Player Matchup

Ares
Ares
EspinaNegra
Ares
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,763 Elo+
Party 1
Janus
Janus
Mat3Smurff
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,763 Elo+
Party 1
Izanami
Izanami
Ngoro
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,763 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,763 Elo+

VS

Team Averages
Level 130
1,662 SR
1,697 Elo+
Gilgamesh
Gilgamesh
DivineRowlet
Gilgamesh
Level 77
God Stats
2W - 0L
1,562 SR
Queue Stats
6W - 0L
1,673 Elo+
Party 2
Nox
Nox
Grundic
Nox
Level 159
God Stats
2W - 0L
1,672 SR
Queue Stats
13W - 1L
1,673 Elo+
Party 2
Horus
Horus
Panchoclo0
Horus
Level 155
God Stats
1W - 0L
1,752 SR
Queue Stats
12W - 4L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,884
688
7,363
15,703
12,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
9
0 / 8 / 0
6,169
617
5,338
9,150
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Ngoro
Izanami
8
0 / 8 / 0
5,956
596
3,903
10,936
4,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DivineRowlet
Gilgamesh
13
10 / 0 / 12
9,283
928
11,417
10,375
8,475
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
14
8 / 0 / 15
9,214
921
10,092
5,789
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
13
6 / 1 / 15
8,639
864
11,062
7,085
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
66
1
Kills
24
24
Deaths
1
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DivineRowlet
Gilgamesh
10
0
12
16
L
1
8
0
0.13
W
Nox
8
0
15
15.5
L
Janus
0
8
0
0
L
Izanami
Ngoro
Izanami
0
8
0
0
W
Horus
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
32,571
35,789
Taken
23,249
19,483
Mitigated
18,041
573
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DivineRowlet
Gilgamesh
11,417
5,040
0
2,720
10,375
8,475
649
5,383
4,992
0
25,811
L
7,363
451
0
213
15,703
12,630
0
3,590
11,189
12,785
0
W
Nox
10,092
725
0
1,993
5,789
2,885
1,428
4,324
1,465
35,528
0
L
Janus
5,338
499
0
0
9,150
2,831
0
3,077
5,764
25,234
0
L
Izanami
Ngoro
Izanami
3,903
2,846
0
360
10,936
4,022
0
4,110
6,409
0
9,116
W
Horus
11,062
4,586
992
3,487
7,085
6,681
356
3,774
3,311
341
19,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,009
Gold Earned
27,136
81
Minions Killed
112
2
Camps Cleared
8
469,533
Distance Traveled
600,695
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,283
928
27
3
3
191,057
0
L
Ares
6,884
688
17
2
0
173,045
1
W
Nox
9,214
921
71
7
3
218,971
2
L
Janus
6,169
617
41
4
1
132,498
0
L
Izanami
5,956
596
23
2
1
163,990
0
W
Horus
8,639
864
14
1
2
190,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role