Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Hidenize
Thor
Level 155
God Stats
1W - 0L
1,335 SR
Queue Stats
33W - 19L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
JunFeyn
Xing Tian
Level 160
God Stats
1W - 2L
1,657 SR
Queue Stats
59W - 34L
1,566 Elo+
Party 2
Lancelot
Lancelot
LatinoSolanas
Lancelot
Level 160
God Stats
10W - 11L
1,580 SR
Queue Stats
561W - 372L
1,594 Elo+
Party 3
Team Averages
Level 113
1,515 SR
1,538 Elo+

VS

Team Averages
Level 100
1,432 SR
1,444 Elo+
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GrandeGordo
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,398 Elo+
Party 1
Freya
Freya
Kuchara
Freya
Level 143
God Stats
0W - 2L
1,293 SR
Queue Stats
29W - 38L
1,412 Elo+
Party 1
Ravana
Ravana
Zhinebell
Ravana
Level 101
God Stats
1W - 3L
1,369 SR
Queue Stats
77W - 83L
1,514 Elo+
Party 1
Xbalanque
Xbalanque
iiJDii
Xbalanque
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 12
9,583
958
13,848
8,617
3,532
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
 
Merlin
15
0 / 1 / 14
8,397
840
9,273
4,669
1,889
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
6 / 3 / 9
8,549
855
8,371
8,412
3,576
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
JunFeyn
Xing Tian
15
5 / 1 / 18
9,187
919
5,944
9,217
10,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lancelot
LatinoSolanas
Lancelot
16
8 / 3 / 11
9,292
929
11,801
10,869
7,199
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 5 / 3
7,285
729
4,927
10,012
6,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GrandeGordo
Ganesha
13
1 / 5 / 7
7,813
781
4,132
13,035
14,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Kuchara
Freya
13
2 / 5 / 2
7,045
705
5,610
9,380
5,075
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
Zhinebell
Ravana
12
1 / 6 / 4
6,841
684
4,863
12,520
9,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
iiJDii
Xbalanque
13
2 / 5 / 4
7,176
718
5,663
10,567
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
26
Kills
7
9
Deaths
26
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
12
13
W
Merlin
 
Merlin
0
1
14
7
L
Apollo
 
Apollo
1
5
3
0.5
L
Ganesha
GrandeGordo
Ganesha
1
5
7
0.9
W
Thor
6
3
9
3.5
W
Xing Tian
JunFeyn
Xing Tian
5
1
18
14
L
Freya
Kuchara
Freya
2
5
2
0.6
W
Lancelot
LatinoSolanas
Lancelot
8
3
11
4.5
L
Ravana
Zhinebell
Ravana
1
6
4
0.5
L
Xbalanque
iiJDii
Xbalanque
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,237
Damage
25,195
41,784
Taken
55,514
27,185
Mitigated
39,713
17,338
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,848
3,420
204
5,141
8,617
3,532
4,030
1,735
6,882
34,894
0
W
Merlin
 
Merlin
9,273
900
1,616
1,602
4,669
1,889
1,333
950
3,719
27,494
0
L
Apollo
 
Apollo
4,927
1,722
1,238
1,701
10,012
6,071
195
6,570
3,347
0
19,897
L
Ganesha
GrandeGordo
Ganesha
4,132
205
937
1,709
13,035
14,613
0
6,637
6,299
7,107
0
W
Thor
8,371
1,912
510
1,536
8,412
3,576
1,004
2,527
5,885
0
12,418
W
Xing Tian
JunFeyn
Xing Tian
5,944
366
1,235
1,223
9,217
10,989
700
1,442
7,775
12,047
0
L
Freya
Kuchara
Freya
5,610
1,780
469
1,671
9,380
5,075
155
4,571
4,809
13,335
0
W
Lancelot
LatinoSolanas
Lancelot
11,801
1,607
545
3,726
10,869
7,199
821
3,088
7,781
0
16,621
L
Ravana
Zhinebell
Ravana
4,863
531
723
1,873
12,520
9,013
0
5,957
6,328
0
7,802
L
Xbalanque
iiJDii
Xbalanque
5,663
1,507
162
1,667
10,567
4,941
0
5,330
5,053
0
15,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
36,160
111
Minions Killed
76
0
Camps Cleared
0
971,697
Distance Traveled
872,520
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,583
958
49
5
0
187,474
1
W
Merlin
8,397
840
33
3
0
178,936
0
L
Apollo
7,285
729
33
3
0
186,272
1
L
Ganesha
7,813
781
1
0
0
169,077
1
W
Thor
8,549
855
10
1
0
188,187
0
W
Xing Tian
9,187
919
9
1
0
190,421
0
L
Freya
7,045
705
18
2
0
145,608
1
W
Lancelot
9,292
929
10
1
0
226,679
0
L
Ravana
6,841
684
3
0
0
187,779
1
L
Xbalanque
7,176
718
21
2
0
183,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role