 2 / 0
4,484
448
1,621
9,109
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
7
0 / 2 / 2
4,651
465
2,129
5,842
1,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,427
643
4,995
6,056
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
MrSlasher01
Chronos
8
0 / 1 / 4
5,578
558
2,456
10,430
5,135
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 0
5,429
543
4,119
8,429
5,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
disclosure98
Danzaburou
10
4 / 1 / 1
5,944
594
3,567
5,176
1,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 0 / 3
5,704
570
4,751
2,769
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
1
2
1
0.75
W
4
0
3
5.5
L
0
2
0
0
W
Chronos
MrSlasher01
Chronos
0
1
4
2
W
2
1
0
2
L
Gilgamesh
SoplaGaitas30
Gilgamesh
0
2
0
0
L
Jing Wei
0
2
2
0.5
W
Danzaburou
disclosure98
Danzaburou
4
1
1
4.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,947
Damage
19,888
36,212
Taken
32,860
17,597
Mitigated
15,138
6,830
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,802
2,097
0
637
6,918
6,853
390
0
6,918
0
34,727
L
1,695
93
0
2,414
6,467
2,625
0
2,098
4,369
22,238
82
W
4,995
1,759
0
2,703
6,056
2,073
0
81
5,975
0
39,394
L
700
242
0
1,050
7,876
2,581
0
799
7,077
0
21,491
W
Chronos
MrSlasher01
Chronos
2,456
305
0
3,961
10,430
5,135
189
977
9,453
10,912
0
W
4,119
1,391
0
2,095
8,429
5,394
0
0
8,429
0
25,869
L
Gilgamesh
SoplaGaitas30
Gilgamesh
1,621
242
0
1,488
9,109
3,873
0
3,120
5,989
0
21,624
L
Jing Wei
2,129
1,401
0
1,241
5,842
1,665
0
1,190
4,652
0
26,552
W
Danzaburou
disclosure98
Danzaburou
3,567
1,015
0
1,916
5,176
1,582
712
415
4,761
0
37,164
W
4,751
2,590
0
1,000
2,769
954
989
140
2,629
42,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,176
Gold Earned
29,082
242
Minions Killed
262
0
Camps Cleared
0
933,551
Distance Traveled
983,159
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,637
564
68
7
0
186,628
1
L
Hades
4,927
493
38
4
0
177,830
1
W
Thor
6,427
643
81
8
0
207,762
5
L
Kali
4,477
448
46
5
0
185,577
0
W
Chronos
5,578
558
6
1
0
193,424
0
W
Mulan
5,429
543
39
4
0
202,045
4
L
Gilgamesh
4,484
448
35
4
0
202,415
0
L
Jing Wei
4,651
465
55
6
0
181,101
1
W
Danzaburou
5,944
594
67
7
0
191,363
0
W
Vulcan
5,704
570
69
7
0
188,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role