Player Matchup

Arachne
Arachne
FinnTheHuman389
Arachne
Level 56
God Stats
3W - 2L
1,760 SR
Queue Stats
12W - 14L
1,472 Elo+
Party 3
Scylla
Scylla
JLAxFatality
Scylla
Level 108
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
PregoTomato
Izanami
Level 26
God Stats
2W - 1L
1,900 SR
Queue Stats
6W - 6L
1,504 Elo+
Party 3
King Arthur
King Arthur
ajgomey
King Arthur
Level 41
God Stats
5W - 3L
1,482 SR
Queue Stats
63W - 74L
1,397 Elo+
Party 2
Hel
Hel
thegodofdea-
Hel
Level 100
God Stats
0W - 2L
1,254 SR
Queue Stats
106W - 125L
1,452 Elo+
Party 2
Team Averages
Level 66
1,507 SR
1,465 Elo+

VS

Team Averages
Level 98
1,504 SR
1,414 Elo+
Chaac
Chaac
CrabDragoons
Chaac
Level 67
God Stats
27W - 11L
1,740 SR
Queue Stats
190W - 184L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
DevilDog1181
Ah Puch
Level 144
God Stats
3W - 3L
1,269 SR
Queue Stats
358W - 357L
1,419 Elo+
Party 1
Thor
Thor
Filthy__Ningen
Thor
Level 123
God Stats
60W - 32L
1,602 SR
Queue Stats
326W - 314L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
PumpkinKing8008
Kuzenbo
Level 109
God Stats
12W - 12L
1,473 SR
Queue Stats
178W - 172L
1,406 Elo+
Solo
Medusa
Medusa
TheBasicBitxh24
Medusa
Level 49
God Stats
24W - 26L
1,437 SR
Queue Stats
46W - 49L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,758
461
8,107
19,823
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
15
0 / 5 / 1
8,905
469
5,942
13,281
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PregoTomato
Izanami
12
1 / 5 / 1
7,548
397
7,834
11,554
4,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ajgomey
King Arthur
14
1 / 2 / 0
8,706
458
9,202
14,906
15,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 2 / 2
8,101
426
2,240
9,047
9,007
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
10,012
527
7,956
14,588
12,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
DevilDog1181
Ah Puch
17
6 / 1 / 4
10,728
565
16,327
10,356
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 0 / 2
10,506
553
13,293
14,623
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 5
9,220
485
4,995
14,856
18,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 5
7,932
417
4,371
8,464
3,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
17
18
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Ah Puch
DevilDog1181
Ah Puch
6
1
4
8
W
8
0
2
9
L
3
4
1
0.88
L
Scylla
0
5
1
0.1
L
Izanami
PregoTomato
Izanami
1
5
1
0.3
W
1
2
5
1.75
W
1
2
5
1.75
L
King Arthur
ajgomey
King Arthur
1
2
0
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
46,942
68,611
Taken
62,887
42,553
Mitigated
45,950
17,285
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,956
539
0
4,594
14,588
12,571
448
176
14,412
0
71,739
W
Ah Puch
DevilDog1181
Ah Puch
16,327
979
0
3,851
10,356
4,659
168
4,033
6,323
73,148
0
W
13,293
2,104
0
6,082
14,623
6,587
0
2,095
12,528
0
95,926
L
8,107
5,730
0
6,424
19,823
7,955
0
4,841
14,982
0
53,219
L
Scylla
5,942
592
0
2,044
13,281
5,135
0
7,474
5,807
71,648
0
L
Izanami
PregoTomato
Izanami
7,834
5,293
0
1,714
11,554
4,520
886
4,267
7,287
0
61,813
W
4,995
2,121
0
2,777
14,856
18,924
342
1,355
13,501
33,270
2,806
W
4,371
1,749
215
1,809
8,464
3,209
3,035
523
7,941
0
50,677
L
King Arthur
ajgomey
King Arthur
9,202
1,352
0
2,076
14,906
15,936
195
0
14,906
0
69,211
L
2,240
100
1,445
3,582
9,047
9,007
0
4,383
4,664
13,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
48,398
502
Minions Killed
563
0
Camps Cleared
0
1,781,381
Distance Traveled
1,838,772
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,012
527
143
8
0
374,115
5
W
Ah Puch
10,728
565
145
8
0
355,807
2
W
Thor
10,506
553
133
7
0
407,761
8
L
Arachne
8,758
461
80
4
0
418,460
1
L
Scylla
8,905
469
154
8
0
333,100
10
L
Izanami
7,548
397
119
6
0
323,082
4
W
Kuzenbo
9,220
485
62
3
0
349,342
6
W
Medusa
7,932
417
80
4
0
351,747
6
L
King Arthur
8,706
458
130
7
0
357,040
3
L
Hel
8,101
426
19
1
0
349,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role