Player Matchup

Agni
Agni
Kaipreme
Agni
Level 65
God Stats
9W - 3L
1,644 SR
Queue Stats
196W - 109L
1,724 Elo+
Party 1
Ganesha
Ganesha
Xucy
Ganesha
Level 34
God Stats
65W - 15L
1,871 SR
Queue Stats
160W - 59L
1,758 Elo+
Party 1
Medusa
Medusa
Yaoibby
Medusa
Level 75
God Stats
41W - 11L
1,813 SR
Queue Stats
410W - 177L
1,740 Elo+
Party 1
Team Averages
Level 58
1,776 SR
1,740 Elo+

VS

Team Averages
Level 63
1,395 SR
1,453 Elo+
Heimdallr
Heimdallr
CosminRage
Heimdallr
Level 125
God Stats
1W - 1L
1,508 SR
Queue Stats
38W - 45L
1,673 Elo+
Solo
Bacchus
Bacchus
ItsPuddinPopTime
Bacchus
Level 40
God Stats
3W - 9L
1,179 SR
Queue Stats
99W - 142L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
SubparCalzone
Baron Samedi
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 35L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 0 / 11
7,624
762
7,425
3,304
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Xucy
Ganesha
11
0 / 1 / 14
8,008
801
2,890
9,307
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Yaoibby
Medusa
14
15 / 0 / 1
9,638
964
19,062
8,760
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CosminRage
Heimdallr
8
0 / 5 / 0
5,774
577
3,659
10,432
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 6 / 0
6,569
657
3,340
15,548
18,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
SubparCalzone
Baron Samedi
9
0 / 7 / 1
5,899
590
2,277
10,548
4,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
17
Kills
1
1
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CosminRage
Heimdallr
0
5
0
0
L
1
6
0
0.17
W
Agni
2
0
11
7.5
L
Baron Samedi
SubparCalzone
Baron Samedi
0
7
1
0.07
W
Ganesha
Xucy
Ganesha
0
1
14
7
W
Medusa
Yaoibby
Medusa
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
9,276
21,371
Taken
36,528
12,048
Mitigated
26,609
6,231
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CosminRage
Heimdallr
3,659
1,682
0
1,988
10,432
3,977
0
2,488
7,944
0
21,931
L
3,340
504
106
1,284
15,548
18,087
0
5,159
10,389
8,770
0
W
Agni
7,425
354
0
839
3,304
1,274
1,209
1,010
2,294
26,812
0
L
Baron Samedi
SubparCalzone
Baron Samedi
2,277
185
428
1,456
10,548
4,545
0
2,958
7,590
16,109
0
W
Ganesha
Xucy
Ganesha
2,890
424
0
2,932
9,307
6,247
140
1,774
6,897
8,264
0
W
Medusa
Yaoibby
Medusa
19,062
9,037
0
2,460
8,760
4,527
933
3,000
5,760
0
51,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
18,242
116
Minions Killed
75
7
Camps Cleared
2
610,209
Distance Traveled
459,931
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,774
577
38
4
1
144,928
2
L
Bacchus
6,569
657
8
1
1
177,600
1
W
Agni
7,624
762
41
4
2
204,006
3
L
Baron Samedi
5,899
590
29
3
0
137,403
0
W
Ganesha
8,008
801
0
0
0
184,107
0
W
Medusa
9,638
964
75
8
5
222,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role