Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
GudanGarann
Zeus
Level 129
God Stats
2W - 2L
1,471 SR
Queue Stats
79W - 85L
1,560 Elo+
Solo
Cerberus
Cerberus
Illusions 0G
Cerberus
Level 88
God Stats
3W - 8L
1,333 SR
Queue Stats
58W - 67L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
SelcouthDragon
Gilgamesh
Level 109
God Stats
0W - 3L
1,222 SR
Queue Stats
7W - 10L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
foreignchick215
Morgan Le Fay
Level 67
God Stats
5W - 11L
1,416 SR
Queue Stats
56W - 72L
1,435 Elo+
Party 3
Team Averages
Level 104
1,388 SR
1,491 Elo+

VS

Team Averages
Level 95
1,532 SR
1,488 Elo+
Zeus
Zeus
Salty_Savage69
Zeus
Level 86
God Stats
15W - 5L
1,786 SR
Queue Stats
45W - 37L
1,457 Elo+
Party 4
Maui
Maui
ShoeEatsYou
Maui
Level 107
God Stats
2W - 4L
1,145 SR
Queue Stats
323W - 351L
1,505 Elo+
Party 2
Hercules
Hercules
Sipid
Hercules
Level 65
God Stats
9W - 8L
1,496 SR
Queue Stats
201W - 203L
1,505 Elo+
Party 2
Artemis
Artemis
TopHatAK
Artemis
Level 154
God Stats
2W - 0L
1,575 SR
Queue Stats
4W - 3L
1,452 Elo+
Solo
Nemesis
Nemesis
kunfuguy
Nemesis
Level 65
God Stats
11W - 6L
1,659 SR
Queue Stats
138W - 121L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 1 / 0
9,331
933
11,367
8,632
3,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 0
8,846
885
8,589
9,189
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Illusions 0G
Cerberus
14
0 / 1 / 0
9,039
904
7,743
19,323
11,401
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SelcouthDragon
Gilgamesh
14
0 / 6 / 0
9,251
925
9,016
19,199
13,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
foreignchick215
Morgan Le Fay
14
0 / 6 / 0
8,765
877
6,273
13,553
5,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

183

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 5
11,156
1,116
20,152
4,401
1,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 11
9,760
976
5,114
7,926
10,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Sipid
Hercules
16
5 / 0 / 10
11,218
1,122
13,824
14,539
17,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
TopHatAK
Artemis
16
4 / 0 / 10
10,784
1,078
17,359
9,148
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
kunfuguy
Nemesis
16
0 / 0 / 11
10,021
1,002
9,452
11,055
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
65
0
Kills
18
18
Deaths
0
0
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
0
4
0
0
L
Cerberus
Illusions 0G
Cerberus
0
1
0
0
W
8
0
5
10.5
L
Gilgamesh
SelcouthDragon
Gilgamesh
0
6
0
0
W
1
0
11
6.5
W
Hercules
Sipid
Hercules
5
0
10
10
W
Artemis
TopHatAK
Artemis
4
0
10
9
L
Morgan Le Fay
foreignchick215
Morgan Le Fay
0
6
0
0
W
Nemesis
kunfuguy
Nemesis
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,988
Damage
65,901
69,896
Taken
47,069
37,246
Mitigated
40,445
11,319
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,367
7,241
0
1,075
8,632
3,879
0
1,436
7,196
0
42,853
L
8,589
441
0
668
9,189
2,829
0
3,462
5,727
22,157
0
L
Cerberus
Illusions 0G
Cerberus
7,743
799
496
5,345
19,323
11,401
0
7,578
11,745
20,458
0
W
20,152
677
265
427
4,401
1,788
0
1,554
2,847
46,076
0
L
Gilgamesh
SelcouthDragon
Gilgamesh
9,016
2,496
1,428
1,198
19,199
13,692
0
7,583
11,616
0
13,591
W
5,114
416
652
234
7,926
10,081
0
4,387
3,539
9,361
0
W
Hercules
Sipid
Hercules
13,824
3,758
0
5,783
14,539
17,483
0
7,984
6,555
0
18,626
W
Artemis
TopHatAK
Artemis
17,359
9,752
0
5,512
9,148
4,950
0
2,717
6,431
0
54,470
L
Morgan Le Fay
foreignchick215
Morgan Le Fay
6,273
1,621
0
1,109
13,553
5,445
0
5,207
8,346
25,839
0
W
Nemesis
kunfuguy
Nemesis
9,452
4,433
0
1,047
11,055
6,143
0
5,963
5,092
0
26,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,232
Gold Earned
52,939
198
Minions Killed
217
5
Camps Cleared
11
900,589
Distance Traveled
1,044,342
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,331
933
67
7
2
174,848
1
L
Zeus
8,846
885
36
4
1
169,015
2
L
Cerberus
9,039
904
40
4
1
206,587
0
W
Zeus
11,156
1,116
73
7
0
191,935
3
L
Gilgamesh
9,251
925
15
2
1
184,017
1
W
Maui
9,760
976
4
0
0
218,660
6
W
Hercules
11,218
1,122
10
1
1
231,126
0
W
Artemis
10,784
1,078
96
10
2
163,868
0
L
Morgan Le Fay
8,765
877
40
4
0
166,122
0
W
Nemesis
10,021
1,002
34
3
8
238,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role