Player Matchup

King Arthur
King Arthur
Gold I
JakeSweeny
King Arthur
Gold I
Level 129
God Stats
5W - 4L
1,739 SR
Queue Stats
40W - 23L
1,853 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Jiraafita
Ne Zha
Platinum II
Level 148
God Stats
2W - 0L
1,812 SR
Queue Stats
208W - 194L
1,792 MMR
Solo
Cabrakan
Cabrakan
Platinum II
RoKuang8421
Cabrakan
Platinum II
Level 82
God Stats
6W - 4L
1,566 SR
Queue Stats
218W - 225L
1,826 MMR
Solo
Merlin
Merlin
Diamond III
xX_IARES_Xx
Merlin
Diamond III
Level 153
God Stats
11W - 6L
1,684 SR
Queue Stats
184W - 172L
2,204 MMR
Solo
Xbalanque
Xbalanque
Platinum II
yanier123
Xbalanque
Platinum II
Level 129
God Stats
6W - 5L
1,537 SR
Queue Stats
162W - 164L
1,816 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,668 SR
1,898 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,544 SR
1,897 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
CarlixDeOro
Ah Muzen Cab
Platinum I
Level 147
God Stats
3W - 3L
1,346 SR
Queue Stats
110W - 84L
1,953 MMR
Solo
Chronos
Chronos
Platinum V
DontCryBebe
Chronos
Platinum V
Level 135
God Stats
33W - 31L
1,565 SR
Queue Stats
377W - 375L
1,786 MMR
Solo
Nemesis
Nemesis
Platinum III
Lemur37681
Nemesis
Platinum III
Level 158
God Stats
3W - 3L
1,688 SR
Queue Stats
454W - 448L
1,688 MMR
Party 1
Atlas
Atlas
Platinum II
Red Wolf1888
Atlas
Platinum II
Level 69
God Stats
1W - 1L
1,871 SR
Queue Stats
70W - 64L
1,930 MMR
Party 1
Cerberus
Cerberus
Diamond V
RyujinJxkka
Cerberus
Diamond V
Level 160
God Stats
0W - 4L
1,252 SR
Queue Stats
244W - 227L
2,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JakeSweeny
King Arthur
20
13 / 2 / 9
18,536
579
36,966
44,050
63,176
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
Jiraafita
Ne Zha
20
2 / 8 / 15
17,289
540
17,208
38,182
18,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
RoKuang8421
Cabrakan
19
2 / 8 / 14
14,625
457
16,643
41,219
49,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
20
12 / 8 / 7
19,449
608
31,239
22,274
8,957
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
yanier123
Xbalanque
20
8 / 7 / 8
18,599
581
33,957
31,470
12,344
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliThorMorgan Le FaySkadi

VS

Bans
HadesArtioLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarlixDeOro
Ah Muzen Cab
20
12 / 3 / 10
20,943
654
36,852
31,797
19,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
DontCryBebe
Chronos
20
5 / 10 / 6
17,380
543
21,017
40,600
23,790
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Lemur37681
Nemesis
20
5 / 10 / 8
15,922
498
16,377
35,792
21,135
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 10
15,805
494
13,627
36,486
66,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
RyujinJxkka
Cerberus
20
5 / 8 / 7
16,765
524
23,827
35,858
40,788
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
74
37
Kills
33
33
Deaths
37
53
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CarlixDeOro
Ah Muzen Cab
12
3
10
5.67
L
Chronos
DontCryBebe
Chronos
5
10
6
0.8
W
King Arthur
JakeSweeny
King Arthur
13
2
9
8.75
W
Ne Zha
Jiraafita
Ne Zha
2
8
15
1.19
L
Nemesis
Lemur37681
Nemesis
5
10
8
0.9
L
6
6
10
1.83
W
Cabrakan
RoKuang8421
Cabrakan
2
8
14
1.13
L
Cerberus
RyujinJxkka
Cerberus
5
8
7
1.06
W
Merlin
12
8
7
1.94
W
Xbalanque
yanier123
Xbalanque
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,013
Damage
111,700
177,195
Taken
180,533
152,038
Mitigated
172,070
42,768
Healing
40,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CarlixDeOro
Ah Muzen Cab
36,852
14,461
0
14,193
31,797
19,507
4,607
11,827
19,970
0
269,395
L
Chronos
DontCryBebe
Chronos
21,017
7,328
0
9,344
40,600
23,790
0
8,422
32,178
168,569
0
W
King Arthur
JakeSweeny
King Arthur
36,966
3,866
0
9,002
44,050
63,176
552
15,658
27,441
885
137,184
W
Ne Zha
Jiraafita
Ne Zha
17,208
3,006
0
11,017
38,182
18,041
9,100
10,625
27,056
0
164,712
L
Nemesis
Lemur37681
Nemesis
16,377
5,700
0
2,910
35,792
21,135
0
8,745
27,047
0
141,627
L
13,627
3,200
0
6,456
36,486
66,850
32
13,259
23,227
54,783
0
W
Cabrakan
RoKuang8421
Cabrakan
16,643
2,538
1,444
8,285
41,219
49,520
399
15,263
23,897
53,196
1,325
L
Cerberus
RyujinJxkka
Cerberus
23,827
1,899
0
7,596
35,858
40,788
86
11,145
24,713
121,098
480
W
Merlin
31,239
1,147
0
3,244
22,274
8,957
3,782
7,887
14,270
164,807
0
W
Xbalanque
yanier123
Xbalanque
33,957
22,974
0
9,776
31,470
12,344
6,703
13,532
17,938
0
183,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,498
Gold Earned
86,815
869
Minions Killed
1,075
0
Camps Cleared
0
2,977,610
Distance Traveled
2,903,400
37
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
20,943
654
350
11
0
625,275
1
L
Chronos
17,380
543
260
8
0
558,520
2
W
King Arthur
18,536
579
175
5
0
659,544
8
W
Ne Zha
17,289
540
205
6
0
647,821
8
L
Nemesis
15,922
498
148
5
0
621,402
11
L
Atlas
15,805
494
50
2
0
564,652
11
W
Cabrakan
14,625
457
58
2
0
547,230
13
L
Cerberus
16,765
524
267
8
0
533,551
7
W
Merlin
19,449
608
221
7
0
567,069
7
W
Xbalanque
18,599
581
210
7
0
555,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role