Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jawser_3
Tsukuyomi
Level 128
God Stats
8W - 7L
1,592 SR
Queue Stats
149W - 148L
1,493 Elo+
Party 2
Shiva
Shiva
MastrRKO
Shiva
Level 87
God Stats
2W - 0L
1,754 SR
Queue Stats
68W - 63L
1,470 Elo+
Party 1
Sol
Sol
Wickdkillr
Sol
Level 107
God Stats
2W - 2L
1,341 SR
Queue Stats
86W - 80L
1,468 Elo+
Party 1
Chaac
Chaac
taybumm1
Chaac
Level 126
God Stats
4W - 4L
1,432 SR
Queue Stats
251W - 245L
1,478 Elo+
Party 2
Team Averages
Level 114
1,524 SR
1,481 Elo+

VS

Team Averages
Level 141
1,433 SR
1,471 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
AngelusVitae
Cupid
Level 124
God Stats
2W - 1L
1,840 SR
Queue Stats
397W - 413L
1,487 Elo+
Party 3
Thor
Thor
OldUncleTony
Thor
Level 125
God Stats
0W - 2L
1,292 SR
Queue Stats
44W - 59L
1,422 Elo+
Solo
Cerberus
Cerberus
TruAlphaWolf587
Cerberus
Level 148
God Stats
1W - 2L
1,191 SR
Queue Stats
145W - 147L
1,514 Elo+
Party 3
Susano
Susano
krazyking360_
Susano
Level 154
God Stats
3W - 5L
1,343 SR
Queue Stats
297W - 302L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
2 / 1 / 11
11,665
686
10,998
13,213
6,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Jawser_3
Tsukuyomi
20
4 / 3 / 7
12,601
741
25,486
19,324
10,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
MastrRKO
Shiva
17
2 / 4 / 8
10,661
627
10,657
20,730
29,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
4 / 2 / 10
11,797
694
24,823
13,529
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
taybumm1
Chaac
16
2 / 5 / 7
10,550
621
8,458
16,673
24,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
6 / 2 / 7
11,325
666
11,378
15,830
7,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 8
10,555
621
7,038
14,984
7,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 3 / 7
10,934
643
10,748
17,810
10,069
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
18
2 / 3 / 12
11,565
680
7,685
22,705
27,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 6 / 11
10,403
612
21,300
19,023
9,830
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
60
14
Kills
15
15
Deaths
16
43
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
11
7.5
L
Anhur
 
Anhur
6
2
7
4.75
L
3
2
8
3.5
W
Tsukuyomi
Jawser_3
Tsukuyomi
4
3
7
2.5
W
Shiva
MastrRKO
Shiva
2
4
8
1.5
L
3
3
7
2.17
L
Cerberus
2
3
12
2.67
W
4
2
10
4.5
L
1
6
11
1.08
W
Chaac
taybumm1
Chaac
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,422
Damage
58,149
83,469
Taken
90,352
76,561
Mitigated
62,316
28,670
Healing
32,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,998
6,813
2,207
2,179
13,213
6,625
4,187
1,246
11,967
0
34,321
L
Anhur
 
Anhur
11,378
3,296
2,557
2,959
15,830
7,181
1,191
6,198
9,546
0
24,003
L
7,038
4,014
12,053
4,137
14,984
7,485
1,085
5,240
9,618
0
18,427
W
Tsukuyomi
Jawser_3
Tsukuyomi
25,486
4,419
2,585
6,164
19,324
10,887
341
987
18,337
0
65,039
W
Shiva
MastrRKO
Shiva
10,657
907
2,810
2,110
20,730
29,093
215
2,735
17,995
228
14,417
L
10,748
162
2,247
923
17,810
10,069
1,031
3,322
14,165
0
28,971
L
Cerberus
7,685
283
1,210
4,282
22,705
27,751
425
7,184
15,000
20,449
0
W
24,823
7,343
1,634
3,838
13,529
5,773
3,565
1,153
12,376
45,694
0
L
21,300
1,893
1,197
1,283
19,023
9,830
801
3,454
15,277
0
37,145
W
Chaac
taybumm1
Chaac
8,458
210
993
4,150
16,673
24,183
14
1,564
15,109
347
13,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,274
Gold Earned
54,782
187
Minions Killed
152
0
Camps Cleared
0
1,573,929
Distance Traveled
1,532,624
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,665
686
53
3
0
322,363
7
L
Anhur
11,325
666
43
3
0
300,146
2
L
Cupid
10,555
621
30
2
0
300,942
0
W
Tsukuyomi
12,601
741
59
3
0
312,636
1
W
Shiva
10,661
627
11
1
0
312,287
0
L
Thor
10,934
643
34
2
0
334,292
7
L
Cerberus
11,565
680
15
1
0
302,855
0
W
Sol
11,797
694
54
3
0
315,451
0
L
Susano
10,403
612
30
2
0
294,389
0
W
Chaac
10,550
621
10
1
0
311,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role