Player Matchup

Kuzenbo
Kuzenbo
Exalted Nevaeh
Kuzenbo
Level 106
God Stats
2W - 0L
1,686 SR
Queue Stats
107W - 70L
1,560 Elo+
Party 1
Olorun
Olorun
Jameston2304
Olorun
Level 155
God Stats
3W - 2L
1,559 SR
Queue Stats
152W - 109L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
Salaux
Jormungandr
Level 146
God Stats
2W - 1L
1,308 SR
Queue Stats
131W - 100L
1,523 Elo+
Party 1
Baba Yaga
Baba Yaga
heaskun
Baba Yaga
Level 99
God Stats
3W - 0L
1,726 SR
Queue Stats
58W - 67L
1,434 Elo+
Party 1
Charybdis
Charybdis
Дејан
Charybdis
Level 136
God Stats
2W - 1L
1,677 SR
Queue Stats
84W - 62L
1,560 Elo+
Party 1
Team Averages
Level 128
1,591 SR
1,522 Elo+

VS

Team Averages
Level 112
1,533 SR
1,499 Elo+
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AntiSocialNando
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 236L
1,478 Elo+
Party 2
Geb
Geb
I42B0BBY
Geb
Level 122
God Stats
1W - 1L
1,653 SR
Queue Stats
140W - 169L
1,480 Elo+
Party 2
Ymir
Ymir
ShadowCore149
Ymir
Level 64
God Stats
0W - 1L
1,260 SR
Queue Stats
33W - 43L
1,641 Elo+
Party 2
Xing Tian
Xing Tian
oLSVo kreatos01
Xing Tian
Level 128
God Stats
1W - 1L
1,752 SR
Queue Stats
15W - 21L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 22
8,599
860
4,857
10,815
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
16
3 / 1 / 22
8,745
875
10,178
10,507
6,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Salaux
Jormungandr
14
6 / 3 / 15
8,797
880
7,595
10,766
10,506
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
heaskun
Baba Yaga
15
2 / 1 / 22
8,408
841
7,466
6,808
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Дејан
Charybdis
17
14 / 1 / 10
10,039
1,004
23,835
7,135
3,585
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 5 / 2
7,869
787
12,985
12,878
17,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 5 / 2
7,029
703
4,212
11,817
8,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 4
6,886
689
6,349
16,463
17,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 6 / 3
7,237
724
3,131
14,338
17,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
oLSVo kreatos01
Xing Tian
14
1 / 3 / 4
7,311
731
3,425
8,798
11,627
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
21
26
Kills
6
7
Deaths
26
91
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
5
2
0.8
L
0
5
2
0.2
W
1
1
22
12
L
1
7
4
0.43
W
Olorun
3
1
22
14
W
Jormungandr
Salaux
Jormungandr
6
3
15
4.5
L
1
6
3
0.42
W
Baba Yaga
heaskun
Baba Yaga
2
1
22
13
L
Xing Tian
oLSVo kreatos01
Xing Tian
1
3
4
1
W
Charybdis
Дејан
Charybdis
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,931
Damage
30,102
46,031
Taken
64,294
36,023
Mitigated
71,867
26,188
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,985
1,609
526
2,003
12,878
17,017
0
7,055
5,823
130
32,106
L
4,212
865
1,712
1,765
11,817
8,322
0
5,582
6,235
0
9,976
W
4,857
2,128
1,892
3,364
10,815
12,206
280
2,545
8,270
7,283
0
L
6,349
369
478
1,226
16,463
17,859
0
8,291
8,172
12,679
0
W
Olorun
10,178
5,999
4,489
5,374
10,507
6,253
1,989
3,803
6,704
25,817
0
W
Jormungandr
Salaux
Jormungandr
7,595
1,406
2,585
1,924
10,766
10,506
208
1,524
9,242
13,850
0
L
3,131
319
140
239
14,338
17,042
0
5,271
9,067
9,741
0
W
Baba Yaga
heaskun
Baba Yaga
7,466
1,075
1,949
2,236
6,808
3,473
722
2,340
4,468
17,261
0
L
Xing Tian
oLSVo kreatos01
Xing Tian
3,425
194
380
568
8,798
11,627
0
3,897
4,901
9,891
0
W
Charybdis
Дејан
Charybdis
23,835
9,748
1,246
1,129
7,135
3,585
1,572
2,764
4,371
0
33,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,588
Gold Earned
36,332
111
Minions Killed
86
0
Camps Cleared
0
920,913
Distance Traveled
761,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,869
787
46
5
0
144,919
0
L
Nemesis
7,029
703
11
1
0
176,949
0
W
Kuzenbo
8,599
860
6
1
0
199,250
0
L
Geb
6,886
689
2
0
0
149,361
0
W
Olorun
8,745
875
40
4
0
174,498
0
W
Jormungandr
8,797
880
16
2
0
175,500
0
L
Ymir
7,237
724
13
1
0
138,498
0
W
Baba Yaga
8,408
841
27
3
0
192,064
0
L
Xing Tian
7,311
731
14
1
0
151,540
0
W
Charybdis
10,039
1,004
22
2
0
179,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role