Player Matchup

Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
JBeefus
Athena
Gold II
Level 136
God Stats
2W - 7L
1,403 SR
Queue Stats
368W - 371L
1,704 MMR
Solo
Osiris
Osiris
Platinum IV
JoeyFromJersey
Osiris
Platinum IV
Level 139
God Stats
9W - 11L
1,574 SR
Queue Stats
459W - 451L
1,770 MMR
Party 1
Neith
Neith
Platinum III
bryan122wwe
Neith
Platinum III
Level 144
God Stats
11W - 5L
1,920 SR
Queue Stats
296W - 283L
1,716 MMR
Solo
Hades
Hades
Platinum IV
xDCx TH3 J0KER
Hades
Platinum IV
Level 146
God Stats
3W - 2L
1,395 SR
Queue Stats
77W - 68L
1,961 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,558 SR
1,730 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,569 SR
1,773 MMR
Gilgamesh
Gilgamesh
Silver II
BGLivinLegend2
Gilgamesh
Silver II
Level 103
God Stats
1W - 0L
1,780 SR
Queue Stats
6W - 4L
1,550 MMR
Party 2
Hun Batz
Hun Batz
Gold II
Bnametas
Hun Batz
Gold II
Level 64
God Stats
1W - 0L
1,285 SR
Queue Stats
153W - 123L
1,831 MMR
Party 2
Vulcan
Vulcan
Diamond V
RhinosaureX
Vulcan
Diamond V
Level 157
God Stats
8W - 15L
1,515 SR
Queue Stats
226W - 229L
1,942 MMR
Solo
Terra
Terra
Silver I
SquishyRalf
Terra
Silver I
Level 156
God Stats
2W - 0L
1,690 SR
Queue Stats
23W - 10L
1,683 MMR
Solo
Horus
Horus
Platinum II
dialektike
Horus
Platinum II
Level 158
God Stats
17W - 22L
1,576 SR
Queue Stats
492W - 521L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 1 / 2
4,469
638
3,184
6,603
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Athena
JBeefus
Athena
6
0 / 2 / 1
4,119
588
3,108
5,411
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 1
4,937
705
5,251
6,962
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 1 / 0
3,548
507
2,111
3,370
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,331
619
2,149
5,927
2,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
King ArthurNe ZhaKali

VS

Bans
LokiLancelotCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BGLivinLegend2
Gilgamesh
8
3 / 0 / 1
4,503
643
3,907
5,054
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Bnametas
Hun Batz
7
0 / 1 / 1
4,027
575
2,527
6,256
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
8
1 / 0 / 2
4,688
670
4,488
2,398
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
1 / 0 / 3
4,392
627
3,248
6,497
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
7
0 / 2 / 0
4,099
586
4,261
7,045
4,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
5
5
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
2
2
W
Gilgamesh
BGLivinLegend2
Gilgamesh
3
0
1
3.5
W
Hun Batz
Bnametas
Hun Batz
0
1
1
0.5
L
Athena
JBeefus
Athena
0
2
1
0.25
L
2
0
1
2.5
W
Vulcan
1
0
2
2
W
1
0
3
2.5
L
0
1
0
0
W
Horus
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,803
Damage
18,431
28,273
Taken
27,250
12,853
Mitigated
11,849
11,909
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,184
2,019
0
1,424
6,603
2,062
0
1,496
5,079
0
25,831
W
Gilgamesh
BGLivinLegend2
Gilgamesh
3,907
1,894
0
1,975
5,054
1,630
0
989
4,065
0
23,228
W
Hun Batz
Bnametas
Hun Batz
2,527
1,067
0
1,970
6,256
2,020
0
858
5,398
0
20,404
L
Athena
JBeefus
Athena
3,108
1,166
0
1,105
5,411
2,580
0
1,666
3,675
9,998
732
L
5,251
2,884
0
3,494
6,962
4,853
0
560
6,386
0
27,941
W
Vulcan
4,488
2,270
0
616
2,398
932
0
850
1,548
28,239
0
W
3,248
821
321
2,185
6,497
3,263
0
2,350
4,147
12,129
0
L
2,111
1,323
0
1,670
3,370
790
0
1,049
2,281
0
14,785
W
Horus
4,261
2,586
0
3,127
7,045
4,004
0
0
7,045
0
20,450
L
2,149
177
345
3,871
5,927
2,568
0
2,665
3,116
29,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,404
Gold Earned
21,709
202
Minions Killed
198
0
Camps Cleared
0
665,587
Distance Traveled
765,181
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,469
638
56
8
0
161,589
0
W
Gilgamesh
4,503
643
41
6
0
154,211
0
W
Hun Batz
4,027
575
46
7
0
168,560
1
L
Athena
4,119
588
16
2
0
138,110
3
L
Osiris
4,937
705
43
6
0
148,272
0
W
Vulcan
4,688
670
59
8
0
147,962
2
W
Terra
4,392
627
17
2
0
145,926
0
L
Neith
3,548
507
24
3
0
80,042
1
W
Horus
4,099
586
35
5
0
148,522
3
L
Hades
4,331
619
63
9
0
137,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role