Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AChronicLegend
Zhong Kui
Level 159
God Stats
8W - 2L
1,703 SR
Queue Stats
513W - 247L
1,830 Elo+
Party 1
Thoth
Thoth
Feral9
Thoth
Level 143
God Stats
3W - 1L
1,265 SR
Queue Stats
141W - 77L
1,676 Elo+
Party 1
Bacchus
Bacchus
Silentvipur
Bacchus
Level 158
God Stats
9W - 6L
1,550 SR
Queue Stats
837W - 558L
1,672 Elo+
Party 1
Hel
Hel
xRhaa
Hel
Level 129
God Stats
2W - 1L
1,407 SR
Queue Stats
105W - 72L
1,657 Elo+
Party 1
Team Averages
Level 123
1,485 SR
1,667 Elo+

VS

Team Averages
Level 71
1,651 SR
1,680 Elo+
Ishtar
Ishtar
J3SUSCH33KS
Ishtar
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 1L
1,938 Elo+
Party 2
Khepri
Khepri
Lk Lothius
Khepri
Level 27
God Stats
0W - 1L
1,471 SR
Queue Stats
12W - 13L
1,429 Elo+
Solo
Chernobog
Chernobog
MercWallDash
Chernobog
Level 27
God Stats
2W - 2L
1,969 SR
Queue Stats
46W - 6L
1,901 Elo+
Party 2
Scylla
Scylla
REDDOGG2266
Scylla
Level 121
God Stats
4W - 5L
1,817 SR
Queue Stats
360W - 355L
1,481 Elo+
Solo
Hel
Hel
oDisGust0ido
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
8 / 7 / 9
12,430
777
11,769
26,502
24,175
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
AChronicLegend
Zhong Kui
19
6 / 3 / 12
11,546
722
26,398
24,879
25,124
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Feral9
Thoth
20
8 / 1 / 12
12,288
768
25,799
9,862
5,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Silentvipur
Bacchus
18
2 / 3 / 17
11,668
729
9,714
25,039
39,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
xRhaa
Hel
19
0 / 2 / 21
10,945
684
11,781
19,034
21,209
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
5 / 6 / 7
10,906
682
19,471
22,779
11,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Lk Lothius
Khepri
17
2 / 5 / 8
10,802
675
3,916
20,713
29,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
MercWallDash
Chernobog
17
1 / 5 / 11
9,633
602
14,836
18,276
8,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
18
5 / 5 / 8
10,892
681
20,345
14,126
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 11
10,371
648
13,365
16,016
18,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
24
Kills
15
16
Deaths
24
71
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
7
9
1.79
W
Zhong Kui
AChronicLegend
Zhong Kui
6
3
12
4
W
Thoth
Feral9
Thoth
8
1
12
14
L
Ishtar
5
6
7
1.42
L
Khepri
Lk Lothius
Khepri
2
5
8
1.2
L
Chernobog
MercWallDash
Chernobog
1
5
11
1.3
L
Scylla
5
5
8
1.8
W
Bacchus
Silentvipur
Bacchus
2
3
17
3.5
L
2
3
11
2.5
W
Hel
xRhaa
Hel
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,461
Damage
71,933
105,316
Taken
91,910
115,044
Mitigated
76,090
63,137
Healing
41,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,769
9,733
3,367
5,414
26,502
24,175
1,032
8,644
17,858
1,731
18,490
W
Zhong Kui
AChronicLegend
Zhong Kui
26,398
2,584
1,763
9,691
24,879
25,124
2,558
10,313
14,566
48,833
0
W
Thoth
Feral9
Thoth
25,799
599
2,775
2,253
9,862
5,226
2,518
4,501
5,361
50,252
0
L
Ishtar
19,471
7,928
0
3,293
22,779
11,986
315
19,902
2,877
0
34,048
L
Khepri
Lk Lothius
Khepri
3,916
523
786
3,785
20,713
29,444
0
14,005
6,708
8,574
0
L
Chernobog
MercWallDash
Chernobog
14,836
10,415
738
3,473
18,276
8,810
917
16,407
1,869
0
32,485
L
Scylla
20,345
1,675
1,512
786
14,126
7,598
582
11,028
3,098
41,115
0
W
Bacchus
Silentvipur
Bacchus
9,714
785
2,157
7,128
25,039
39,310
473
6,136
18,903
20,834
0
L
13,365
515
18,967
8,294
16,016
18,252
138
12,590
3,426
36,739
0
W
Hel
xRhaa
Hel
11,781
1,057
16,864
11,725
19,034
21,209
1,190
8,032
11,002
30,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
52,604
159
Minions Killed
175
0
Camps Cleared
0
1,525,971
Distance Traveled
1,376,798
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,430
777
8
1
0
300,639
0
W
Zhong Kui
11,546
722
55
3
0
275,304
0
W
Thoth
12,288
768
52
3
0
332,078
3
L
Ishtar
10,906
682
29
2
0
237,009
1
L
Khepri
10,802
675
9
1
0
252,492
0
L
Chernobog
9,633
602
35
2
0
270,715
1
L
Scylla
10,892
681
45
3
0
289,928
1
W
Bacchus
11,668
729
7
0
0
306,161
0
L
Hel
10,371
648
57
4
0
326,654
0
W
Hel
10,945
684
37
2
0
311,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role