Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GodxSlapperx420
Cthulhu
Level 31
God Stats
1W - 5L
1,371 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 2
Cliodhna
Cliodhna
LilScunms
Cliodhna
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 2
Xbalanque
Xbalanque
Toprawman13
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 2
Erlang Shen
Erlang Shen
Trollemar
Erlang Shen
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 2
Team Averages
Level 41
1,433 SR
1,335 Elo+

VS

Team Averages
Level 134
1,696 SR
1,720 Elo+
Sylvanus
Sylvanus
KP10
Sylvanus
Level 160
God Stats
3W - 2L
1,734 SR
Queue Stats
346W - 165L
1,751 Elo+
Party 1
Ishtar
Ishtar
Oni_Rizzle
Ishtar
Level 125
God Stats
29W - 18L
1,547 SR
Queue Stats
216W - 222L
1,543 Elo+
Solo
Hercules
Hercules
QuocamoIe
Hercules
Level 159
God Stats
3W - 0L
1,748 SR
Queue Stats
24W - 1L
1,966 Elo+
Party 1
Guan Yu
Guan Yu
X420puCpwnder69X
Guan Yu
Level 67
God Stats
3W - 1L
1,775 SR
Queue Stats
40W - 18L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
Ximu
Nu Wa
Level 160
God Stats
6W - 1L
1,677 SR
Queue Stats
281W - 143L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 7 / 5
10,307
937
12,065
17,170
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 4
10,398
945
15,397
29,242
26,672
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
LilScunms
Cliodhna
16
2 / 12 / 3
10,471
952
14,492
29,487
10,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
Toprawman13
Xbalanque
15
1 / 9 / 3
10,491
954
14,935
22,688
7,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Trollemar
Erlang Shen
15
1 / 11 / 2
10,034
912
11,174
30,614
10,705
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KP10
Sylvanus
19
6 / 0 / 36
13,737
1,249
14,584
13,730
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Oni_Rizzle
Ishtar
19
6 / 2 / 24
12,194
1,109
13,601
11,999
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
QuocamoIe
Hercules
19
17 / 3 / 23
13,744
1,249
23,905
24,825
31,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 0 / 30
13,001
1,182
26,216
21,310
32,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Ximu
Nu Wa
19
9 / 0 / 33
12,868
1,170
42,541
10,849
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
192
5
Kills
46
46
Deaths
5
17
Assists
146
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
7
5
0.36
L
1
7
4
0.43
W
Sylvanus
KP10
Sylvanus
6
0
36
24
L
Cliodhna
LilScunms
Cliodhna
2
12
3
0.29
W
Ishtar
Oni_Rizzle
Ishtar
6
2
24
9
W
Hercules
QuocamoIe
Hercules
17
3
23
9.5
L
Xbalanque
Toprawman13
Xbalanque
1
9
3
0.28
L
Erlang Shen
Trollemar
Erlang Shen
1
11
2
0.18
W
8
0
30
23
W
Nu Wa
Ximu
Nu Wa
9
0
33
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,063
Damage
120,847
129,201
Taken
82,713
60,486
Mitigated
90,503
4,482
Healing
40,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,065
2,916
0
120
17,170
5,498
0
6,215
10,699
39,475
0
L
15,397
750
1,414
748
29,242
26,672
0
12,561
15,162
33,058
0
W
Sylvanus
KP10
Sylvanus
14,584
2,554
11,195
5,937
13,730
15,741
0
6,735
6,995
20,883
0
L
Cliodhna
LilScunms
Cliodhna
14,492
1,019
0
744
29,487
10,135
0
10,615
18,775
0
34,498
W
Ishtar
Oni_Rizzle
Ishtar
13,601
7,852
0
1,358
11,999
5,550
0
4,651
7,348
0
38,544
W
Hercules
QuocamoIe
Hercules
23,905
8,374
0
6,243
24,825
31,039
0
5,890
14,887
954
27,952
L
Xbalanque
Toprawman13
Xbalanque
14,935
9,842
0
0
22,688
7,476
0
11,892
10,796
0
39,925
L
Erlang Shen
Trollemar
Erlang Shen
11,174
6,759
0
1,456
30,614
10,705
0
14,377
15,786
0
17,635
W
26,216
3,969
7,035
5,404
21,310
32,052
0
5,401
15,909
0
44,895
W
Nu Wa
Ximu
Nu Wa
42,541
8,166
850
2,268
10,849
6,121
0
4,785
6,064
71,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
65,544
180
Minions Killed
200
3
Camps Cleared
8
964,032
Distance Traveled
1,047,540
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,307
937
60
5
2
169,905
0
L
Cthulhu
10,398
945
33
3
0
222,358
0
W
Sylvanus
13,737
1,249
13
1
1
198,650
4
L
Cliodhna
10,471
952
26
2
0
218,399
0
W
Ishtar
12,194
1,109
67
6
3
153,025
0
W
Hercules
13,744
1,249
11
1
1
205,013
0
L
Xbalanque
10,491
954
50
5
1
164,564
0
L
Erlang Shen
10,034
912
11
1
0
188,806
0
W
Guan Yu
13,001
1,182
44
4
3
271,364
0
W
Nu Wa
12,868
1,170
65
6
0
219,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role