Player Matchup

Charybdis
Charybdis
AKIO-NOVA
Charybdis
Level 146
God Stats
22W - 17L
1,585 SR
Queue Stats
394W - 367L
1,518 Elo+
Party 3
Bakasura
Bakasura
Br0siris2
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,412 Elo+
Party 1
Artio
Artio
Zemel0n
Artio
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,502 Elo+
Solo
Maui
Maui
fireeflower
Maui
Level 133
God Stats
17W - 25L
1,505 SR
Queue Stats
211W - 201L
1,505 Elo+
Party 3
Kukulkan
Kukulkan
yalikeRagtime
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,550 Elo+
Party 1
Team Averages
Level 95
1,518 SR
1,497 Elo+

VS

Team Averages
Level 99
1,527 SR
1,533 Elo+
Merlin
Merlin
HEY CATCH
Merlin
Level 120
God Stats
1W - 1L
1,558 SR
Queue Stats
37W - 26L
1,586 Elo+
Party 2
Yemoja
Yemoja
Mushoo69
Yemoja
Level 46
God Stats
1W - 2L
1,461 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 2
Chiron
Chiron
Satans Bull
Chiron
Level 113
God Stats
1W - 2L
1,454 SR
Queue Stats
24W - 19L
1,555 Elo+
Party 2
Arachne
Arachne
Satans Shark
Arachne
Level 129
God Stats
2W - 1L
1,660 SR
Queue Stats
31W - 25L
1,561 Elo+
Party 2
Maui
Maui
TheBaconHawk
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AKIO-NOVA
Charybdis
17
4 / 0 / 2
10,798
568
15,291
17,821
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Br0siris2
Bakasura
16
4 / 1 / 2
9,925
522
9,541
18,456
8,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Zemel0n
Artio
18
6 / 2 / 3
11,869
625
16,757
18,584
14,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 0 / 4
9,075
478
3,684
8,119
9,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
yalikeRagtime
Kukulkan
16
1 / 0 / 1
10,208
537
2,123
5,718
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HEY CATCH
Merlin
16
1 / 1 / 1
9,667
509
5,319
7,495
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Mushoo69
Yemoja
12
0 / 4 / 0
6,649
350
3,314
11,216
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
13
0 / 1 / 0
7,517
396
10,617
10,407
3,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Satans Shark
Arachne
15
2 / 3 / 0
8,934
470
12,728
20,715
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 8 / 0
7,786
410
6,920
17,839
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
3
3
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AKIO-NOVA
Charybdis
4
0
2
5
W
Bakasura
Br0siris2
Bakasura
4
1
2
5
L
Merlin
HEY CATCH
Merlin
1
1
1
1.5
L
Yemoja
Mushoo69
Yemoja
0
4
0
0
L
Chiron
0
1
0
0
L
Arachne
Satans Shark
Arachne
2
3
0
0.67
L
0
8
0
0
W
Artio
Zemel0n
Artio
6
2
3
3.75
W
2
0
4
4
W
Kukulkan
yalikeRagtime
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,396
Damage
38,898
68,698
Taken
67,672
43,409
Mitigated
30,262
24,909
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AKIO-NOVA
Charybdis
15,291
6,766
0
8,436
17,821
8,728
469
2,378
15,443
0
129,226
W
Bakasura
Br0siris2
Bakasura
9,541
6,712
0
4,755
18,456
8,284
758
1,915
16,541
0
77,264
L
Merlin
HEY CATCH
Merlin
5,319
93
0
490
7,495
3,103
74
1,994
4,894
85,754
0
L
Yemoja
Mushoo69
Yemoja
3,314
530
1,418
617
11,216
7,633
0
1,174
10,042
22,298
0
L
Chiron
10,617
2,246
1,649
2,905
10,407
3,712
0
1,545
8,862
0
68,886
L
Arachne
Satans Shark
Arachne
12,728
7,736
0
5,756
20,715
8,166
0
3,345
16,262
0
86,624
L
6,920
2,264
0
217
17,839
7,648
200
14,506
3,028
33,701
7,910
W
Artio
Zemel0n
Artio
16,757
2,737
169
8,895
18,584
14,017
1,768
6,790
11,794
89,521
0
W
3,684
718
505
1,012
8,119
9,785
0
1,835
6,284
34,085
0
W
Kukulkan
yalikeRagtime
Kukulkan
2,123
107
0
1,137
5,718
2,595
268
1,772
3,946
76,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,875
Gold Earned
40,553
731
Minions Killed
454
0
Camps Cleared
0
1,904,099
Distance Traveled
1,713,986
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,798
568
229
12
0
357,916
10
W
Bakasura
9,925
522
142
7
0
440,160
2
L
Merlin
9,667
509
134
7
0
358,634
2
L
Yemoja
6,649
350
35
2
0
309,883
2
L
Chiron
7,517
396
119
6
0
338,882
0
L
Arachne
8,934
470
105
6
0
432,221
7
L
Maui
7,786
410
61
3
0
274,366
0
W
Artio
11,869
625
142
7
0
362,068
2
W
Maui
9,075
478
51
3
0
382,743
2
W
Kukulkan
10,208
537
167
9
0
361,212
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role