Player Matchup

Lancelot
Lancelot
BanTheUndead721
Lancelot
Level 143
God Stats
7W - 8L
1,628 SR
Queue Stats
44W - 45L
1,509 Elo+
Solo
Maui
Maui
BooShnizzle9334
Maui
Level 83
God Stats
4W - 3L
1,773 SR
Queue Stats
128W - 42L
1,765 Elo+
Party 2
Poseidon
Poseidon
El Delgado96
Poseidon
Level 41
God Stats
2W - 5L
1,427 SR
Queue Stats
146W - 206L
1,308 Elo+
Solo
Erlang Shen
Erlang Shen
JOECBT
Erlang Shen
Level 21
God Stats
7W - 2L
1,889 SR
Queue Stats
74W - 13L
1,875 Elo+
Party 2
Thor
Thor
Sweet_Dreamz6999
Thor
Level 65
God Stats
9W - 16L
1,468 SR
Queue Stats
178W - 173L
1,493 Elo+
Solo
Team Averages
Level 71
1,637 SR
1,590 Elo+

VS

Team Averages
Level 86
1,701 SR
1,722 Elo+
Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ImSoWashed
Sol
Level 63
God Stats
14W - 1L
1,922 SR
Queue Stats
537W - 90L
1,974 Elo+
Party 1
Atlas
Atlas
Jajajach
Atlas
Level 44
God Stats
25W - 35L
1,431 SR
Queue Stats
95W - 108L
1,309 Elo+
Solo
Lancelot
Lancelot
Og_nostop_ttv
Lancelot
Level 49
God Stats
13W - 4L
1,786 SR
Queue Stats
203W - 58L
1,877 Elo+
Party 1
Cernunnos
Cernunnos
SgtNappa_
Cernunnos
Level 160
God Stats
7W - 1L
1,864 SR
Queue Stats
485W - 112L
1,950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
5
0 / 6 / 0
3,958
396
3,242
10,433
3,586
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 3 / 2
4,579
458
3,999
9,066
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
El Delgado96
Poseidon
7
0 / 6 / 1
4,510
451
3,699
6,774
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
JOECBT
Erlang Shen
11
3 / 1 / 1
6,093
609
5,598
8,932
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 6 / 0
3,954
395
1,168
7,507
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 1
4,709
471
2,486
5,133
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
8 / 0 / 5
6,622
662
8,111
7,374
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
Jajajach
Atlas
8
2 / 1 / 4
5,489
549
3,320
7,645
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Og_nostop_ttv
Lancelot
11
3 / 0 / 5
6,757
676
6,372
6,620
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
SgtNappa_
Cernunnos
11
9 / 1 / 4
6,918
692
8,877
8,129
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
22
22
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
1
0.25
L
Lancelot
0
6
0
0
L
1
3
2
0.67
L
Poseidon
El Delgado96
Poseidon
0
6
1
0.08
W
8
0
5
10.5
L
Erlang Shen
JOECBT
Erlang Shen
3
1
1
3.5
W
Atlas
Jajajach
Atlas
2
1
4
4
W
Lancelot
Og_nostop_ttv
Lancelot
3
0
5
5.5
W
Cernunnos
SgtNappa_
Cernunnos
9
1
4
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
29,166
42,712
Taken
34,901
16,902
Mitigated
16,594
8,386
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,486
737
0
909
5,133
1,647
0
870
4,263
0
22,618
L
Lancelot
3,242
1,043
0
1,081
10,433
3,586
0
3,062
6,950
0
13,891
L
3,999
1,467
0
1,017
9,066
5,270
0
3,255
5,767
14,581
7,191
L
Poseidon
El Delgado96
Poseidon
3,699
1,121
0
110
6,774
1,702
0
510
6,264
24,003
0
W
8,111
4,183
0
4,343
7,374
2,845
0
870
6,504
38,980
5,823
L
Erlang Shen
JOECBT
Erlang Shen
5,598
3,618
0
4,788
8,932
3,986
0
1,413
7,519
0
42,718
W
Atlas
Jajajach
Atlas
3,320
1,869
86
1,890
7,645
4,962
64
2,562
5,083
15,717
0
W
Lancelot
Og_nostop_ttv
Lancelot
6,372
2,143
0
2,452
6,620
3,869
0
69
6,551
0
38,917
W
Cernunnos
SgtNappa_
Cernunnos
8,877
4,379
0
5,260
8,129
3,271
1,034
2,644
5,485
0
49,092
L
1,168
574
0
1,390
7,507
2,358
0
1,963
5,465
0
13,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,094
Gold Earned
30,495
192
Minions Killed
272
0
Camps Cleared
0
913,458
Distance Traveled
954,483
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,709
471
26
3
0
175,394
0
L
Lancelot
3,958
396
19
2
0
189,840
1
L
Maui
4,579
458
29
3
0
165,936
1
L
Poseidon
4,510
451
30
3
0
167,846
1
W
Sol
6,622
662
76
8
0
193,628
0
L
Erlang Shen
6,093
609
76
8
0
225,992
1
W
Atlas
5,489
549
19
2
0
184,611
0
W
Lancelot
6,757
676
72
7
0
226,798
3
W
Cernunnos
6,918
692
79
8
0
174,052
0
L
Thor
3,954
395
38
4
0
163,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role