Player Matchup

Tyr
Tyr
ACM22
Tyr
Level 147
God Stats
16W - 8L
1,756 SR
Queue Stats
97W - 87L
1,593 Elo+
Party 3
Janus
Janus
Bapokin
Janus
Level 139
God Stats
4W - 2L
1,689 SR
Queue Stats
54W - 53L
1,633 Elo+
Party 1
Jormungandr
Jormungandr
JiGsAw818
Jormungandr
Level 153
God Stats
142W - 101L
1,705 SR
Queue Stats
168W - 132L
1,608 Elo+
Party 3
Cernunnos
Cernunnos
Saltypenguin187
Cernunnos
Level 104
God Stats
2W - 1L
1,429 SR
Queue Stats
22W - 15L
1,625 Elo+
Party 1
Susano
Susano
ValhSerker
Susano
Level 52
God Stats
5W - 5L
1,530 SR
Queue Stats
56W - 37L
1,617 Elo+
Solo
Team Averages
Level 119
1,622 SR
1,615 Elo+

VS

Team Averages
Level 129
1,618 SR
1,562 Elo+
Odin
Odin
BigLogGaming
Odin
Level 141
God Stats
0W - 2L
1,658 SR
Queue Stats
255W - 267L
1,523 Elo+
Party 2
Khepri
Khepri
ColdCheeseburger
Khepri
Level 160
God Stats
6W - 10L
1,629 SR
Queue Stats
139W - 126L
1,587 Elo+
Solo
Izanami
Izanami
HokageBrock
Izanami
Level 124
God Stats
6W - 12L
1,527 SR
Queue Stats
653W - 644L
1,583 Elo+
Solo
Hera
Hera
Hootman22
Hera
Level 109
God Stats
20W - 12L
1,700 SR
Queue Stats
164W - 153L
1,539 Elo+
Party 2
Pele
Pele
TManShollPC
Pele
Level 113
God Stats
9W - 8L
1,575 SR
Queue Stats
115W - 116L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ACM22
Tyr
13
3 / 0 / 3
7,446
621
5,147
7,885
6,815
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Bapokin
Janus
11
2 / 1 / 4
6,802
567
4,940
6,374
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
JiGsAw818
Jormungandr
12
3 / 0 / 8
6,572
548
8,790
8,155
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Saltypenguin187
Cernunnos
13
5 / 1 / 5
7,264
605
8,552
9,842
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
ValhSerker
Susano
11
3 / 1 / 4
6,654
555
4,135
8,871
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,791
566
5,614
8,112
7,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 0
5,290
441
1,599
9,767
5,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
HokageBrock
Izanami
9
0 / 4 / 0
5,325
444
5,669
8,366
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
11
0 / 3 / 1
6,538
545
4,406
5,614
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
6,671
556
3,078
11,618
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
ACM22
Tyr
3
0
3
4.5
W
Janus
Bapokin
Janus
2
1
4
4
L
0
3
1
0.17
L
0
3
0
0
L
Izanami
HokageBrock
Izanami
0
4
0
0
L
Hera
0
3
1
0.17
W
Jormungandr
JiGsAw818
Jormungandr
3
0
8
7
W
Cernunnos
Saltypenguin187
Cernunnos
5
1
5
7.5
L
2
3
0
0.67
W
Susano
ValhSerker
Susano
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,564
Damage
20,366
41,127
Taken
43,477
22,418
Mitigated
22,274
13,452
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
ACM22
Tyr
5,147
983
0
3,584
7,885
6,815
0
39
7,846
80
50,988
W
Janus
Bapokin
Janus
4,940
158
0
625
6,374
2,493
136
1,835
4,539
50,401
0
L
5,614
1,512
0
870
8,112
7,019
0
2,438
5,453
0
47,090
L
1,599
269
1,040
1,496
9,767
5,082
0
3,387
6,128
14,744
0
L
Izanami
HokageBrock
Izanami
5,669
3,102
0
1,124
8,366
3,390
0
2,637
5,437
0
39,978
L
Hera
4,406
1,085
0
750
5,614
2,371
288
1,914
3,480
53,499
0
W
Jormungandr
JiGsAw818
Jormungandr
8,790
1,725
0
500
8,155
5,786
0
1,413
6,742
36,893
0
W
Cernunnos
Saltypenguin187
Cernunnos
8,552
3,759
0
5,155
9,842
3,828
995
915
8,927
37
58,237
L
3,078
806
0
1,501
11,618
4,412
0
2,264
9,132
0
49,440
W
Susano
ValhSerker
Susano
4,135
1,381
0
3,588
8,871
3,496
0
1,803
7,068
0
46,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
30,615
443
Minions Killed
383
0
Camps Cleared
0
1,321,475
Distance Traveled
1,180,969
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,446
621
107
9
0
266,304
4
W
Janus
6,802
567
99
8
0
272,689
2
L
Odin
6,791
566
104
9
0
217,460
2
L
Khepri
5,290
441
18
2
0
248,873
6
L
Izanami
5,325
444
63
5
0
216,434
3
L
Hera
6,538
545
114
10
0
226,365
3
W
Jormungandr
6,572
548
59
5
0
255,938
3
W
Cernunnos
7,264
605
93
8
0
236,119
3
L
Pele
6,671
556
84
7
0
271,837
3
W
Susano
6,654
555
85
7
0
290,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role