Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Larrs
Ao Kuang
Level 107
God Stats
4W - 3L
1,476 SR
Queue Stats
373W - 228L
1,630 Elo+
Solo
Yemoja
Yemoja
SyntheticID
Yemoja
Level 160
God Stats
16W - 13L
1,628 SR
Queue Stats
217W - 207L
1,612 Elo+
Party 1
Chiron
Chiron
ZombiefiedFlea
Chiron
Level 160
God Stats
5W - 9L
1,601 SR
Queue Stats
188W - 163L
1,604 Elo+
Party 1
Thor
Thor
iArchaic
Thor
Level 160
God Stats
31W - 16L
1,816 SR
Queue Stats
190W - 151L
1,672 Elo+
Party 1
Team Averages
Level 149
1,604 SR
1,604 Elo+

VS

Team Averages
Level 26
1,520 SR
1,513 Elo+
Thanatos
Thanatos
DatNateDoe
Thanatos
Level 16
God Stats
1W - 2L
1,590 SR
Queue Stats
3W - 8L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
Kirbyryu
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Anhur
Anhur
Ronius84
Anhur
Level 18
God Stats
0W - 1L
1,579 SR
Queue Stats
2W - 8L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
loosebanana
Cernunnos
Level 21
God Stats
2W - 7L
1,522 SR
Queue Stats
2W - 8L
1,516 Elo+
Party 2
Cupid
Cupid
quepit
Cupid
Level 29
God Stats
2W - 4L
1,410 SR
Queue Stats
2W - 6L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 0 / 10
8,340
834
11,191
7,142
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Larrs
Ao Kuang
15
3 / 1 / 11
8,241
824
7,337
9,951
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
14
1 / 0 / 11
7,318
732
2,873
8,868
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 10
8,657
866
9,642
7,702
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
8 / 0 / 11
8,944
894
11,276
6,079
2,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DatNateDoe
Thanatos
13
1 / 4 / 0
7,252
725
4,171
9,735
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Kirbyryu
Nu Wa
13
0 / 4 / 1
7,105
711
5,149
8,906
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Ronius84
Anhur
12
0 / 7 / 0
6,460
646
5,804
14,018
6,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
loosebanana
Cernunnos
13
0 / 6 / 0
6,596
660
3,990
11,317
4,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
quepit
Cupid
13
1 / 5 / 0
6,793
679
4,332
11,434
4,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
25
Kills
2
2
Deaths
26
53
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
10
10
L
Thanatos
DatNateDoe
Thanatos
1
4
0
0.25
L
Nu Wa
Kirbyryu
Nu Wa
0
4
1
0.13
W
Ao Kuang
Larrs
Ao Kuang
3
1
11
8.5
L
Anhur
Ronius84
Anhur
0
7
0
0
W
Yemoja
1
0
11
6.5
W
8
1
10
13
W
Thor
8
0
11
13.5
L
Cernunnos
loosebanana
Cernunnos
0
6
0
0
L
Cupid
quepit
Cupid
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
23,446
39,742
Taken
55,410
24,242
Mitigated
23,428
13,614
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,191
326
0
250
7,142
3,338
580
1,040
5,940
40,488
0
L
Thanatos
DatNateDoe
Thanatos
4,171
358
0
2,679
9,735
4,491
0
3,749
5,842
0
17,026
L
Nu Wa
Kirbyryu
Nu Wa
5,149
1,127
0
1,257
8,906
3,628
0
4,537
4,283
20,902
0
W
Ao Kuang
Larrs
Ao Kuang
7,337
1,404
0
4,305
9,951
4,929
591
1,378
8,407
24,564
1,655
L
Anhur
Ronius84
Anhur
5,804
2,257
0
322
14,018
6,268
265
5,113
8,696
0
14,429
W
Yemoja
2,873
940
2,369
2,254
8,868
9,150
435
930
7,798
11,934
0
W
9,642
3,050
1,372
2,529
7,702
4,107
3,195
576
7,048
0
29,896
W
Thor
11,276
2,856
0
535
6,079
2,718
157
507
5,400
0
22,616
L
Cernunnos
loosebanana
Cernunnos
3,990
1,953
0
1,195
11,317
4,462
469
4,822
6,339
0
14,143
L
Cupid
quepit
Cupid
4,332
2,544
126
1,791
11,434
4,579
12
2,056
9,202
0
22,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
34,206
208
Minions Killed
161
0
Camps Cleared
0
1,100,561
Distance Traveled
930,916
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,340
834
64
6
0
218,989
3
L
Thanatos
7,252
725
24
2
0
211,450
0
L
Nu Wa
7,105
711
38
4
0
189,804
2
W
Ao Kuang
8,241
824
47
5
0
228,358
0
L
Anhur
6,460
646
20
2
0
166,333
0
W
Yemoja
7,318
732
21
2
0
191,721
2
W
Chiron
8,657
866
49
5
0
215,139
1
W
Thor
8,944
894
27
3
0
246,354
1
L
Cernunnos
6,596
660
32
3
0
172,338
0
L
Cupid
6,793
679
47
5
0
190,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role