Player Matchup

Cerberus
Cerberus
YPou97
Cerberus
Level 27
God Stats
55W - 36L
1,583 SR
Queue Stats
83W - 68L
1,538 Elo+
Party 2
Rama
Rama
deathrunner21
Rama
Level 126
God Stats
4W - 2L
1,716 SR
Queue Stats
96W - 89L
1,502 Elo+
Party 2
Anubis
Anubis
xTECHNO_OKILLAx
Anubis
Level 120
God Stats
1W - 8L
1,149 SR
Queue Stats
90W - 85L
1,487 Elo+
Party 2
Team Averages
Level 91
1,482 SR
1,509 Elo+

VS

Team Averages
Level 87
1,545 SR
1,531 Elo+
Ishtar
Ishtar
ACM47
Ishtar
Level 133
God Stats
35W - 25L
1,591 SR
Queue Stats
341W - 246L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
NotExtinct
Amaterasu
Level 103
God Stats
3W - 1L
1,839 SR
Queue Stats
139W - 111L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
desertnova76
Baron Samedi
Level 24
God Stats
1W - 2L
1,204 SR
Queue Stats
99W - 69L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
YPou97
Cerberus
14
4 / 3 / 7
10,751
768
10,799
21,411
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 8
9,906
708
11,787
14,564
5,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 8 / 6
9,487
678
11,054
13,577
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ACM47
Ishtar
18
14 / 3 / 2
13,030
931
29,259
15,978
7,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
NotExtinct
Amaterasu
14
1 / 2 / 13
9,984
713
9,013
14,260
11,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
desertnova76
Baron Samedi
12
1 / 7 / 4
8,984
642
4,363
13,262
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
12
Kills
16
16
Deaths
12
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ACM47
Ishtar
14
3
2
5
W
Amaterasu
NotExtinct
Amaterasu
1
2
13
3.75
L
Cerberus
YPou97
Cerberus
4
3
7
2.5
L
4
5
8
1.6
W
Baron Samedi
desertnova76
Baron Samedi
1
7
4
0.43
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
42,635
49,552
Taken
43,500
30,582
Mitigated
22,979
9,719
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ACM47
Ishtar
29,259
22,617
0
6,867
15,978
7,260
2,802
4,382
11,596
0
85,195
W
Amaterasu
NotExtinct
Amaterasu
9,013
3,261
0
4,081
14,260
11,376
80
7,778
6,482
0
17,060
L
Cerberus
YPou97
Cerberus
10,799
661
390
4,351
21,411
19,456
0
2,441
18,970
27,774
0
L
11,787
7,840
406
1,599
14,564
5,356
0
752
13,812
0
37,555
W
Baron Samedi
desertnova76
Baron Samedi
4,363
517
521
1,768
13,262
4,343
232
10,022
3,240
15,992
0
L
11,054
533
704
2,269
13,577
5,770
88
1,251
12,326
41,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
31,998
153
Minions Killed
159
4
Camps Cleared
8
658,364
Distance Traveled
742,914
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,030
931
131
9
6
228,576
2
W
Amaterasu
9,984
713
11
1
2
295,806
0
L
Cerberus
10,751
768
39
3
0
257,721
2
L
Rama
9,906
708
45
3
1
213,293
0
W
Baron Samedi
8,984
642
17
1
0
218,532
0
L
Anubis
9,487
678
69
5
3
187,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role