Player Matchup

Hades
Hades
Bronze V
ALEXIS 1064
Hades
Bronze V
Level 105
God Stats
4W - 2L
1,670 SR
Queue Stats
12W - 16L
1,317 MMR
Party 1
Skadi
Skadi
Silver II
Anthony03
Skadi
Silver II
Level 142
God Stats
8W - 3L
1,698 SR
Queue Stats
198W - 219L
986 MMR
Solo
Athena
Athena
Silver II
StopMAYAND
Athena
Silver II
Level 157
God Stats
2W - 7L
1,247 SR
Queue Stats
86W - 98L
1,014 MMR
Solo
Fenrir
Fenrir
Silver V
chosidin
Fenrir
Silver V
Level 129
God Stats
0W - 1L
1,151 SR
Queue Stats
36W - 45L
1,253 MMR
Solo
Ra
Ra
Bronze V
matonedson13
Ra
Bronze V
Level 129
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 7L
1,340 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,419 SR
1,182 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,631 SR
1,218 MMR
He Bo
He Bo
Bronze III
 
He Bo
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
IKUZOUUU
Cerberus
Gold V
Level 159
God Stats
21W - 23L
1,558 SR
Queue Stats
328W - 340L
1,265 MMR
Solo
Ne Zha
Ne Zha
Silver II
Shoot2Kill2339
Ne Zha
Silver II
Level 100
God Stats
5W - 5L
1,578 SR
Queue Stats
74W - 90L
1,084 MMR
Solo
Neith
Neith
Bronze I
Zedd924
Neith
Bronze I
Level 143
God Stats
3W - 0L
1,614 SR
Queue Stats
19W - 26L
951 MMR
Solo
Nemesis
Nemesis
Gold III
xTheWaiter
Nemesis
Gold III
Level 156
God Stats
6W - 0L
1,903 SR
Queue Stats
428W - 425L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 1
11,104
505
15,369
21,607
11,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Anthony03
Skadi
18
0 / 4 / 2
10,616
483
7,990
18,286
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
StopMAYAND
Athena
13
0 / 2 / 4
8,943
407
7,604
19,337
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
chosidin
Fenrir
13
1 / 6 / 2
8,557
389
4,694
16,138
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 6 / 2
9,827
447
8,318
16,651
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ArachneFreyaChaacAh Muzen Cab

VS

Bans
AtlasLancelotAchillesPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
5 / 2 / 1
12,207
555
14,553
15,791
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
IKUZOUUU
Cerberus
19
7 / 1 / 6
12,636
574
13,381
18,896
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 4 / 4
11,186
508
13,124
21,839
9,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Neith
Zedd924
Neith
19
1 / 0 / 5
11,987
545
14,268
11,656
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
xTheWaiter
Nemesis
20
3 / 1 / 3
12,974
590
12,546
17,484
12,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
21
22
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
1
2.75
L
5
4
1
1.38
L
Skadi
Anthony03
Skadi
0
4
2
0.25
W
Cerberus
IKUZOUUU
Cerberus
7
1
6
10
W
5
4
4
1.75
L
Athena
StopMAYAND
Athena
0
2
4
1
W
Neith
Zedd924
Neith
1
0
5
3.5
L
Fenrir
chosidin
Fenrir
1
6
2
0.33
L
1
6
2
0.33
W
Nemesis
xTheWaiter
Nemesis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
67,872
92,019
Taken
85,666
53,990
Mitigated
55,573
28,124
Healing
28,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,553
1,037
495
2,963
15,791
7,066
101
7,559
8,232
111,578
0
L
15,369
1,494
322
9,708
21,607
11,741
1,005
5,004
16,603
74,945
0
L
Skadi
Anthony03
Skadi
7,990
3,796
0
5,230
18,286
6,661
0
3,870
14,416
0
112,365
W
Cerberus
IKUZOUUU
Cerberus
13,381
306
606
5,871
18,896
19,587
457
5,805
13,091
60,372
12,122
W
13,124
2,249
0
4,683
21,839
9,833
0
8,954
12,885
0
97,224
L
Athena
StopMAYAND
Athena
7,604
1,917
0
3,870
19,337
21,281
0
7,056
12,281
35,629
1,889
W
Neith
Zedd924
Neith
14,268
4,809
0
5,396
11,656
6,217
3,131
2,589
9,067
0
114,038
L
Fenrir
chosidin
Fenrir
4,694
533
0
3,231
16,138
7,129
0
1,205
14,933
0
49,041
L
8,318
80
1,006
4,757
16,651
7,178
0
9,690
6,961
83,808
0
W
Nemesis
xTheWaiter
Nemesis
12,546
5,388
0
8,112
17,484
12,870
2,898
6,123
11,361
0
120,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,047
Gold Earned
60,990
536
Minions Killed
803
0
Camps Cleared
0
1,858,563
Distance Traveled
2,179,852
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,207
555
165
8
0
405,354
4
L
Hades
11,104
505
131
6
0
375,974
6
L
Skadi
10,616
483
175
8
0
356,634
1
W
Cerberus
12,636
574
134
6
0
438,096
2
W
Ne Zha
11,186
508
133
6
0
441,669
1
L
Athena
8,943
407
42
2
0
454,089
3
W
Neith
11,987
545
179
8
0
404,721
8
L
Fenrir
8,557
389
56
3
0
307,583
6
L
Ra
9,827
447
132
6
0
364,283
6
W
Nemesis
12,974
590
192
9
0
490,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role