Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlazeArcticP
Scylla
Level 147
God Stats
0W - 1L
1,306 SR
Queue Stats
9W - 7L
1,531 Elo+
Solo
Nox
Nox
Hemperor420
Nox
Level 22
God Stats
0W - 10L
1,500 SR
Queue Stats
17W - 30L
1,443 Elo+
Party 1
Medusa
Medusa
whiteAquaTTV
Medusa
Level 100
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xTortureKiller69
Ah Muzen Cab
Level 92
God Stats
0W - 3L
1,140 SR
Queue Stats
23W - 37L
1,414 Elo+
Party 1
Team Averages
Level 97
1,401 SR
1,516 Elo+

VS

Team Averages
Level 105
1,548 SR
1,441 Elo+
Neith
Neith
DeificInk23361
Neith
Level 154
God Stats
1W - 2L
1,375 SR
Queue Stats
35W - 28L
1,547 Elo+
Party 2
He Bo
He Bo
DrizzyAshan
He Bo
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,435 Elo+
Solo
Izanami
Izanami
IdOtHiSaLoT
Izanami
Level 103
God Stats
4W - 6L
1,376 SR
Queue Stats
30W - 62L
1,255 Elo+
Solo
Thanatos
Thanatos
SalPeCris
Thanatos
Level 63
God Stats
7W - 1L
1,809 SR
Queue Stats
25W - 30L
1,445 Elo+
Solo
Amaterasu
Amaterasu
yu1kid
Amaterasu
Level 109
God Stats
6W - 1L
1,681 SR
Queue Stats
30W - 29L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 5 / 4
10,855
1,086
9,149
25,532
28,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
15
2 / 9 / 1
9,914
991
7,866
20,127
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 0
10,081
1,008
5,493
17,585
8,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
16
1 / 8 / 3
10,657
1,066
18,914
23,178
10,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Ah Muzen Cab
xTortureKiller69
Ah Muzen Cab
16
1 / 2 / 3
10,217
1,022
4,630
15,280
7,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

98

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 17
12,402
1,240
32,132
13,457
5,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 10
11,127
1,113
7,498
3,057
1,103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
IdOtHiSaLoT
Izanami
18
8 / 3 / 9
12,292
1,229
26,004
8,956
4,099
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SalPeCris
Thanatos
17
1 / 1 / 12
10,913
1,091
7,428
11,390
5,388
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
yu1kid
Amaterasu
20
11 / 1 / 18
13,507
1,351
21,508
14,529
17,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
7
Kills
30
30
Deaths
7
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
4
0.6
L
Scylla
2
9
1
0.28
W
7
2
17
7.75
W
3
0
10
8
L
2
6
0
0.33
W
Izanami
IdOtHiSaLoT
Izanami
8
3
9
4.17
W
Thanatos
SalPeCris
Thanatos
1
1
12
7
L
Medusa
1
8
3
0.31
L
Ah Muzen Cab
xTortureKiller69
Ah Muzen Cab
1
2
3
1.25
W
Amaterasu
yu1kid
Amaterasu
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,052
Damage
94,570
101,702
Taken
51,389
62,120
Mitigated
33,560
8,307
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,149
2,787
0
5,459
25,532
28,934
0
2,804
22,482
0
40,030
L
Scylla
7,866
983
0
444
20,127
7,085
0
360
19,441
15,756
0
W
32,132
16,899
0
4,405
13,457
5,792
0
4,894
8,563
0
49,776
W
7,498
506
0
635
3,057
1,103
0
337
2,720
22,474
0
L
5,493
1,004
0
212
17,585
8,752
0
2,587
14,681
16,133
0
W
Izanami
IdOtHiSaLoT
Izanami
26,004
21,347
492
1,434
8,956
4,099
0
2,009
6,947
0
63,208
W
Thanatos
SalPeCris
Thanatos
7,428
1,668
238
3,198
11,390
5,388
0
1,674
9,716
0
21,109
L
Medusa
18,914
6,849
0
1,770
23,178
10,180
0
1,281
21,536
0
46,447
L
Ah Muzen Cab
xTortureKiller69
Ah Muzen Cab
4,630
1,857
0
422
15,280
7,169
0
466
14,568
0
19,525
W
Amaterasu
yu1kid
Amaterasu
21,508
10,267
0
5,062
14,529
17,178
0
4,445
10,084
0
27,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,724
Gold Earned
60,241
196
Minions Killed
240
7
Camps Cleared
10
900,608
Distance Traveled
957,089
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,855
1,086
40
4
1
192,643
3
L
Scylla
9,914
991
13
1
2
183,102
0
W
Neith
12,402
1,240
42
4
1
182,772
1
W
He Bo
11,127
1,113
48
5
1
139,248
0
L
Nox
10,081
1,008
29
3
3
179,782
0
W
Izanami
12,292
1,229
106
11
4
196,716
1
W
Thanatos
10,913
1,091
32
3
3
224,207
0
L
Medusa
10,657
1,066
76
8
0
192,639
3
L
Ah Muzen Cab
10,217
1,022
38
4
1
152,442
0
W
Amaterasu
13,507
1,351
12
1
1
214,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role