Player Matchup

Yu Huang
Yu Huang
Ion Lyon
Yu Huang
Level 160
God Stats
0W - 1L
1,323 SR
Queue Stats
12W - 8L
1,574 Elo+
Party 2
Yemoja
Yemoja
ItsJustBlacky
Yemoja
Level 107
God Stats
49W - 54L
1,416 SR
Queue Stats
317W - 311L
1,447 Elo+
Party 3
Tyr
Tyr
ItsJustClxps
Tyr
Level 99
God Stats
24W - 11L
1,674 SR
Queue Stats
191W - 179L
1,528 Elo+
Party 3
Skadi
Skadi
Trumpash
Skadi
Level 127
God Stats
1W - 3L
1,566 SR
Queue Stats
13W - 9L
1,437 Elo+
Party 2
Set
Set
Ttvest
Set
Level 125
God Stats
12W - 10L
1,599 SR
Queue Stats
420W - 407L
1,504 Elo+
Party 3
Team Averages
Level 124
1,515 SR
1,498 Elo+

VS

Team Averages
Level 123
1,527 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ClockWorkX64
Izanami
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 285L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
HazePapiii
Ne Zha
Level 126
God Stats
11W - 16L
1,498 SR
Queue Stats
401W - 421L
1,463 Elo+
Party 1
Hades
Hades
xXalienXx1108
Hades
Level 104
God Stats
8W - 3L
1,635 SR
Queue Stats
216W - 216L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ion Lyon
Yu Huang
15
1 / 1 / 1
8,844
491
9,057
10,100
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 0 / 2
8,780
488
2,116
11,476
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 2
9,814
545
15,712
16,392
15,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Trumpash
Skadi
13
1 / 4 / 0
8,007
445
7,510
12,159
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
Ttvest
Set
14
1 / 0 / 1
8,261
459
2,246
7,766
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 1 / 0
8,207
456
7,080
15,185
13,803
Mace

Mace

+10
Physical Power

Athena
 
Athena
11
0 / 0 / 3
7,756
431
4,059
8,869
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ClockWorkX64
Izanami
15
4 / 1 / 0
9,382
521
8,689
9,783
4,371
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
HazePapiii
Ne Zha
13
0 / 4 / 0
7,876
438
6,653
15,064
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 0
9,007
500
6,652
12,314
5,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
W
Athena
 
Athena
0
0
3
1.5
W
Izanami
ClockWorkX64
Izanami
4
1
0
4
W
Ne Zha
HazePapiii
Ne Zha
0
4
0
0
L
Yu Huang
Ion Lyon
Yu Huang
1
1
1
1.5
L
1
0
2
2
L
3
0
2
4
L
Skadi
Trumpash
Skadi
1
4
0
0.25
L
Set
Ttvest
Set
1
0
1
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
33,133
57,893
Taken
61,215
36,979
Mitigated
38,196
20,622
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,080
1,745
0
5,618
15,185
13,803
0
406
14,779
0
59,131
W
Athena
 
Athena
4,059
1,617
0
1,603
8,869
8,546
0
1,189
7,666
23,632
1,876
W
Izanami
ClockWorkX64
Izanami
8,689
6,064
282
2,248
9,783
4,371
2,265
825
8,958
0
85,027
W
Ne Zha
HazePapiii
Ne Zha
6,653
2,163
0
7,486
15,064
5,935
0
875
14,139
0
76,133
L
Yu Huang
Ion Lyon
Yu Huang
9,057
1,566
0
3,357
10,100
4,366
0
5,120
4,980
71,723
0
L
2,116
270
1,892
3,922
11,476
9,131
0
2,263
9,213
30,650
0
L
15,712
3,558
0
9,056
16,392
15,928
1,032
833
15,559
0
79,053
L
Skadi
Trumpash
Skadi
7,510
3,986
0
1,594
12,159
4,233
0
1,715
10,444
0
63,266
L
Set
Ttvest
Set
2,246
925
0
801
7,766
3,321
0
429
7,337
0
66,626
W
6,652
633
81
5,690
12,314
5,541
0
7,274
4,500
74,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
42,228
558
Minions Killed
554
0
Camps Cleared
0
1,674,063
Distance Traveled
1,711,862
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,207
456
113
6
0
337,881
1
W
Athena
7,756
431
32
2
0
366,665
6
W
Izanami
9,382
521
153
9
0
312,792
11
W
Ne Zha
7,876
438
126
7
0
366,905
5
L
Yu Huang
8,844
491
152
8
0
317,859
4
L
Yemoja
8,780
488
53
3
0
346,004
3
L
Tyr
9,814
545
136
8
0
348,860
4
L
Skadi
8,007
445
103
6
0
313,259
3
L
Set
8,261
459
114
6
0
348,081
3
W
Hades
9,007
500
130
7
0
327,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role